13LG40 NT RGP44 (allies+8) vs Seth (axis)


  • no

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Korea to 6 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangtung to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Urals to Russia
                1 bomber moved from Urals to Russia
                2 bombers moved from Tsinghai to Russia
                1 bomber moved from Tsinghai to Volgograd
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                7 fighters moved from 79 Sea Zone to Iraq
                6 fighters and 1 tactical_bomber moved from Egypt to Iraq
                4 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries, 2 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
                4 artilleries and 2 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 3 fighters and 6 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 6 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 3 fighters and 5 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Russia
                    Americans attack with 1 armour, 3 bombers and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Russia, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Russia, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Americans and 3 infantry owned by the Germans lost in Russia
                    Americans win, taking Russia from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Norway
                Battle in Iraq
                    Americans attack with 13 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 13 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  5/15 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  2/3 hits
                        1 fighter owned by the Americans , 1 armour owned by the Germans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq
                    Americans win, taking Norway from Germans with 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 transport moved from 79 Sea Zone to 38 Sea Zone
                5 fighters moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                6 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 submarine moved from 77 Sea Zone to 80 Sea Zone
                3 fighters moved from 6 Sea Zone to Korea
                2 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
                1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
                1 armour and 2 mech_infantrys moved from Korea to Buryatia
                3 bombers moved from Russia to Novosibirsk
                2 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 3 infantry moved from 125 Sea Zone to Norway
                3 carriers, 1 cruiser, 6 destroyers and 8 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
                1 bomber and 1 fighter moved from French West Africa to Egypt
                2 infantry moved from Central United States to Eastern United States
                4 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from British Somaliland to Ethiopia
                2 fighters moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 armour and 1 mech_infantry placed in Kwangtung
                1 fighter placed in Korea
                2 artilleries, 2 bombers, 2 fighters and 1 infantry placed in Eastern United States
                1 fighter placed in Kwangtung
                1 fighter placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 artillery, 1 factory_minor and 4 fighters
        Okinawa : 1 flag
        Marianas : 1 flag
        Siam : 1 flag
        Hainan : 1 flag
        Yunnan : 1 armour and 1 mech_infantry
        Sikang : 1 artillery and 2 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
        Midway : 1 airfield
        Yenisey : 1 armour and 2 mech_infantrys
        Buryatia : 1 armour and 2 mech_infantrys
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 artillery, 1 infantry and 1 transport
        38 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Iceland : 2 artilleries and 2 infantry
        Gibraltar : 1 aaGun and 4 fighters
        Egypt : 1 armour, 1 artillery, 1 bomber, 7 fighters and 4 infantry
        United Kingdom : 2 bombers and 4 fighters
        Morocco : 1 infantry
        Tunisia : 1 flag
        Norway : 1 flag, 5 artilleries and 5 infantry
        Ethiopia : 1 artillery and 1 infantry
        Russia : 1 armour
        Novosibirsk : 2 armour, 3 bombers and 1 mech_infantry
        125 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 6 fighters, 1 submarine and 6 transports
        80 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        123 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 submarine and 3 transports
        Brazil : 1 flag
        107 Sea Zone : 1 transport
        110 Sea Zone : 2 fighters
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 86
        Russians : 18 / 0
        Japanese : 17 / 21
        Americans : 77 / 102
        Chinese : 23 / 23
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 16 / 4
        ANZAC : 23 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Yunnan : 8 infantry
        Kansu : 2 infantry
        Tsinghai : 33 infantry
        Sikang : 9 infantry
        Burma : 12 infantry

    Production/PUs Summary :

    Germans : 54 / 86
        Russians : 18 / 0
        Japanese : 17 / 21
        Americans : 77 / 102
        Chinese : 23 / 25
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 16 / 4
        ANZAC : 23 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians

    Combat - British

    Non Combat Move - British
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                3 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kweichow : 1 aaGun
        Tsinghai : 1 aaGun, 2 artilleries and 6 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 50 infantry and 10 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 aaGun, 1 airfield and 3 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Norway : 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        125 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        71 Sea Zone : 1 transport
        98 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 86
        Russians : 18 / 0
        Japanese : 17 / 21
        Americans : 77 / 102
        Chinese : 23 / 25
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 4
        ANZAC : 23 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    please edit that UK stack in Tsinghai to Novo, thanks

