0% for April

13L G40 wheatbeer (Axis) vs seththenewb (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                2 bombers moved from Philippines to 35 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 2,2
                Battle in 35 Sea Zone
                    Americans attack with 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    retreated to 35 Sea Zone
                    Japanese win, taking 6 Sea Zone from Japanese with 2 battleships, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -45
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    2 fighters owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                3 bombers moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Caroline Islands
                1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,5
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to 80 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 2 mech_infantrys moved from Rhodesia to Belgian Congo
                1 fighter moved from 41 Sea Zone to West India
                1 fighter moved from 80 Sea Zone to West India
                3 aaGuns, 3 artilleries, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 7 infantry placed in United Kingdom
                British undo move 2.
                1 artillery and 5 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 aaGun


  • Man . . . I just can’t seem to get decent dice. I knew you’d kill my fleet if you chose to move that direction, leaving it there with those transports was part of the bait to draw you away from India some. I was also supposed to be able to sink whatever you had left in that SZ. Even after you hit with the kamis, I still had 75%+

    And throw in what you holding Holland means . . . sigh.


  • I know you said hit on carrier first . . . but I figured you’d take the cruiser first to potentially save the fighters when I got ALL OF ONE HIT in the first round.

  • 17

    If you want a low luck reroll on SZ35 in exchange from granting the Axis one later, I’d do that.

    I expected to lose in SZ35, or that if I won I’d only have a battleship or two.

  • 17

    If you also want a low luck reroll on Holland, I’ll throw that in free. 2 for 1.


  • I appreciate it, but I’m good. Italy’s up

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from British
                      Italians take Caucasus from Russians
                2 infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 artillery moved from Persia to Northwest Persia
                2 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Poland to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Alexandria to Romania
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Southern France
                1 mech_infantry placed in Northern Italy
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 32 / 34
        Japanese : 55 / 63
        Americans : 54 / 77
        Chinese : 8 / 10
        British : 24 / 26
        UK_Pacific : 5 / 5
        Italians : 26 / 42
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun and 2 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                2 fighters and 5 tactical_bombers moved from Southern Italy to 110 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 bomber moved from Romania to 110 Sea Zone
                7 armour, 4 infantry and 7 mech_infantrys moved from Romania to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                5 artilleries and 10 infantry moved from Novgorod to Baltic States
                5 artilleries moved from Novgorod to Baltic States

  • 17

    need scramble orders SZ110


  • Yeah, let’s scramble all fighters. Keep best D.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                2 fighters and 5 tactical_bombers moved from Southern Italy to 110 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 bomber moved from Romania to 110 Sea Zone
                7 armour, 4 infantry and 7 mech_infantrys moved from Romania to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                5 artilleries and 10 infantry moved from Novgorod to Baltic States
                5 artilleries moved from Novgorod to Baltic States

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers
                    French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 4 bombers, 3 destroyers, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 1 :  7/17 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 1 :  6/10 hits
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French , 3 destroyers owned by the Germans , 1 carrier owned by the British , 1 fighter owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  8/12 hits
                        British roll dice for 1 battleship, 3 fighters and 3 transports in 110 Sea Zone, round 2 :  4/4 hits
                        3 transports owned by the British , 3 fighters owned by the British , 1 battleship owned by the British and 4 fighters owned by the Germans lost in 110 Sea Zone
                    Germans win with 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
                Battle in Eastern Poland
                    Germans attack with 8 armour, 4 infantry and 9 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 8 armour, 4 infantry and 9 mech_infantrys in Eastern Poland, round 1 :  3/21 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 8 armour, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 10 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 10 artilleries and 10 infantry in Baltic States, round 1 :  8/20 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 10 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Karelia to Novgorod
                1 aaGun moved from Poland to Eastern Poland
                4 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                3 bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Baltic States
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                2 artilleries and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                3 artilleries and 4 infantry moved from Germany to Poland
                1 artillery and 4 infantry moved from Western Germany to Germany
                2 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Anglo Egyptian Sudan to Egypt

    Place Units - Germans
                4 artilleries and 6 mech_infantrys placed in Germany
                Germans undo move 1.
                3 artilleries placed in Novgorod
                2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 30 / 34
        Japanese : 55 / 63
        Americans : 54 / 77
        Chinese : 8 / 10
        British : 24 / 26
        UK_Pacific : 5 / 5
        Italians : 26 / 42
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Kansu to Shensi
                2 infantry moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win, taking Caucasus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 aaGun and 1 artillery moved from Smolensk to Bryansk
                2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 armour and 2 artilleries moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                3 artilleries, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Anhwe to Hopei
                2 fighters moved from Anhwe to Hopei
                1 tactical_bomber moved from Burma to Hopei
                1 tactical_bomber moved from Burma to Hopei

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in India
                    Japanese attack with 1 infantry
                    British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
                        1 aaGun owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 1 :  6/8 hits
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  2/3 hits
                        1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 battleships and 1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 3 mech_infantrys moved from Burma to Yunnan
                2 mech_infantrys moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                2 tactical_bombers moved from Hopei to Anhwe
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                2 fighters moved from Hopei to Yunnan
                2 bombers moved from Hopei to French Indo China
                2 fighters moved from Burma to French Indo China
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                4 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,4
                Japanese collect 58 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 32 / 32
        Japanese : 58 / 73
        Americans : 54 / 77
        Chinese : 8 / 10
        British : 24 / 26
        UK_Pacific : 2 / 0
        Italians : 24 / 42
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Bump so I can find it easier tomorrow morning. I’ve been a little busy lately, it’s late, and I’m tired. Sorry, I got through several of my games but I’m running out of steam!

  • 17

    No worries … it’s a bad idea to play this game tired.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Philippines to 42 Sea Zone
                2 bombers moved from Philippines to 42 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 4 bombers
                    Japanese defend with 1 destroyer
                    Americans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 bombers moved from 42 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 83 Sea Zone to 70 Sea Zone
                1 armour and 3 infantry moved from 70 Sea Zone to Belgian Congo

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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