13L G40 Andul vs Amon-Sul (Allies+11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                18 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    retreated to Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Korea from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                2 aaGuns, 7 artilleries and 6 infantry moved from Archangel to Vologda
                1 armour and 4 mech_infantrys moved from Bryansk to Vologda
                1 armour moved from Russia to Vologda
                1 artillery moved from Tambov to Russia
                2 aaGuns, 11 artilleries and 6 infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Ukraine to Russia
                2 infantry moved from Kansu to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Yunnan to Samara

    Place Units - Russians
                7 infantry and 3 mech_infantrys placed in Russia
                Russians undo move 1.
                3 mech_infantrys placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,1,6,2,4
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 1 fighter and 17 infantry
        Novosibirsk : 2 infantry
        Vologda : 3 aaGuns, 2 armour, 7 artilleries, 6 infantry and 4 mech_infantrys
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Samara : 1 fighter and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in Sumatra

    Non Combat Move - Japanese
                1 armour, 2 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 carriers, 2 destroyers, 1 infantry and 3 transports moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Shantung
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 fighters, 8 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 artillery
        Chahar : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 armour, 3 artilleries, 2 bombers, 8 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 5 tactical_bombers
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 4 transports
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 32
        Japanese : 48 / 55
        Americans : 52 / 77
        Chinese : 10 / 17
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries, 2 battleships, 3 cruisers, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Central United States to Central America
                2 aaGuns and 1 infantry moved from Western United States to Central United States
                1 bomber moved from Wake Island to Queensland
                1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 artillery placed in Western United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Central United States
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 armour and 1 infantry
        Queensland : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 flag, 2 artilleries and 2 infantry
        42 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        33 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
        30 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 2 aaGuns, 1 factory_major and 3 infantry
        Central America : 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 2 aaGuns and 1 mech_infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 3 transports


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Suiyuyan to Hopei
                1 aaGun, 3 artilleries and 12 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,1,6,2,4,2,4,6,5,4,4,2,6,6,6
                Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 aaGun, 1 airfield, 5 artilleries and 16 infantry
        Kiangsi : 1 infantry
        Jehol : 1 infantry
        Suiyuyan : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 fighter and 1 infantry
        Anhwe : 1 infantry


  • I am not sure if the Chinese can loose IPC to blockades. I think they can not. It is probably a Triple A bug. If U re not sure too i ll contact some other players, and add Chinese 1 IPC. But it is not that urgent. I am going for a walk and i ll play UK then.


  • I could not find anything in the rule book that exempts china.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Saudi Arabia
                1 armour moved from Egypt to Saudi Arabia
                2 fighters moved from Iraq to Saudi Arabia
                1 submarine moved from 78 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 bomber moved from Yunnan to Malaya
                1 fighter moved from India to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                2 fighters moved from United Kingdom to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - British
                British takes Political Action: Political Action Allies To War With TrueNeutrals
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Saudi Arabia
                1 armour moved from Egypt to Saudi Arabia
                2 fighters moved from Iraq to Saudi Arabia
                1 submarine moved from 78 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 bomber moved from Yunnan to Malaya
                1 fighter moved from India to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                    British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Saudi Arabia
                    British attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 armour
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Greece
                Battle in Malaya
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                Battle in French Indo China
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Norway from Germans with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from Malaya to Kwangsi
                2 fighters moved from French Indo China to Kwangsi
                4 aaGuns, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                2 fighters moved from Saudi Arabia to 99 Sea Zone
                1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Algeria to Gibraltar
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                2 aaGuns and 2 infantry moved from 125 Sea Zone to Norway
                2 cruisers moved from 110 Sea Zone to 125 Sea Zone
                1 battleship and 1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                2 artilleries moved from Egypt to Alexandria

    Place Units - British
                3 infantry placed in United Kingdom
                1 airfield placed in Gibraltar
                2 transports placed in 81 Sea Zone

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 4 aaGuns, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys
        Yunnan : 1 mech_infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        41 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries and 1 mech_infantry
        Gibraltar : 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Algeria : 1 artillery
        Tunisia : 1 flag, 1 infantry
        Norway : 1 flag, 2 aaGuns, 1 artillery and 3 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
        Saudi Arabia : 1 flag, 1 armour, 1 artillery and 4 infantry
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 3 transports
        Persia : 1 flag
        110 Sea Zone : 1 transport


  • No, no they shouldn’t. The only solution at this time is to just edit back the damage they suffer as they suffer it.