  • 15

    sorry Kazakhstan not Novo

  • 15

    i went ahead and re-did it


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 fighters moved from Western Germany to Novgorod
                2 armour and 1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Northern Italy to Germany
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6,2,1,2,4,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Italians collect 0 PUs (15 lost to blockades); end with 0 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 mech_infantry moved from Szechwan to Kazakhstan
                2 armour moved from Szechwan to Kazakhstan
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 bomber moved from Szechwan to Tsinghai
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 78 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from Malaya to Sikang
                2 fighters moved from Queensland to Malaya

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Tsinghai : 4 bombers
        Szechwan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Sikang : 1 artillery, 2 fighters and 1 infantry
        Malaya : 2 fighters
        Borneo : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        Kazakhstan : 2 armour and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine
        Egypt : 2 infantry
        80 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 5 fighters, 1 infantry, 2 submarines and 1 transport
        79 Sea Zone : 2 infantry and 1 transport
        78 Sea Zone : 1 artillery, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 53 / 86
        Russians : 19 / 0
        Japanese : 17 / 21
        Americans : 77 / 102
        Chinese : 23 / 25
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 0
        ANZAC : 23 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag
        Egypt : 2 infantry
        Morocco : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 86
        Russians : 19 / 0
        Japanese : 17 / 21
        Americans : 77 / 102
        Chinese : 23 / 25
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 0
        ANZAC : 23 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m hitting both Egypt and Kazak. I’m in Kazak right now and need OOL.

    If you want to wait to see what I hit in Egypt before providing OOL for that as well, that’s cool. Otherwise I’ll need OOL for Egypt, both nationalities and type.

    oolkazak.tsvg

  • 15

    max defense on both, in Kazakh lose Brit units of equal value first, in Egypt lose French, Russian, uk, us in that order if equal


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                2 infantry moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Caucasus to Kazakhstan
                4 armour moved from Northwest Persia to Kazakhstan
                3 bombers moved from Western Germany to Kazakhstan
                18 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
                3 bombers, 9 fighters and 11 tactical_bombers moved from Southern Italy to Egypt
                1 bomber moved from Western Germany to Egypt

    Combat - Germans
                Battle in Russia
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 airfield and 1 factory_minor; Americans defend with 1 armour
                    Germans captures 0PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Kazakhstan
                    Germans attack with 4 armour, 3 bombers, 2 infantry and 3 mech_infantrys
                    ANZAC defend with 2 armour and 1 mech_infantry; British defend with 1 aaGun, 2 artilleries and 6 infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 2 armour and 1 mech_infantry
                    Casualties for Germans: 4 armour, 2 infantry and 3 mech_infantrys
                    Casualties for British: 1 aaGun, 2 artilleries and 6 infantry
                Battle in Egypt
                    Germans attack with 18 armour, 4 bombers, 9 fighters, 6 mech_infantrys and 11 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 armour; British defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 50 infantry and 10 mech_infantrys; Americans defend with 1 armour, 1 artillery, 1 bomber, 7 fighters and 4 infantry
                    British win with 3 armour, 5 artilleries, 12 fighters, 23 infantry and 10 mech_infantrys remaining. Battle score for attacker is -264
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 18 armour, 4 bombers, 9 fighters, 6 mech_infantrys and 11 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 2 aaGuns and 31 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                1 bomber moved from Kazakhstan to Samara
                2 bombers moved from Kazakhstan to Samara
                8 infantry moved from Vyborg to Novgorod
                1 armour moved from Germany to 114 Sea Zone
                1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Novgorod
                1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                4 armour and 5 mech_infantrys moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                3 aaGuns and 7 infantry moved from Western Germany to Germany
                2 infantry moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Germans
                3 infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                Germans undo move 1.
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Novgorod
                Germans undo move 3.
                1 transport placed in 115 Sea Zone
                2 infantry placed in Novgorod
                1 artillery, 2 fighters and 7 infantry placed in Germany
                Germans undo move 5.
                1 artillery, 2 fighters and 6 infantry placed in Germany
                1 infantry placed in Germany
                Germans undo move 6.
                Germans undo move 5.
                3 infantry placed in France
                1 artillery, 2 fighters and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,4
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - Russians
                1 infantry moved from Smolensk to Vologda

