@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
India : 2 fighters
Malaya : 1 artillery and 2 infantry
Queensland : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
37 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 52 / 66
Russians : 32 / 36
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 13 / 20
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 66
Russians : 32 / 36
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 13 / 20
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 1 mech_infantry moved from Southern France to Gibraltar
2 artilleries and 14 infantry moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Novgorod
4 tactical_bombers moved from Romania to Novgorod
1 bomber moved from Western Germany to Novgorod
2 armour and 7 mech_infantrys moved from Romania to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Iraq to Greece
1 fighter moved from Western Germany to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Gibraltar
Germans attack with 4 armour and 1 mech_infantry
British defend with 1 harbour; Americans defend with 2 infantry
Germans roll dice for 4 armour and 1 mech_infantry in Gibraltar, round 2 : 3/5 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
1 armour owned by the Germans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 14 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 21 infantry and 1 tactical_bomber
AA fire in Novgorod : 1/3 hits
1 tactical_bomber owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 14 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 6/24 hits
Russians roll dice for 1 aaGun, 1 fighter, 21 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/23 hits
5 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 11 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 : 6/21 hits
Russians roll dice for 1 fighter, 16 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/18 hits
6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 4 : 5/19 hits
Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Novgorod, round 4 : 4/12 hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 5 : 4/15 hits
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 5 : 1/7 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 6 : 6/14 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 6 : 2/3 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 12 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 fighter, 21 infantry and 1 tactical_bomber
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 3 tactical_bombers moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
7 infantry moved from Germany to Slovakia Hungary
EDIT: 1 artillery and 3 infantry moved from Baltic States to Eastern Poland
EDIT: 1 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Romania
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 3 armour and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 7 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 mech_infantrys
Romania : 1 aaGun, 2 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 1 artillery and 2 infantry
Baltic States : 1 flag, 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Portugal : 1 flag
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 fighters and 1 tactical_bomber
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag
Production/PUs Summary :
Germans : 55 / 59
Russians : 29 / 36
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 13 / 20
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Grim result for Russia in Nov this round. I rolled one “hit” or so below expected each round, but your guys pooped the bed and went -3 R1, and a stunning -4/-5 R2. About the only thing that went right for the Russian’s was that they got an AA hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Norway
Russians take Norway from Germans
2 artilleries and 2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Turkey to Syria
Russians take Syria from Italians
1 armour and 1 mech_infantry moved from Syria to Iraq
1 infantry and 1 mech_infantry moved from Turkey to Iraq
2 infantry moved from Northwest Persia to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 bomber
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 1 bomber in Iraq, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 bomber owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 1 bomber
Battle in Belarus
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Belarus, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 infantry moved from Samara to Novosibirsk
3 infantry moved from Volgograd to Samara
10 infantry moved from Ukraine to Bryansk
5 artilleries moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery moved from Caucasus to Volgograd
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Finland
1 infantry placed in Volgograd
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
Territory Summary for Russians :
Olgiy : 1 flag
Syria : 1 flag
Norway : 1 flag, 1 armour
Belarus : 2 artilleries and 2 infantry
Bryansk : 1 aaGun, 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters and 5 infantry
Ukraine : 1 aaGun, 1 factory_minor and 6 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 3 infantry
125 Sea Zone : 1 submarine
Turkey : 1 flag, 1 infantry
Iraq : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Sweden : 1 flag
115 Sea Zone : 1 cruiser
Finland : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 39 / 48
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 10 / 20
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
yeah…I would have thought the Russians would have done better in Novgorod. But that’s the way it goes with the dice sometimes. But they collected a good amount this round so that should help delay Germany…don’t know about Japan though…they seem to be creeping up on Russia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour, 1 artillery and 2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from Szechwan to Sikang
2 bombers moved from Kweichow to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Kansu to Novosibirsk
3 bombers moved from Kweichow to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Manchuria to Jehol
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Celebes
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Novosibirsk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in French Indo China
Non Combat Move - Japanese
2 bombers moved from 37 Sea Zone to Kweichow
2 fighters and 2 tactical_bombers moved from Sikang to Kweichow
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
3 bombers moved from Novosibirsk to Novgorod
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Kwangtung
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
Olgiy : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 3 transports
Dzavhan : 1 flag
25 Sea Zone : 1 submarine
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag, 1 artillery
Novgorod : 3 bombers
Production/PUs Summary :
Germans : 48 / 59
Russians : 35 / 48
Japanese : 60 / 61
Americans : 54 / 74
Chinese : 2 / 3
British : 33 / 33
UK_Pacific : 15 / 22
Italians : 10 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 harbour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Spain
4 bombers moved from United Kingdom to Spain
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 harbour
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/7 hits
Germans roll dice for 3 armour in Gibraltar, round 2 : 2/3 hits
3 armour owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 4 bombers, 1 fighter and 3 infantry