    We have the answer. Please add 1 IPC to Chinese. Thank U :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                3 infantry moved from Bulgaria to Greece
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  3/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Greece
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Greece, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    French defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        2 infantry owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Switzerland
                      Italians take Switzerland from Neutral_True
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Holland Belgium to Northern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,3,5,5,1,6,1,6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 2 aaGuns
        Tunisia : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Holland Belgium : 2 infantry
        Northern Italy : 1 artillery, 1 factory_major, 1 fighter and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Switzerland : 1 flag, 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 30 / 32
        Japanese : 40 / 55
        Americans : 58 / 83
        Chinese : 14 / 19
        British : 38 / 49
        UK_Pacific : 7 / 7
        Italians : 18 / 11
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 19 to 20
                EDIT: Turning off Edit Mode
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to French Indo China
                      ANZAC take French Indo China from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 19 to 20
                EDIT: Turning off Edit Mode
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to French Indo China
                      ANZAC take French Indo China from Japanese

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                3 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,4,6,1,4,1,2,6,2,6,2,5,3,6,6
                ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 cruiser, 5 destroyers, 3 fighters and 1 submarine
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        Tobruk : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 cruisers and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 1 fighter
        125 Sea Zone : 2 cruisers and 1 destroyer
        94 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                5 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Bryansk
                9 armour moved from Eastern Poland to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                12 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 22 armour, 5 artilleries, 17 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 22 armour, 5 artilleries, 17 infantry and 4 mech_infantrys in Bryansk, round 2 :  14/48 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 22 armour, 5 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Eastern Poland to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 fighters moved from Baltic States to Ukraine
                1 aaGun moved from Baltic States to Eastern Poland
                2 fighters moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                3 armour moved from Western Germany to Poland
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True

    Place Units - Germans
                2 bombers placed in Western Germany
                1 fighter and 2 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Germans collect 50 PUs (1 lost to blockades); end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 infantry
        Poland : 3 armour
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 22 armour, 5 artilleries, 17 infantry and 4 mech_infantrys
        Archangel : 1 flag, 5 infantry
        Eastern Poland : 1 flag, 1 aaGun, 2 fighters and 1 tactical_bomber
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
        Western Ukraine : 1 flag, 1 aaGun
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
        Smolensk : 1 flag
        Sweden : 1 flag, 7 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 27 / 32
        Japanese : 31 / 55
        Americans : 58 / 83
        Chinese : 14 / 20
        British : 38 / 49
        UK_Pacific : 11 / 7
        Italians : 18 / 11
        ANZAC : 15 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Korea to Manchuria
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Korea to Manchuria
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun, 2 fighters, 8 infantry and 2 tactical_bombers
                    12 infantry owned by the Russians retreated to Korea
                    Japanese win with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                3 aaGuns, 1 armour, 7 artilleries, 6 infantry and 4 mech_infantrys moved from Vologda to Russia
                1 armour moved from Smolensk to Russia
                2 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,3
                Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 5 aaGuns, 1 airfield, 2 armour, 28 artilleries, 1 factory_major, 2 fighters, 31 infantry, 7 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Samara : 2 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 9 armour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                2 fighters moved from Manchuria to Jehol
                2 tactical_bombers moved from Manchuria to Anhwe
                3 armour moved from Kiangsu to Kiangsi
                1 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 4 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Kiangsi, round 2 :  13/31 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 4 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Jehol to Manchuria
                2 tactical_bombers moved from Anhwe to Manchuria
                2 bombers, 8 fighters and 5 tactical_bombers moved from Kiangsi to Kiangsu

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Shantung
                3 armour placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                Japanese collect 34 PUs; end with 35 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 3 armour and 1 factory_minor
        Kiangsu : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 8 fighters and 5 tactical_bombers
        Kiangsi : 1 flag, 4 armour, 3 artilleries, 8 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 12 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 2 fighters, 6 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 28 / 25
        Japanese : 34 / 35
        Americans : 58 / 83
        Chinese : 11 / 20
        British : 38 / 49
        UK_Pacific : 11 / 7
        Italians : 18 / 11
        ANZAC : 15 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Brazil to Venezuela
                2 mech_infantrys moved from Central America to Venezuela
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
                1 artillery and 3 infantry moved from 65 Sea Zone to Chile
                1 bomber moved from Western United States to Chile
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 bomber moved from Western United States to Venezuela


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Brazil to Venezuela
                2 mech_infantrys moved from Central America to Venezuela
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
                1 artillery and 3 infantry moved from 65 Sea Zone to Chile
                1 bomber moved from Western United States to Chile
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 bomber moved from Western United States to Venezuela

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 bomber, 4 infantry and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Chile
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Hainan

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 34 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Queensland to Kwangsi
                1 bomber moved from Chile to Brazil
                1 bomber moved from Venezuela to Brazil
                3 bombers moved from Western United States to Queensland
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 86 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Central United States
                2 bombers placed in Western United States
                3 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Kwangsi : 1 armour, 1 artillery, 1 bomber and 2 infantry
        Hainan : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Queensland : 3 bombers
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 flag
        36 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        10 Sea Zone : 3 submarines
        54 Sea Zone : 1 destroyer
        Central United States : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 2 aaGuns and 1 mech_infantry
        Chile : 1 flag, 1 artillery and 2 infantry
        65 Sea Zone : 2 transports
        89 Sea Zone : 1 transport
        101 Sea Zone : 5 transports
        Brazil : 1 flag, 2 bombers
        Venezuela : 1 flag, 3 infantry and 2 mech_infantrys

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