@simon33 Scramble?
Entek (Axis) vs. UnknownSoldie (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Yunnan
3 fighters moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 1 : 8/18 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 infantry moved from Jehol to ChaharPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
Korea : 1 aaGun and 4 infantry
Kiangsu : 1 factory_minor
Kiangsi : 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Siam : 2 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 5 infantry
Anhwe : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 43 / 50
Russians : 36 / 41
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 17 / 17
Italians : 14 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 10 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 43 / 50
Russians : 36 / 41
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 17 / 17
Italians : 14 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour, 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Yunnan, round 1 : 1/6 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 4/9 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 1/3 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 7 infantry
Sikang : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 43 / 50
Russians : 36 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 34
UK_Pacific : 17 / 17
Italians : 14 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Kenya
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
1 bomber moved from 91 Sea Zone to United Kingdom
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 infantry moved from Shan State to Burma
1 fighter moved from 91 Sea Zone to French West AfricaPlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in United Kingdom
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 armour
Scotland : 1 airfield
Kenya : 1 armour, 1 artillery and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
French West Africa : 1 fighter
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
106 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
91 Sea Zone : 1 destroyer
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 43 / 50
Russians : 36 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 13 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m off for the weekend. Have great one. See ya Monday!
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Have a great weekend!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Morocco
Battle in Alexandria
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 1 : 1/2 hits
British roll dice for 2 infantry in Alexandria, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 2/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Alexandria
Italians win, taking Morocco from French, taking Alexandria from British with 1 armour remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Gibraltar
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 armour moved from Yugoslavia to Romania
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 cruiser and 1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 2 armour
Tobruk : 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag, 2 artilleries, 1 bomber and 2 infantry
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
92 Sea Zone : 1 cruiser, 1 submarine and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 50
Russians : 36 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 15 / 20
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
45 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 43 / 50
Russians : 36 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 15 / 20
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
3 infantry moved from Algeria to MoroccoCombat - French
Battle in Morocco
French attack with 3 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 3 infantry in Morocco, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Morocco
French roll dice for 3 infantry in Morocco, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
French win, taking Morocco from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
French roll dice for 1 fighter in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the French lost in 92 Sea Zone
Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyer
88 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 50
Russians : 36 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 14 / 20
ANZAC : 18 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Need intercept for UK
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
4 armour and 5 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
5 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 fighters moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 fighter and 4 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 4 armour, 2 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 4 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,5,5,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 13, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
2 infantry moved from Norway to Finland
1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
7 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Bessarabia
2 armour moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern GermanyPlace Units - Germans
1 destroyer and 2 transports placed in 113 Sea Zone
1 artillery and 2 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 armour and 1 mech_infantry
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Germany : 1 armour, 1 factory_major, 3 mech_infantrys and 1 tactical_bomber
Norway : 1 armour and 1 infantry
Denmark : 1 aaGun and 3 infantry
Holland Belgium : 1 aaGun, 1 fighter and 4 tactical_bombers
Belarus : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag, 1 aaGun, 4 armour, 9 infantry and 5 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 6 infantry
Western Ukraine : 1 flag, 1 aaGun, 3 artilleries and 7 infantry
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 32 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 14 / 20
ANZAC : 18 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Karelia to Finland
1 artillery moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
2 artilleries moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 armour, 7 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
4 artilleries moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 armour, 3 artilleries, 16 infantry and 2 mech_infantrys in Belarus, round 1 : 6/23 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 1 : 2/4 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 3 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Finland, round 1 : 3/6 hits
Germans roll dice for 2 infantry in Finland, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 artilleries and 7 infantry
AA guns fire in Western Ukraine : 0/3 hits
Russians roll dice for 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 4/13 hits
Germans roll dice for 1 aaGun, 3 artilleries and 7 infantry in Western Ukraine, round 1 : 1/10 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/12 hits
Germans roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 8/10 hits
Germans roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 3 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun, 3 artilleries and 7 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 aaGuns moved from Ukraine to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 2 armour, 3 artilleries, 14 infantry and 2 mech_infantrys
Bryansk : 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Western Ukraine : 5 artilleries
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 40
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 14 / 20
ANZAC : 18 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 41 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 1 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 7/10 hits
Chinese roll dice for 7 infantry in Yunnan, round 1 : 2/7 hits
1 infantry owned by the Japanese , 7 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 7 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 carriers moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
2 tactical_bombers moved from Philippines to 43 Sea Zone
1 infantry moved from Hopei to Shensi
5 infantry moved from Chahar to Hopei
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 7 fighters and 4 tactical_bombers
Korea : 1 aaGun and 4 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Shensi : 1 flag, 3 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag, 5 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
45 Sea Zone : 1 submarine
36 Sea Zone : 3 transports
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 40
Japanese : 48 / 48
Americans : 50 / 52
Chinese : 2 / 12
British : 31 / 36
UK_Pacific : 9 / 17
Italians : 14 / 20
ANZAC : 18 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 1 : 5/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 mech_infantrys moved from Central United States to Eastern United States
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Gibraltar : 1 armour, 2 artilleries and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 40
Japanese : 48 / 48
Americans : 50 / 70
Chinese : 2 / 12
British : 31 / 36
UK_Pacific : 9 / 17
Italians : 14 / 20
ANZAC : 18 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 : 0/5 hits
Japanese roll dice for 3 infantry in Shensi, round 1 : 0/3 hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits
Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 0/4 hits
Japanese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 : 0/3 hits
Japanese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 0/2 hits
Japanese roll dice for 2 infantry in Shensi, round 7 : 2/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Szechwan : 6 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 37 / 40
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 9 / 17
Italians : 14 / 20
ANZAC : 18 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British repair 18 damage on 18 factory_majors; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 fighter moved from French West Africa to 92 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Iraq
2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Battle in Alexandria
British attack with 1 artillery and 3 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Alexandria, round 1 : 2/4 hits
Italians roll dice for 1 armour in Alexandria, round 1 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 1 : 3/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 92 Sea Zone
British attack with 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 cruiser, 1 submarine and 2 transports
British roll dice for 3 submarines in 92 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 : 6/9 hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians , 1 submarine owned by the British , 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
British win with 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser, 1 submarine and 2 transportsNon Combat Move - British
1 mech_infantry moved from Kenya to Egypt
1 armour moved from Kenya to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Yunnan to Burma
3 aaGuns, 4 artilleries and 13 infantry moved from India to Burma
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to GibraltarPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Burma : 3 aaGuns, 4 artilleries, 1 fighter and 14 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery and 3 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
80 Sea Zone : 1 battleship and 1 transport
86 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour, 1 artillery and 4 infantry
92 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag, 1 armour and 3 infantry
Persia : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 40
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 14 / 20
ANZAC : 18 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Greece to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
retreated to 98 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Greece to Albania
2 artilleries moved from Greece to AlbaniaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 aaGun, 1 artillery and 3 infantry
Tunisia : 1 flag
Tobruk : 2 infantry
Albania : 2 artilleries and 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Ukraine : 1 flag, 2 armour and 1 factory_minor
95 Sea Zone : 1 battleship, 1 destroyer and 1 transport
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 cruiser
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 35 / 40
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 17 / 18
ANZAC : 18 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 42 / 52
Russians : 35 / 40
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 17 / 18
ANZAC : 18 / 28
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 98 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 94 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
94 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 52
Russians : 35 / 40
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 17 / 18
ANZAC : 18 / 28
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0