Italians defend with 2 artilleries and 4 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 4 bombers, 1 fighter and 3 infantry in Spain, round 2 : 3/9 hits
Germans roll dice for 2 artilleries and 4 infantry in Spain, round 2 : 4/6 hits
1 artillery owned by the Americans , 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Spain
Germans win with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Italians: 4 infantry
Casualties for Americans: 1 artillery and 3 infantry
1 fighter owned by the Americans and 4 bombers owned by the Americans retreated
Non Combat Move - Americans
4 bombers moved from Spain to United Kingdom
1 fighter moved from Spain to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
1 mech_infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
2 infantry moved from Venezuela to Brazil
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 harbour placed in Midway
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Soviet Far East : 2 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
3 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 armour and 1 artillery
United Kingdom : 4 bombers
Chile : 1 flag, 2 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
Argentina : 1 flag, 4 infantry
101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag, 2 infantry
Venezuela : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 48 / 59
Russians : 36 / 48
Japanese : 59 / 61
Americans : 58 / 78
Chinese : 2 / 3
British : 33 / 33
UK_Pacific : 15 / 22
Italians : 10 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 36 / 48
Japanese : 59 / 61
Americans : 58 / 78
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 15 / 22
Italians : 10 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Saudi Arabia to Trans-Jordan
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from United Kingdom to Spain
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Spain
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 artilleries
British roll dice for 1 artillery, 1 fighter and 1 infantry in Spain, round 2 : 3/3 hits
Germans roll dice for 2 artilleries in Spain, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Italians lost in Spain
British win, taking Spain from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Portugal
Non Combat Move - British
1 fighter moved from Spain to Gibraltar
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 8 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 1 artillery and 13 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Burma : 1 artillery and 4 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Malaya : 1 harbour and 4 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Portugal : 1 flag, 1 infantry
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Spain : 1 flag, 1 artillery
91 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 45 / 59
Russians : 36 / 48
Japanese : 57 / 61
Americans : 58 / 78
Chinese : 4 / 2
British : 37 / 42
UK_Pacific : 15 / 12
Italians : 9 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Turkey
4 infantry moved from Greece to Turkey
1 bomber moved from Southern Italy to Turkey
2 artilleries and 2 infantry moved from Southern France to Spain
Combat - Italians
Battle in Spain
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 artilleries and 2 infantry in Spain, round 2 : 1/4 hits
British roll dice for 1 artillery in Spain, round 2 : 0/1 hits
1 artillery owned by the British lost in Spain
Italians win, taking Spain from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Turkey
Italians attack with 1 bomber and 8 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Turkey, round 2 : 0/3 hits
Italians roll dice for 1 bomber and 8 infantry in Turkey, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Turkey to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 aaGuns moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Turkey : 1 flag, 7 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 2 transports
Spain : 1 flag, 2 artilleries and 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 59
Russians : 34 / 48
Japanese : 57 / 61
Americans : 58 / 78
Chinese : 4 / 2
British : 35 / 42
UK_Pacific : 15 / 12
Italians : 13 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
India : 2 fighters
Malaya : 1 artillery and 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 59
Russians : 34 / 48
Japanese : 57 / 61
Americans : 58 / 78
Chinese : 4 / 2
British : 35 / 42
UK_Pacific : 15 / 12
Italians : 13 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 59
Russians : 34 / 48
Japanese : 57 / 61
Americans : 58 / 78
Chinese : 4 / 2
British : 35 / 42
UK_Pacific : 15 / 12
Italians : 13 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Southern France to Gibraltar
1 bomber and 1 fighter moved from Western Germany to Gibraltar
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 bomber, 1 fighter and 3 tactical_bombers moved from Baltic States to Finland
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Baltic States to Belarus
1 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Greece to Turkey
3 mech_infantrys moved from Romania to Greece
7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Western Germany to Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 1 tactical_bomber
3 mech_infantrys moved from Southern France to Gibraltar
1 bomber and 1 fighter moved from Western Germany to Gibraltar
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 bomber, 1 fighter and 3 tactical_bombers moved from Baltic States to Finland
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Baltic States to Belarus
1 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Greece to Turkey
3 mech_infantrys moved from Romania to Greece
7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Western Germany to Poland
Combat - Germans
EDIT: Germans creates battle in territory 125 Sea Zone
EDIT: Battle in Belarus
EDIT: Germans attack with 2 armour, 3 artilleries, 5 infantry and 7 mech_infantrys
EDIT: Russians defend with 2 artilleries and 2 infantry
EDIT: 6/17 hits
EDIT: 0/4 hits
EDIT: 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
EDIT: Germans takes Belarus from Russians
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 14
EDIT: Turning off Edit Mode
Battle in Finland
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Finland, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 2/4 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Finland
Germans roll dice for 1 armour, 1 bomber and 3 tactical_bombers in Finland, round 3 : 5/5 hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Bessarabia, round 2 : 5/9 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 fighter and 1 harbour; Americans defend with 1 armour and 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Gibraltar, round 2 : 3/5 hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Gibraltar, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 armour owned by the Americans , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 armour and 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Spain
1 bomber moved from Gibraltar to France
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Western Germany to Germany
1 bomber and 3 tactical_bombers moved from Finland to Novgorod
Place Units - Germans
1 destroyer placed in 115 Sea Zone
1 infantry and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Southern France
1 bomber and 2 mech_infantrys placed in Germany
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
Germans undo move 4.
