Atease (Axis) vs Degrasse (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 mech_infantry moved from 113 Sea Zone to Germany
4 infantry moved from 113 Sea Zone to Germany
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from India to Eastern Persia
7 infantry moved from West India to Eastern Persia
7 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
4 infantry moved from Yunnan to Szechwan
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Persia
2 fighters moved from Volgograd to PersiaCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 1 destroyer, 5 fighters and 3 transports in 113 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 1 : 4/8 hits
1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 1 submarine owned by the British , 1 carrier owned by the British , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 5 fighters and 3 transports in 113 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 2/6 hits
2 tactical_bombers owned by the Germans , 2 fighters owned by the British and 2 fighters owned by the Germans lost in 113 Sea Zone
British roll dice for 3 fighters and 3 transports in 113 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 carrier, 1 fighter and 2 transports in 113 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter and 3 transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Battle in Germany
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_major and 1 mech_infantry
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 1 : 2/6 hits
Germans roll dice for 1 mech_infantry in Germany, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Germany
British captures 97PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
4 aaGuns moved from Szechwan to SikangPlace Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 133 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 4 infantry
Sikang : 4 aaGuns, 1 artillery and 7 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour and 4 mech_infantrys
Germany : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Norway : 1 fighter
113 Sea Zone : 3 transports
76 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
86 Sea Zone : 2 infantry and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour, 7 infantry and 2 mech_infantrys
Brazil : 1 flag, 1 infantry
Persia : 1 flag, 1 armour and 2 fightersProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 29
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.173
Median : 3.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.389
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.905
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
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Whaaaat you had 10% chance for that battle. Stupid dice. I was probably going to win the game and now probably not. on one battle. Sigh.
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Well hang on… maybe I still got this but it will be close.
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Arrrgh matey, Sir Henry Drake be plundering Berlin and then running for the hills. Certainly makes for an interesting game.
Sure does!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from France to Western Germany
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 113 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 113 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 submarines and 3 transports
5 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber in 91 Sea Zone, round 1 : 0/1 hits
3 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from 113 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Southern FrancePlace Units - Italians
3 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Java to India
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Java to India
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 armour and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from 39 Sea Zone to India
1 bomber moved from India to Anglo Egyptian SudanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 artillery and 2 infantry
Burma : 1 infantry
India : 1 fighter and 4 infantry
Kwangtung : 2 bombers
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
39 Sea Zone : 2 transports
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 1 bomber
76 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarineProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Brazil : 1 infantryProduction/PUs Summary :
Germans : 45 / 0
Russians : 13 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 36 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Combat Move - Germans
1 mech_infantry moved from Northern Italy to 95 Sea Zone
3 artilleries and 4 infantry moved from Western Germany to Germany
6 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Bryansk to Germany
3 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Belarus to Karelia
2 armour and 1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
9 armour moved from Russia to Samara
9 armour and 1 mech_infantry moved from Samara to Volgograd
5 infantry moved from Bryansk to Tambov
3 bombers moved from Bryansk to Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
4 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Russia
2 artilleries and 4 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to FranceCombat - Germans
Battle in Volgograd
Germans attack with 9 armour and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor, 1 fighter and 1 tactical_bomber
Germans roll dice for 9 armour and 1 mech_infantry in Volgograd, round 1 : 4/10 hits
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Volgograd, round 1 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour remaining. Battle score for attacker is 21
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery, 1 fighter and 1 tactical_bomber
Battle in Tambov
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Tambov, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 4 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 3 infantry in Tambov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 6 infantry and 1 mech_infantry
Americans defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 6 infantry and 1 mech_infantry in Denmark, round 1 : 0/7 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Denmark, round 1 : 3/4 hits
3 infantry owned by the Germans lost in Denmark
Germans roll dice for 3 infantry and 1 mech_infantry in Denmark, round 2 : 0/4 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Denmark, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Denmark
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Germany
Americans win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Germans: 5 infantry
Battle in Germany
Germans attack with 3 artilleries, 5 bombers, 5 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 5 bombers, 5 infantry and 1 mech_infantry in Germany, round 1 : 7/14 hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 1 : 1/6 hits
4 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Germany
Germans win, taking Germany from British with 3 artilleries, 5 bombers, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Germans
5 bombers moved from Germany to Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 56 / 71
Russians : 7 / 0
Japanese : 17 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.448
Median : 4.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 67Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.617
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - Russians
3 infantry moved from Amur to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - Russians
Territory Summary for Russians :
Buryatia : 3 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 8 / 0
Japanese : 16 / 15
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok, the clock has started because Germany has 8 VCs at the end of G8.
