Use second save, forgot to move sub in 126
13L G40 DizzKneeLand33 (Axis) vs tcnance (Allies +12)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine and 1 transport
54 Sea Zone : 1 carrier
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 fighter and 2 infantry
Kenya : 1 flag
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 64 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Nigeria : 1 flag, 1 infantry
Morocco : 1 infantry
Algeria : 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 64 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
3 artilleries and 18 infantry moved from Slovakia Hungary to Poland
1 artillery and 7 infantry moved from Germany to Poland
1 armour moved from Karelia to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 4 artilleries and 25 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 4 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Slovakia Hungary to Poland
1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from Eastern Poland to Western Germany
2 aaGuns, 2 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Novgorod to Vyborg
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 infantry placed in Novgorod
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
2 artilleries and 4 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
4 artilleries and 6 infantry placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
Slovakia Hungary : 6 armour and 2 mech_infantrys
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Romania : 1 aaGun, 2 artilleries and 7 infantry
Poland : 2 aaGuns, 4 artilleries and 25 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Vyborg : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 10 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 65
Russians : 27 / 40
Japanese : 64 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to NovgorodAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to NovgorodAirborne Attack Move - Russians
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/7 hits
Germans roll dice for 3 infantry in Eastern Poland, round 1 : 0/3 hits
3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Novgorod
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Kazakhstan, round 1 : 0/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 3 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 4 : 0/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 5 : 0/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 6 : 0/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 7 : 0/3 hits
Japanese roll dice for 1 armour in Kazakhstan, round 7 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 8 : 0/2 hits
Japanese roll dice for 1 armour in Kazakhstan, round 8 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery in Kazakhstan, round 9 : 0/1 hits
Japanese roll dice for 1 armour in Kazakhstan, round 9 : 1/1 hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Russians
1 armour moved from Russia to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Vologda to Urals
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Belarus to Baltic States
2 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Russia to Samara
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 armour, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 10 infantry
Yakut S.S.R. : 3 infantry
Timguska : 1 infantry
Buryatia : 1 infantry
Belarus : 3 aaGuns, 7 armour, 5 artilleries, 19 infantry, 5 mech_infantrys and 1 tactical_bomber
Baltic States : 4 infantry
Bryansk : 1 artillery and 4 infantry
Urals : 1 infantry
Archangel : 1 infantry
Eastern Poland : 5 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 5 infantry
Vologda : 1 infantry
Volgograd : 2 armour, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Samara : 3 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 65
Russians : 31 / 31
Japanese : 63 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.500
Median : 4.000
Variance : 0.983
Standard Deviation : 0.991
Total rolls : 60Japanese Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 3.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from Amur to Buryatia
1 artillery and 5 infantry moved from Sakha to Buryatia
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 infantry moved from Evenkiyskiy to Timguska
1 fighter and 1 tactical_bomber moved from Kansu to Timguska
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 2 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Timguska
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
2 armour and 2 mech_infantrys moved from Siberia to Buryatia
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 armour moved from Kazakhstan to Kansu
1 fighter and 1 tactical_bomber moved from Timguska to Kansu
1 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Java to Malaya
2 fighters moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from Shan State to MalayaPlace Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 armour and 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 1 armour, 1 fighter and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Novosibirsk : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 52 / 65
Russians : 27 / 31
Japanese : 72 / 78
Americans : 52 / 72
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 12 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I shall be away from now until Tuesday, 5/28/13. Have a great holiday weekend!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
6 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
6 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Southern FranceNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 artilleries moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 96 Sea Zone to 92 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
4 artilleries, 1 fighter and 5 infantry placed in Eastern United States
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
39 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 2 fighters and 1 submarine
Central United States : 1 factory_major and 3 infantry
Eastern United States : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 artillery, 4 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French West Africa : 1 bomber
Tunisia : 1 flag, 1 mech_infantry
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers, 1 submarine and 6 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 9 destroyers, 2 fighters and 5 transports
105 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 65
Russians : 27 / 31
Japanese : 72 / 78
Americans : 58 / 78
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 9 / 13
ANZAC : 12 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Germans : 50 / 65
Russians : 27 / 31
Japanese : 72 / 78
Americans : 58 / 78
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 9 / 13
ANZAC : 12 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
3 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Egypt to Iraq
1 fighter moved from Eastern Persia to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Egypt to Iraq
1 fighter moved from Eastern Persia to IndiaCombat - British
Non Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 aaGuns moved from Burma to India
4 infantry moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,3,6,4,4,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 tactical_bomber
Kazakhstan : 3 infantry
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Tunisia : 1 armour
Turkmenistan : 2 infantry
Iraq : 1 flag, 1 armour, 2 fighters and 2 mech_infantrys
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 50 / 65
Russians : 28 / 31
Japanese : 71 / 78
Americans : 58 / 78
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 7 / 6
Italians : 9 / 13
ANZAC : 12 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
Back from the Chicago (chess) Open! I will give my dogfight orders shortly.
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Sorry I meant play my turn lol (dogfight was in a different game). My fighter in Southern Italy apparently did not properly get landed to attack the US trannie in SZ 93 – that will be my edit during non-com (removing the trannie). Sorry about my mouse error…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 bomber moved from Greece to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Southern France, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour moved from Germany to Western Germany
1 infantry moved from Slovakia Hungary to YugoslaviaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Western Germany : 1 armour, 1 artillery and 2 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 28 / 31
Japanese : 71 / 78
Americans : 55 / 78
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 7 / 6
Italians : 12 / 18
ANZAC : 12 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians





