Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
13L G40 atease (Allies +12) vs DizzKneeLand33 (Axis)
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I actually thought that those Luftwaffe pilots weren’t rookies after all.
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FYI slick of you to not scramble and then kill the leftovers with your germans. Slick slick slick.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 111 Sea Zone to 109 Sea Zone
2 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Samara to Novosibirsk
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Buryatia to Amur
3 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 3 infantry moved from Ukraine to Western Ukraine
2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Eastern PolandNon Combat Move - Russians
2 aaGuns, 1 artillery and 7 infantry moved from Belarus to Eastern Poland
2 aaGuns and 1 artillery moved from Bryansk to Western Ukraine
3 artilleries moved from Novgorod to Karelia
5 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
2 bombers, 6 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 mech_infantry moved from Jehol to Hunan
1 artillery and 6 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Manchuria
4 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 factory_minor placed in Manchuria
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Kwangsi : 1 artillery, 2 bombers, 7 fighters, 2 infantry and 7 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 2 artilleries and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 4 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 factory_minor and 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 2 infantry
Chahar : 1 flag, 1 artillery and 6 infantry
Anhwe : 1 flag
Siberia : 1 flag, 1 armour and 1 infantry
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 58
Chinese : 5 / 16
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 11 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Scrambles are a “dicey” (get it?? lol) proposition. I usually resort to a Ouija board or something to divine the correctness of most scramble moves……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
1 fighter moved from Hawaiian Islands to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eire to Scotland
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Ethiopia to Kenya
2 infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Burma to West India
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from DutchPlace Units - British
1 fighter placed in United Kingdom
2 submarines placed in 71 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 3 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 55
Chinese : 5 / 6
British : 31 / 34
UK_Pacific : 24 / 25
Italians : 10 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Albania : 1 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 55
Chinese : 5 / 6
British : 31 / 34
UK_Pacific : 24 / 25
Italians : 11 / 22
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to India
2 fighters moved from Queensland to Malaya
1 fighter moved from New South Wales to Western Australia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Scotland
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Finland to Norway
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 artilleries and 5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to GreecePlace Units - Germans
3 transports placed in 93 Sea Zone
1 armour placed in Western Germany
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 2 aaGuns, 5 artilleries, 19 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 7 infantry
Norway : 4 infantry
Southern Italy : 2 bombers, 1 fighter and 2 tactical_bombers
93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Bulgaria : 1 flag
Greece : 1 flag, 6 armour, 2 artilleries and 8 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 55
Chinese : 5 / 6
British : 31 / 34
UK_Pacific : 24 / 25
Italians : 10 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 109 Sea Zone to 105 Sea ZoneNon Combat Move - Russians
1 infantry moved from Amur to Buryatia
2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Novosibirsk
3 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Szechwan to KansuPlace Units - Russians
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 6 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
4 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Suiyuyan
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Suiyuyan
2 artilleries and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Anhwe
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Kiangsu to AnhwePlace Units - Japanese
1 harbour placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangsi : 2 artilleries and 2 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Suiyuyan : 1 flag, 2 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers
Kweichow : 1 flag, 2 armour and 4 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 4 infantry
Anhwe : 1 flag, 1 aaGun and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 armour
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 38
Japanese : 38 / 48
Americans : 52 / 55
Chinese : 3 / 6
British : 31 / 34
UK_Pacific : 24 / 25
Italians : 10 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
7 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from West India to Iraq
2 artilleries and 3 infantry moved from West India to Eastern Persia
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to Iraq
1 cruiser, 1 destroyer and 3 submarines moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery and 7 infantry moved from Burma to India
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 1 : 1/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/9 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Persia
3 aaGuns moved from Burma to India
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraPlace Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
1 fighter placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 artillery and 7 infantryDice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.962
Median : 3.500
Variance : 2.160
Standard Deviation : 1.470
Total rolls : 26Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.111
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Egypt, round 1 : 4/6 hits
British roll dice for 3 infantry in Egypt, round 1 : 2/3 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Trans-Jordan from British, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 aaGun and 3 infantry
Alexandria : 1 flag, 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
94 Sea Zone : 1 cruiser and 1 transport
Greece : 1 armour and 2 infantry
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 38
Japanese : 38 / 48
Americans : 52 / 78
Chinese : 3 / 3
British : 30 / 33
UK_Pacific : 24 / 29
Italians : 14 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 3 times
Average roll : 3.091
Median : 3.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 22French Combat
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4British Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
Hi, i won’t be able to play as much for the next 2-4 days. Just letting you know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Western Australia to Malaya
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 39 Sea Zone to India
1 fighter moved from Malaya to India
1 fighter moved from Malaya to IndiaPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs





