13L G40 DizzKneeLand33 (Axis) vs rgp44 (Allies +6)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Central Mongolia
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
                2 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
                3 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
                4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 infantry moved from French Indo China to Siam
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kweichow to Siam
                2 fighters and 2 tactical_bombers moved from Kiangsi to Siam
                4 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Amur to Ulaanbaatar
                1 artillery moved from Kiangsi to Anhwe
                1 mech_infantry moved from Kiangsi to Kwangtung
                2 armour moved from Kiangsi to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total

  • '20 '16 '15 '14

    Hi there!  I wanted to explain my edit on the above.  The program allowed me to move the fighters from SZ6 to SZ37; however, they had no place to land, and so this was an illegal move (I thought I had clicked “undo” from this move, but apparently I did not).  Therefore, I removed them from the sea zone and placed them back where they started originally and did not allow them to move again.  If you look in the game history, you will see that there were 4 hits on the destroyer, so this didn’t affect the battle at all.

    If you have any questions/concerns about my solution just let me know.  Thanks!

  • '15

    no problem.  need loss choices for battle off of Malaya, I got 7 hits in round 1.

  • '20 '16 '15 '14

    Lets go with this:

    1 hit on battleship, 1 hit on one of the carriers, 2 hits on another carrier (sinking it), 1 sub, 2 destroyers.

    Sorry, but it’s hard to tell the next OOL until I see your casualties and next attack roll, because of the board situation.  :)  But, I will hopefully be available quickly for the next round.

  • '15

    here is round 2, I hit with the sub and I took it on the undamaged carrier which I can change if you want (it’s not first shot so I guess it doesn’t really matter) then I have 7 more hits for you to allocate

  • '20 '16 '15 '14

    Wow….

    Take out the boats (should be 6 hits), then the 2 tacs for the 8 total.  If you decide to retreat, place the 4 fighters on Malaya.

  • '15

    yeah, good rolls, I can’t complain about dice

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Queensland to 37 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to 117 Sea Zone
                1 destroyer moved from 101 Sea Zone to 117 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 94 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Philippines
                Battle in 117 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 117 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 117 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  7/12 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 37 Sea Zone, round 2 :  6/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans , 2 carriers owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  7/12 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 4 transports in 37 Sea Zone, round 3 :  5/11 hits
                        1 submarine owned by the Americans , 3 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    1 battleship owned by the Americans , 5 destroyers owned by the Americans and 2 cruisers owned by the Americans retreated to 42 Sea Zone
                    Japanese win with 4 fighters and 4 transports remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber
                    4 fighters owned by the Japanese forced to land in Malaya

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to 91 Sea Zone
                1 armour and 1 infantry moved from Brazil to British Guiana
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 117 Sea Zone to Iceland

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Johnston Island : 1 aaGun and 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 battleship, 2 cruisers and 5 destroyers
        30 Sea Zone : 2 destroyers and 1 transport
        35 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        54 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Iceland : 1 fighter
        Gibraltar : 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
        British Guiana : 1 armour and 1 infantry
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 30
        Japanese : 47 / 50
        Americans : 54 / 79
        Chinese : 6 / 12
        British : 30 / 28
        UK_Pacific : 14 / 18
        Italians : 14 / 19
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 6 artilleries, 1 fighter and 13 infantry
        Hopei : 1 infantry
        Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 30
        Japanese : 46 / 50
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 30 / 28
        UK_Pacific : 14 / 18
        Italians : 14 / 19
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 infantry moved from Burma to Shan State
                1 fighter moved from Yunnan to Shan State

    Combat - British
                Battle in Hunan
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kweichow
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 armour moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from Iraq to Persia
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to India
                2 artilleries moved from Burma to India
                1 armour moved from Belgian Congo to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                2 submarines placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 bomber, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 2 armour
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        80 Sea Zone : 1 battleship and 2 transports
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 30
        Japanese : 46 / 50
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 32 / 31
        UK_Pacific : 14 / 14
        Italians : 12 / 19
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    Hi there!  This is to let you know that I will be taking vacation time from today, July 1, through Monday, July 15.  Take care, and see you then!

  • '15

    ok have fun

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Alexandria to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Northern Italy to Southern Italy
                1 armour moved from Romania to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        37 Sea Zone : 2 submarines
        54 Sea Zone : 2 destroyers, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 30
        Japanese : 46 / 50
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        80 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 30
        Japanese : 46 / 50
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 bombers and 2 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 armour moved from Egypt to Iraq
                      Germans take Iraq from British
                1 armour moved from Egypt to Syria
                      Germans take Syria from French
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 95 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 81 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 transports moved from 98 Sea Zone to 99 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 99 Sea Zone to 81 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
                2 armour and 3 artilleries moved from Egypt to Trans-Jordan
                2 bombers and 2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns, 5 armour, 10 artilleries, 25 infantry and 4 mech_infantrys moved from Poland to Baltic States
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                3 armour and 5 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                4 mech_infantrys placed in Germany
                Germans undo move 3.
                1 armour placed in Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                2 fighters moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Suiyuyan to Shensi
                1 armour moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Kweichow to Shensi
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Caucasus
                2 aaGuns and 16 infantry moved from Yenisey to Timguska
                1 artillery moved from Novosibirsk to Timguska
                2 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Finland to Archangel
                5 infantry moved from Belarus to Archangel
                3 artilleries moved from Belarus to Archangel
                1 aaGun moved from Belarus to Archangel
                1 aaGun moved from Belarus to Smolensk
                2 aaGuns moved from Western Ukraine to Bryansk
                7 artilleries and 15 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 fighters moved from Eastern Poland to Russia
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                2 armour, 2 artilleries and 4 infantry moved from Belarus to Smolensk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Smolensk
                2 armour and 2 mech_infantrys moved from Russia to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Shensi : 2 armour, 6 infantry and 2 mech_infantrys
        Timguska : 2 aaGuns, 1 artillery and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Bryansk : 2 aaGuns, 8 artilleries and 17 infantry
        Archangel : 1 aaGun, 5 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 5 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 infantry
        Smolensk : 1 aaGun, 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 infantry and 2 mech_infantrys
        Finland : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 34
        Japanese : 44 / 50
        Americans : 54 / 79
        Chinese : 9 / 13
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Hopei
                1 armour and 3 mech_infantrys moved from Central Mongolia to Hopei
                3 artilleries and 3 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Malaya to Kiangsi
                4 fighters and 4 tactical_bombers moved from Siam to Kiangsi
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 2 infantry moved from Kwangtung to Kiangsi
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 artillery, 9 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Shantung
                2 armour and 1 artillery placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,5
                Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Gibraltar to Norway
                1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Norway, round 2 :  4/5 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Iceland to Finland
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 aaGun moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 3 destroyers
        39 Sea Zone : 2 destroyers
        26 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        10 Sea Zone : 1 carrier, 3 submarines and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 4 infantry
        Morocco : 1 armour and 1 infantry
        Norway : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 2 transports
        Finland : 1 bomber and 1 fighter

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 34
        Japanese : 48 / 45
        Americans : 57 / 79
        Chinese : 6 / 13
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Adding units owned by Chinese to Shensi: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 6 artilleries, 1 fighter and 14 infantry
        Kweichow : 1 artillery
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 34
        Japanese : 47 / 45
        Americans : 57 / 79
        Chinese : 7 / 13
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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