TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from Japan to Korea
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
7 armour, 7 artilleries, 18 infantry, 18 mech_infantrys and 7 tactical_bombers moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
5 armour moved from Trans-Jordan to Egypt
Combat - Japanese
British scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
British scrambles to create a battle in territory 81 Sea Zone
Battle in Korea
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 4 fighters
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 4 fighters
Casualties for Americans: 1 artillery and 4 fighters
Battle in 81 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 submarines and 1 transport
Americans defend with 1 fighter
8 submarines owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Egypt
Japanese attack with 12 armour, 7 artilleries, 20 infantry, 18 mech_infantrys and 7 tactical_bombers
Russians defend with 1 armour; British defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 19 infantry and 10 mech_infantrys; Americans defend with 1 armour, 1 artillery, 6 fighters and 4 infantry
Japanese win, taking Egypt from British with 12 armour, 7 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 80
Casualties for Japanese: 20 infantry, 10 mech_infantrys and 7 tactical_bombers
Casualties for Russians: 1 armour
Casualties for British: 1 armour, 4 artilleries, 5 fighters, 19 infantry and 10 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery, 6 fighters and 4 infantry
Non Combat Move - Japanese
9 fighters moved from Trans-Jordan to Volgograd
1 armour moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Korea to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,3,5,6,1,3,2,3,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,2,4,2,4,1,4,3,1,1,4,5,4,3,4,2,1,5,4,4,1,4,5,6,2,3,4,6,1,6,1,3,5,2,1,1,2,1,3,1,3,4,1,4,6,1,3,6,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6
Japanese collect 5 PUs (14 lost to blockades); end with 5 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs