Forgot the walk in on Guam, so edited it in
13L G40 wheatbeer (Axis) vs seththenewb (Allies +12) game 2
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@seththenewb:
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber -
You can reroll it low luck. That’s a pretty extreme case.
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Thanks, I appreciate it
AA
Rolls: 1@2; Total Hits: 01@2: (4) -
Romania Rd1 (2inf, art, ftr, tac = 12 vs 2inf, aa = 4)
D
Rolls: 1@4; Total Hits: 11@4: (1) -
Rd 2 (inf, art, ftr, tac = 11 vs inf = 2)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
Rom tw/art, ftr, tac
Thanks a lot and like I said you have a LL reroll in your back pocket whenever you need/want one.
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You’re welcome :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to Celebes
2 battleships and 2 cruisers moved from 39 Sea Zone to 44 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from 39 Sea Zone to Ceylon
1 infantry moved from Manchuria to Amur
2 fighters moved from Japan to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Ceylon
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Ceylon from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Amur
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 carriers moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 tactical_bombers moved from Shan State to 44 Sea Zone
1 tactical_bomber moved from Shan State to India
2 bombers moved from West India to India
2 bombers moved from Shan State to India
1 fighter moved from Shan State to 44 Sea Zone
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 destroyer placed in 39 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries placed in Manchuria
1 infantry placed in Manchuria
Japanese undo move 1.
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 52 / 80
Russians : 37 / 44
Japanese : 46 / 56
Americans : 52 / 73
Chinese : 20 / 20
British : 16 / 0
UK_Pacific : 5 / 0
Italians : 18 / 36
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 9 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Southeast Mexico to 89 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 destroyers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
4 destroyers and 1 submarine moved from 106 Sea Zone to 107 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
2 artilleries and 4 infantry moved from Eastern United States to Quebec
1 bomber and 1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
4 bombers placed in Western United States
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
5 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
Chinese collect 18 PUs (2 lost to blockades); end with 20 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 22
EDIT: Turning off Edit Mode -
map file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 mech_infantrys moved from Slovakia Hungary to Poland
4 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Slovakia Hungary to Poland
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Southern Italy to Romania
1 fighter moved from Slovakia Hungary to Poland
1 bomber moved from Western Germany to Eastern Poland
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ethiopia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Ethiopia, round 2 : 3/3 hits
French roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Ethiopia
Italians win, taking Ethiopia from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Poland
Italians attack with 1 artillery, 2 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 4 artilleries and 5 infantry
Russians defend with 1 infantry
Italians roll dice for 4 artilleries and 5 infantry in Caucasus, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 bomber moved from Eastern Poland to Southern Italy
2 fighters moved from Poland to Bulgaria
1 fighter moved from Romania to Bulgaria
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Yugoslavia to Bulgaria
1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Ethiopia to Iraq
1 armour moved from Burma to West IndiaPlace Units - Italians
3 mech_infantrys placed in West India
2 artilleries and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 57 / 80
Russians : 29 / 44
Japanese : 45 / 56
Americans : 52 / 74
Chinese : 20 / 22
British : 15 / 0
UK_Pacific : 6 / 0
Italians : 24 / 40
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 artillery and 2 infantry moved from New South Wales to South AustraliaNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from RussiansCombat - Germans
Non Combat Move - Germans
1 aaGun, 5 armour, 2 artilleries, 3 fighters and 3 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
2 aaGuns, 7 armour, 20 artilleries, 20 infantry and 20 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 carrier and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 carrier moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus
1 fighter moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Norway to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
9 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 fighter placed in 105 Sea Zone
2 submarines placed in 110 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 62 / 77
Russians : 24 / 44
Japanese : 45 / 56
Americans : 52 / 74
Chinese : 20 / 22
British : 15 / 0
UK_Pacific : 6 / 0
Italians : 24 / 40
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
2 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 artilleries and 6 infantry moved from Volgograd to Rostov
4 armour and 5 mech_infantrys moved from Belarus to Rostov
1 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
1 fighter moved from Volgograd to Western UkraineCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 6 armour, 2 artilleries, 6 infantry and 10 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 6 armour, 2 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Baltic States to Russia
4 aaGuns, 9 artilleries and 19 infantry moved from Belarus to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
4 armour and 5 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Russians
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from India to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 bombers moved from India to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 4 bombers, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 4 bombers, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
2 infantry moved from Celebes to 44 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Ceylon to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
4 bombers moved from Shan State to India
2 tactical_bombers moved from Shan State to India
1 fighter moved from Manchuria to JapanPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 destroyers placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 submarine placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 54 / 77
Russians : 31 / 35
Japanese : 49 / 59
Americans : 52 / 74
Chinese : 20 / 22
British : 15 / 0
UK_Pacific : 3 / 0
Italians : 24 / 40
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Western United States to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 42 Sea Zone to 54 Sea Zone
4 artilleries, 10 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
4 artilleries, 10 infantry, 2 mech_infantrys and 8 transports moved from 106 Sea Zone to 123 Sea Zone
4 artilleries, 10 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 carriers, 4 destroyers, 4 fighters and 1 submarine moved from 107 Sea Zone to 123 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
In case you missed it, there are 2 fighters in Iceland.
And I’m double checking something with China rules. Triplea won’t let me attack Burma because it’s India. Just double checking it’s a fault of the program and not an obscure rule.
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I’m going to ask why China wouldn’t be able to DOW on Italy. So pausing the game until I get an answer back.





