TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 9 armour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
2 fighters moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Anhwe
3 armour moved from Kiangsu to Kiangsi
1 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Kiangsi, round 2 : 13/31 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 armour, 3 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Jehol to Manchuria
2 tactical_bombers moved from Anhwe to Manchuria
2 bombers, 8 fighters and 5 tactical_bombers moved from Kiangsi to Kiangsu
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Japanese collect 34 PUs; end with 35 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 3 armour and 1 factory_minor
Kiangsu : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 8 fighters and 5 tactical_bombers
Kiangsi : 1 flag, 4 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 12 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 2 fighters, 6 infantry and 2 tactical_bombers
Hainan : 1 harbour
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
18 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 50 / 57
Russians : 28 / 25
Japanese : 34 / 35
Americans : 58 / 83
Chinese : 11 / 20
British : 38 / 49
UK_Pacific : 11 / 7
Italians : 18 / 11
ANZAC : 15 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0