@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
13L G40 wheatbeer (Axis) vs seththenewb (Allies +12)
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I know you said hit on carrier first . . . but I figured you’d take the cruiser first to potentially save the fighters when I got ALL OF ONE HIT in the first round.
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If you want a low luck reroll on SZ35 in exchange from granting the Axis one later, I’d do that.
I expected to lose in SZ35, or that if I won I’d only have a battleship or two.
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If you also want a low luck reroll on Holland, I’ll throw that in free. 2 for 1.
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I appreciate it, but I’m good. Italy’s up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery moved from Persia to Northwest Persia
2 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Poland to Romania
1 mech_infantry moved from Northern Italy to Romania
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Alexandria to Romania
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 42 / 56
Russians : 32 / 34
Japanese : 55 / 63
Americans : 54 / 77
Chinese : 8 / 10
British : 24 / 26
UK_Pacific : 5 / 5
Italians : 26 / 42
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 aaGun and 2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 fighters and 5 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber moved from Romania to 110 Sea Zone
7 armour, 4 infantry and 7 mech_infantrys moved from Romania to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
5 artilleries and 10 infantry moved from Novgorod to Baltic States
5 artilleries moved from Novgorod to Baltic States -
need scramble orders SZ110
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Yeah, let’s scramble all fighters. Keep best D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 fighters and 5 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber moved from Romania to 110 Sea Zone
7 armour, 4 infantry and 7 mech_infantrys moved from Romania to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
5 artilleries and 10 infantry moved from Novgorod to Baltic States
5 artilleries moved from Novgorod to Baltic StatesCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 4 bombers, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 4 bombers, 3 destroyers, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 1 : 7/17 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 1 : 6/10 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French , 3 destroyers owned by the Germans , 1 carrier owned by the British , 1 fighter owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 8/12 hits
British roll dice for 1 battleship, 3 fighters and 3 transports in 110 Sea Zone, round 2 : 4/4 hits
3 transports owned by the British , 3 fighters owned by the British , 1 battleship owned by the British and 4 fighters owned by the Germans lost in 110 Sea Zone
Germans win with 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
Battle in Eastern Poland
Germans attack with 8 armour, 4 infantry and 9 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 8 armour, 4 infantry and 9 mech_infantrys in Eastern Poland, round 1 : 3/21 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 10 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 10 infantry in Baltic States, round 1 : 8/20 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 10 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Karelia to Novgorod
1 aaGun moved from Poland to Eastern Poland
4 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 artilleries and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 4 infantry moved from Western Germany to Germany
2 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
4 artilleries and 6 mech_infantrys placed in Germany
Germans undo move 1.
3 artilleries placed in Novgorod
2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 44 / 64
Russians : 30 / 34
Japanese : 55 / 63
Americans : 54 / 77
Chinese : 8 / 10
British : 24 / 26
UK_Pacific : 5 / 5
Italians : 26 / 42
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Kansu to Shensi
2 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Bryansk to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 aaGun and 1 artillery moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour and 2 artilleries moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Chahar to Hopei
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Anhwe to Hopei
2 fighters moved from Anhwe to Hopei
1 tactical_bomber moved from Burma to Hopei
1 tactical_bomber moved from Burma to HopeiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 1 infantry
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
1 aaGun owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 1 : 6/8 hits
Chinese roll dice for 3 infantry in Hopei, round 1 : 2/3 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 battleships and 1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 armour and 3 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
2 tactical_bombers moved from Hopei to Anhwe
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from Hopei to Yunnan
2 bombers moved from Hopei to French Indo China
2 fighters moved from Burma to French Indo China
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
4 fighters moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,4
Japanese collect 58 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 44 / 64
Russians : 32 / 32
Japanese : 58 / 73
Americans : 54 / 77
Chinese : 8 / 10
British : 24 / 26
UK_Pacific : 2 / 0
Italians : 24 / 42
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bump so I can find it easier tomorrow morning. I’ve been a little busy lately, it’s late, and I’m tired. Sorry, I got through several of my games but I’m running out of steam!
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No worries … it’s a bad idea to play this game tired.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Philippines to 42 Sea Zone
2 bombers moved from Philippines to 42 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 destroyer
Americans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 bombers moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 transports moved from 83 Sea Zone to 70 Sea Zone
1 armour and 3 infantry moved from 70 Sea Zone to Belgian CongoPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from West India to Tanganyika Territory
1 fighter and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
3 aaGuns, 3 artilleries, 13 infantry and 2 mech_infantrys moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Romania to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Northwest Persia to CaucasusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 1 : 0/5 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Caucasus
retreated to Caucasus
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 submarine moved from 91 Sea Zone to 82 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 bomber and 1 fighter moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 submarine placed in 95 Sea Zone
Italians undo move 3.
1 submarine placed in 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 44 / 64
Russians : 31 / 32
Japanese : 56 / 73
Americans : 54 / 79
Chinese : 10 / 11
British : 24 / 24
UK_Pacific : 2 / 0
Italians : 25 / 41
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
0/9 in Caucasus :-o