1 bomber and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries
EDIT: Removing units owned by Germans from France: 3 artilleries and 1 bomber
EDIT: Adding units owned by Germans to Southern France: 1 bomber
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 1 factory_minor and 3 mech_infantrys
Poland : 5 mech_infantrys
Germany : 1 aaGun and 1 factory_major
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 2 armour, 3 artilleries, 5 infantry and 7 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun and 7 infantry
Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 3 tactical_bombers
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 mech_infantrys
Yugoslavia : 1 flag
Spain : 1 fighter
Finland : 1 flag, 1 armour and 1 factory_minor
Production/PUs Summary :
Germans : 50 / 53
Russians : 29 / 48
Japanese : 57 / 61
Americans : 58 / 78
Chinese : 4 / 2
British : 35 / 42
UK_Pacific : 15 / 12
Italians : 13 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Why all the editing in Belarus? I don’t really understand what happened there.
@captain:
Why all the editing in Belarus? I don’t really understand what happened there.
I guess that is the way the game reports it when a battle is fought in edit mode. I turned it on at the end of combat moves and added the planes to south italy, then clicked done without turning off. I realized what was happening and shut it off for most of the fights, then turned it back on to delete my planes in Turkey during NCM.
To further clarify, the dice are rolled in the battles, and when in edit mode you’re allowed to make changes. The dice still went to server and I didn’t actually make any changes. The Belarus “edit” was simply the first battle I diced before turning off edit mode.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Norway to Finland
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour and 1 fighter moved from Russia to Belarus
1 armour, 5 artilleries and 10 infantry moved from Bryansk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 armour owned by the Russians lost in Finland
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Belarus
Russians attack with 2 armour, 5 artilleries, 1 fighter and 10 infantry
Germans defend with 2 armour, 3 artilleries, 5 infantry and 7 mech_infantrys
Russians roll dice for 2 armour, 5 artilleries, 1 fighter and 10 infantry in Belarus, round 2 : 7/18 hits
Germans roll dice for 2 armour, 3 artilleries, 5 infantry and 7 mech_infantrys in Belarus, round 2 : 6/17 hits
6 infantry owned by the Russians , 5 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 5 artilleries, 1 fighter and 4 infantry in Belarus, round 3 : 3/12 hits
Germans roll dice for 2 armour, 3 artilleries and 5 mech_infantrys in Belarus, round 3 : 4/10 hits
4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 5 artilleries and 1 fighter in Belarus, round 4 : 2/8 hits
Germans roll dice for 2 armour, 3 artilleries and 2 mech_infantrys in Belarus, round 4 : 2/7 hits
2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 3 artilleries and 1 fighter in Belarus, round 5 : 3/6 hits
Germans roll dice for 2 armour and 3 artilleries in Belarus, round 5 : 2/5 hits
2 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries, 5 infantry and 7 mech_infantrys
Casualties for Russians: 4 artilleries and 10 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from Volgograd to Caucasus
4 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,6,2,5
Russians collect 26 PUs (4 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Territory Summary for Russians :
Egypt : 1 mech_infantry
Syria : 1 flag
Norway : 1 flag
Bryansk : 1 aaGun, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters and 11 infantry
Ukraine : 1 aaGun, 1 factory_minor and 5 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 3 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Sweden : 1 flag
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 53
Russians : 30 / 32
Japanese : 56 / 61
Americans : 58 / 78
Chinese : 4 / 2
British : 35 / 42
UK_Pacific : 15 / 12
Italians : 13 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
3 bombers moved from Novgorod to Russia
1 artillery and 2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
2 bombers moved from Kweichow to Japan
2 bombers moved from Japan to Soviet Far East
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from Americans
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 carrier and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Kweichow to Szechwan