Poor Sir Drake got chased out of Berlin. :)
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I think I won, but you got a couple very long shots you could try.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Greece to Egypt
1 fighter and 1 tactical_bomber moved from Greece to Germany
2 fighters and 2 tactical_bombers moved from Greece to Egypt
1 fighter and 1 tactical_bomber moved from Greece to Germany
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Denmark
1 fighter moved from 95 Sea Zone to Denmark
2 bombers moved from France to Denmark
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea ZoneCombat - Japanese
Battle in 92 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 94 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Denmark
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
Americans defend with 2 infantry and 2 mech_infantrys
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Denmark, round 1 : 3/7 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Denmark, round 1 : 3/4 hits
1 mech_infantry owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Denmark
Japanese roll dice for 2 bombers and 2 fighters in Denmark, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Japanese lost in Denmark
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -28
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from Denmark to Novgorod
1 fighter moved from Denmark to Western Germany
1 armour, 1 artillery and 5 infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to VolgogradPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3,4,1,4,1,1,1,3
Japanese collect 9 PUs (9 lost to blockades); end with 12 PUs totalProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 18 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.259
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 58Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.938
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
3 bombers moved from United Kingdom to Germany
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Sikang
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone -
Trying some long shots and will go ahead with scrambling to guard against Berlin being sacked by American pirates this time.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
3 bombers moved from United Kingdom to Germany
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Sikang
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 1 fighter
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 113 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 fighter in 113 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 113 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport; Germans defend with 1 mech_infantry
1 transport owned by the Japanese and 1 mech_infantry owned by the Germans lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Americans win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 transport
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
Americans roll dice for 6 submarines in 92 Sea Zone, round 1 : 3/6 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 2/6 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 4/6 hits
4 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 92 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 1 cruiser
Casualties for Americans: 6 submarines
Battle in Germany
Americans attack with 3 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 fighters and 2 tactical_bombers; Germans defend with 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Americans roll dice for 3 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Germany, round 1 : 4/7 hits
Germans roll dice for 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Germany, round 1 : 5/12 hits
2 fighters owned by the Americans , 4 infantry owned by the Germans , 2 bombers owned by the Americans and 1 infantry owned by the Americans lost in Germany
Americans roll dice for 1 bomber and 1 mech_infantry in Germany, round 2 : 1/2 hits
Germans roll dice for 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Germany, round 2 : 5/8 hits
1 mech_infantry owned by the Americans , 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
Germans win with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -47
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Americans: 3 bombers, 2 fighters, 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 carrier and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 89 Sea Zone to West IndiesPlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
3 armour, 2 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Formosa : 1 flag
Korea : 1 flag
Hainan : 1 flag, 1 harbour
Suiyuyan : 1 mech_infantry
Kweichow : 1 infantry
Szechwan : 3 fighters and 1 tactical_bomber
Sikang : 1 fighter
India : 1 artillery and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
39 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 2 transports
19 Sea Zone : 1 flag, 2 destroyers and 1 submarine
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
West Indies : 1 artillery and 1 infantry
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag, 3 artilleries and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag
Denmark : 1 flag
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers and 3 transports
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 carrier, 2 fighters and 3 transports
110 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 18 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 56Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 artilleries and 1 infantry placed in Tsinghai
2 artilleries and 2 infantry placed in Kansu
1 artillery placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Kansu : 2 artilleries and 3 infantry
Hopei : 1 infantry
Tsinghai : 2 artilleries and 2 infantry
Chahar : 1 infantry
Sikang : 5 artilleries, 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 18 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 31 / 133
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.339
Median : 3.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 56Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - British
2 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Persia to Trans-Jordan
1 battleship and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Persia to Egypt
1 carrier and 1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
7 infantry moved from Eastern Persia to Persia
3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 7 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
4 infantry moved from Szechwan to Sikang
3 armour and 2 mech_infantrys moved from India to Eastern Persia
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Research Technology - British
British spend 15 on tech rolls
British roll 2,3,2 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 9 bombers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Persia to Trans-Jordan
1 battleship and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Persia to Egypt
1 carrier and 1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
7 infantry moved from Eastern Persia to Persia
3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 7 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
4 infantry moved from Szechwan to Sikang
3 armour and 2 mech_infantrys moved from India to Eastern Persia
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 2/2 hits
1 armour owned by the British lost in Trans-Jordan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in 81 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 battleship, 1 carrier and 2 destroyers
Japanese defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier and 2 destroyers in 81 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 81 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 81 Sea Zone
British win with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Egypt
British attack with 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys
Japanese defend with 4 fighters and 4 tactical_bombers; Germans defend with 1 fighter; Italians defend with 3 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British roll dice for 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys in Egypt, round 1 : 3/12 hits
Italians roll dice for 3 armour, 2 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Egypt, round 1 : 7/18 hits
1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 6 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 2 : 3/5 hits
Italians roll dice for 3 armour, 1 artillery, 6 fighters and 5 tactical_bombers in Egypt, round 2 : 8/15 hits
1 bomber owned by the British , 2 armour owned by the British , 1 artillery owned by the Italians , 2 fighters owned by the British and 2 armour owned by the Italians lost in Egypt
Italians win with 1 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -47
Casualties for British: 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys
Casualties for Italians: 2 armour, 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
9 bombers and 1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 carrier and 1 fighter placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 fighterTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Sikang : 4 aaGuns and 4 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 1 artillery and 7 infantry
Sumatra : 1 flag
39 Sea Zone : 1 carrier and 1 fighter
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 9 bombers, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Norway : 1 fighter
Iraq : 1 flag, 3 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
81 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
Brazil : 1 flag, 1 infantry
Persia : 1 flag, 7 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 0
Japanese : 17 / 12
Americans : 66 / 91
Chinese : 23 / 29
British : 32 / 32
UK_Pacific : 21 / 26
Italians : 20 / 32
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.397
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 116Null / Other
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.071
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Italians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23