@msoot scramble 109 and/or 111?
Cow(Axis) Vs Seth (allies+9) Crazy G40 game of doom
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@seththenewb:
@Cow:
I did know he had 67%.
If it fails it is a huge thing! He liberates it, I get to recapture it a few turns later. Plus it gets rid of the multi threat. Now Italy does not have to worry so much.
Your Navy was out of position and would’ve taken 2 turns to threaten UK once again, assuming I couldn’t block it in the first place. Not to mention swinging forces back to reconquer it would’ve allowed Russia to get back onto the German border, this time with enough strength to stay for a round or two.
details details Honey Badger don’t care
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from France to Western Ukraine
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
8 transports moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 destroyer moved from 115 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 armour, 9 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
3 artilleries and 3 infantry moved from Poland to Baltic States
7 artilleries and 3 infantry moved from Germany to 114 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Finland to 115 Sea Zone
7 artilleries and 7 infantry moved from 115 Sea Zone to Baltic States
4 aaGuns moved from Germany to Western Germany
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from Finland to Karelia
1 bomber moved from Western Ukraine to Baltic States
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 1 infantry moved from Finland to Karelia
6 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
4 infantry placed in Western Germany
Germans undo move 3.
2 fighters and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Germans undo move 4.
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,6,6,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Well I was playing from behind so I am taking chances. Nothing wrong with that.
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It is not like I actually calculated it. I just eyeballed it. I mean I got to defend with what I got to defend with, you know, it is not like I am going to leave it empty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Belarus to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 7 armour, 6 artilleries, 4 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Timguska
3 infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Kwangsi to French Indo China
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 3 infantry moved from Korea to Amur
Japanese take Amur from Russians
4 fighters and 5 tactical_bombers moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Hunan
2 bombers and 1 fighter moved from Kwangsi to Hunan
1 fighter moved from 36 Sea Zone to Hunan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 fighters and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking Hawaiian Islands from Americans, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
4 fighters and 5 tactical_bombers moved from Anhwe to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
2 bombers and 2 fighters moved from Hunan to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 aaGun moved from Korea to Amur
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Korea to Amur
2 artilleries and 1 infantry moved from Korea to Manchuria
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 42 Sea Zone to 36 Sea Zone
1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from Western United States to Midway
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Western United States to 107 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
Americans undo move 1.
1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
3 artilleries and 9 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Hopei to KweichowPlace Units - Chinese
2 artilleries and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
2 fighters, 3 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from ItaliansCombat - British
Battle in French Indo China
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 aaGuns, 1 artillery and 3 infantry moved from Yunnan to Kweichow
2 fighters moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Burma to India
1 bomber moved from Egypt to India
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern PersiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,4,6,5,3,5,4,1,5,3,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 4 PUs (5 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Baltic States to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to United KingdomPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 4 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Tunisia to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Baltic States to Belarus
6 armour, 20 artilleries, 15 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 bomber moved from Western Ukraine to Western Germany
1 armour, 3 artilleries and 2 infantry moved from Karelia to Novgorod
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 115 Sea Zone to 113 Sea Zone
5 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 8 infantry moved from Germany to 114 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 8 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Karelia to Novgorod
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in United Kingdom
1 fighter and 1 infantry placed in Western Germany
5 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,2,4,5,5,4,4
Germans collect 51 PUs (6 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Bryansk
2 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Hunan
3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZACCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Hunan to Kwangsi
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 36 Sea Zone to 37 Sea Zone
2 bombers and 5 fighters moved from French Indo China to Kwangsi
1 aaGun, 1 artillery and 1 infantry moved from Amur to Buryatia
1 aaGun moved from Manchuria to Jehol
4 infantry moved from 19 Sea Zone to Shantung
2 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kwangtung
3 artilleries placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
I made like two small mistakes but that is fine. Just wanted to post this real quick. More excited for the Europe front.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Midway to Wake Island
4 transports moved from 107 Sea Zone to 106 Sea Zone
1 carrier and 1 tactical_bomber moved from 107 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to Quebec
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
2 artilleries placed in Central United States
2 infantry placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





