13L G40 PGMatt (axis) vs Odonis (allies +10)

  • '16

    dog fight in the UK?

  • '20 '19 '18 '15 '13

    Why not? Battle of Britain…

  • '16

    @Odonis:

    Why not? Battle of Britain…

    unless you must have the fighter for something else, I honestly don’t see a downside to trading 10 ipc fighters for 12 ipc bombers even up.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                1 submarine moved from 91 Sea Zone to 82 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from France to Holland Belgium
                5 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                3 armour moved from Yugoslavia to Greece
                6 infantry moved from Bulgaria to Greece
                2 artilleries and 5 infantry moved from Yugoslavia to Romania
                1 cruiser and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/2 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  3/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 6 infantry in Greece, round 1 :  2/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 2 :  0/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 4 :  2/6 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 6 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 6 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 :  3/8 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from France to Holland Belgium
                4 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
                1 artillery and 4 infantry placed in Germany
                Germans undo move 2.
                1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 6 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 3 artilleries and 11 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Romania : 2 artilleries and 5 infantry
        Poland : 1 aaGun and 3 infantry
        Germany : 1 artillery, 1 factory_major and 10 infantry
        Norway : 2 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 aaGun, 2 artilleries and 2 infantry
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 3 infantry
        82 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        91 Sea Zone : 1 cruiser and 1 transport
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 21 / 21
        Italians : 12 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Novgorod to Bryansk
                7 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Rostov to Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Bryansk
                2 artilleries moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Vologda to Smolensk
                10 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Hunan to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters moved from Kiangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 :  7/18 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  2/6 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Szechwan
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in Szechwan, round 1 :  5/8 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  0/4 hits
                        4 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from Szechwan to Anhwe
                2 bombers, 4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 2 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun and 2 infantry
        Yunnan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 2 artilleries and 5 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 4 fighters and 4 tactical_bombers
        Amur : 1 flag, 2 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 36 / 37
        Japanese : 34 / 49
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 30 / 36
        UK_Pacific : 21 / 21
        Italians : 12 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 artilleries placed in Eastern United States
                1 tactical_bomber placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 tactical_bomber moved from 81 Sea Zone to Kenya
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 bomber moved from Quebec to 91 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 16 damage on 16 factory_majors; Remaining resources: 20 PUs;
                British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 tactical_bomber moved from 81 Sea Zone to Kenya
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 bomber moved from Quebec to 91 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 cruiser and 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 tactical_bomber moved from Kenya to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                5 infantry moved from Shan State to Burma
                1 artillery moved from Burma to India
                1 aaGun moved from India to Burma
                1 bomber moved from 91 Sea Zone to British Guiana

    Place Units - British
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
                    ANZAC defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Egypt, round 1 :  1/9 hits
                        British roll dice for 2 artilleries and 3 infantry in Egypt, round 1 :  2/5 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Egypt, round 2 :  2/7 hits
                        British roll dice for 2 artilleries in Egypt, round 2 :  1/2 hits
                        2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Southern France : 1 armour, 2 artilleries and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        87 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 36 / 37
        Japanese : 34 / 49
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 30
        UK_Pacific : 24 / 24
        Italians : 14 / 30
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to South Australia
                1 artillery moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Egypt
                3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 submarine moved from 82 Sea Zone to 71 Sea Zone
                1 submarine moved from 93 Sea Zone to 87 Sea Zone

  • '16

    could I get dogfight orders for the UK please.

  • '20 '19 '18 '15 '13

    Scramble all… Aces high!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Egypt
                3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 submarine moved from 82 Sea Zone to 71 Sea Zone
                1 submarine moved from 93 Sea Zone to 87 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Defenders Fire,  :  1/2 hits
                        Attackers Fire,  :  2/5 hits
                        1 tactical_bomber owned by the Germans lost in United Kingdom
                        2 fighters owned by the British lost in United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/4 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: factory_major = 6, harbour = 1, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery and 10 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from Western Germany to Germany
                2 artilleries moved from Holland Belgium to France
                6 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                2 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 bomber and 1 fighter placed in Western Germany
                2 artilleries and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 0
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 12
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 3 artilleries and 11 infantry
        Western Germany : 1 aaGun, 1 airfield, 6 armour, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Romania : 3 armour, 2 artilleries and 5 infantry
        Poland : 1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry
        Germany : 2 artilleries, 1 factory_major and 4 infantry
        Norway : 2 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 aaGun and 2 infantry
        87 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 transport
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 2 infantry
        71 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 34 / 49
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 30
        UK_Pacific : 24 / 24
        Italians : 14 / 30
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    @Odonis:

    Scramble all… Aces high!

    After the dog fight, I assigned 2 bombers to the factory, a bomber to the air field, and a tac to the harbor.

    Trip aaa batch fires the AA, but the 3rd dice hit, so I picked my bomber.  The engine then hit the air field anyways.  I moved the damage from the airfield to the factory.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Egypt
                3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 submarine moved from 82 Sea Zone to 71 Sea Zone
                1 submarine moved from 93 Sea Zone to 87 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: factory_major = 6, harbour = 1, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery and 10 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from Western Germany to Germany
                2 artilleries moved from Holland Belgium to France
                6 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                2 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 bomber and 1 fighter placed in Western Germany
                2 artilleries and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 0
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 12
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 armour, 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                8 infantry moved from Buryatia to Amur

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