    Non Combat Move - Russians
                3 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kazakhstan : 1 aaGun and 3 infantry
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Vologda : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 16 / 0
        Japanese : 17 / 21
        Americans : 77 / 102
        Chinese : 23 / 25
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 0
        ANZAC : 23 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 fighters and 1 tactical_bomber moved from Japan to Korea
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                7 armour, 7 artilleries, 18 infantry, 18 mech_infantrys and 7 tactical_bombers moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                5 armour moved from Trans-Jordan to Egypt


  • scramble off of Egypt? I’m assuming best D for Egypt as well.

    Wouldn’t normally ask, but this is a big one.

  • 15

    scramble 1 us plane, max defense in Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 fighters and 1 tactical_bomber moved from Japan to Korea
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                7 armour, 7 artilleries, 18 infantry, 18 mech_infantrys and 7 tactical_bombers moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                5 armour moved from Trans-Jordan to Egypt

    Combat - Japanese
                British scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
                British scrambles to create a battle in territory 81 Sea Zone
                Battle in Korea
                    Japanese attack with 6 fighters and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor and 4 fighters
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 4 fighters
                    Casualties for Americans: 1 artillery and 4 fighters
                Battle in 81 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 submarines and 1 transport
                    Americans defend with 1 fighter
                    8 submarines owned by the Japanese Submerged
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in Egypt
                    Japanese attack with 12 armour, 7 artilleries, 20 infantry, 18 mech_infantrys and 7 tactical_bombers
                    Russians defend with 1 armour; British defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 19 infantry and 10 mech_infantrys; Americans defend with 1 armour, 1 artillery, 6 fighters and 4 infantry
                    Japanese win, taking Egypt from British with 12 armour, 7 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Japanese: 20 infantry, 10 mech_infantrys and 7 tactical_bombers
                    Casualties for Russians: 1 armour
                    Casualties for British: 1 armour, 4 artilleries, 5 fighters, 19 infantry and 10 mech_infantrys
                    Casualties for Americans: 1 armour, 1 artillery, 6 fighters and 4 infantry

    Non Combat Move - Japanese
                9 fighters moved from Trans-Jordan to Volgograd
                1 armour moved from Trans-Jordan to Northwest Persia
                1 aaGun moved from Trans-Jordan to Egypt
                2 fighters and 1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,3,5,6,1,3,2,3,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,2,4,2,4,1,4,3,1,1,4,5,4,3,4,2,1,5,4,4,1,4,5,6,2,3,4,6,1,6,1,3,5,2,1,1,2,1,3,1,3,4,1,4,6,1,3,6,5,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6
                Japanese collect 5 PUs (14 lost to blockades); end with 5 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs


  • The axis powers have achieved 8 VC win condition on the Europe side of the map. The allies have 1 round to rectify this and recapture a VC . . . which I assume you’ll do.  :-D

    I didn’t think I’d be able to get into Egypt and had you gone all out (ie flying all US/Aussie fighter/bombers in, building fighters in S. Africa and flying them up, and/or building fighters directly in Egpyt) I would have had some very tough odds. I think it might’ve actually been less than 1% chance to win it had you done so. But you instead set yourself up to recapture some of the Russian ones instead. Which makes sense, because you didn’t put all your eggs in one basket. It’ll be tough to take and hold 8 VCs and in the end could prove to be as long of odds as me cracking Egypt in the first place. It’s a very interesting turn of events . . . but the clock is ticking and I only have so long.

    Also, forgot to move some inf/arty

    japan edit.tsvg

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                6 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
                2 armour and 1 mech_infantry moved from Novosibirsk to Russia
                3 bombers moved from Novosibirsk to Russia
                1 fighter moved from Kwangtung to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans

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