i assumed “max D” and took 2 russian AA and 1 russian infantry as casualties, if you would like to change out for the 2 AA guns back thats okay with me, just tryn speed things up!
13L G40 Andul vs. Entec (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
3 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Romania to Eastern Poland
14 armour moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 113 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Eastern Poland
Germans attack with 17 armour, 5 artilleries and 24 infantry
Russians defend with 1 infantry
Germans roll dice for 17 armour, 5 artilleries and 24 infantry in Eastern Poland, round 1 : 12/46 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 17 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 2 destroyers, 2 fighters and 2 transports
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 1 : 4/6 hits
British roll dice for 2 destroyers, 2 fighters and 2 transports in 109 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Germans
1 transport owned by the British , 2 fighters owned by the British and 2 destroyers owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 50
Casualties for British: 2 destroyers, 2 fighters and 2 transportsNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
3 tactical_bombers moved from Germany to Poland
2 armour moved from France to Germany
1 artillery moved from France to Western Germany
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
8 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Germans collect 36 PUs (4 lost to blockades); end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Alexandria : 3 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 fighter and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Romania : 1 infantry
Poland : 2 aaGuns, 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers
Germany : 1 aaGun, 10 armour, 2 bombers, 1 factory_major and 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 17 armour, 5 artilleries and 24 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 40 / 41
Russians : 32 / 36
Japanese : 32 / 49
Americans : 52 / 57
Chinese : 10 / 18
British : 31 / 32
UK_Pacific : 25 / 25
Italians : 16 / 15
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Romania
1 infantry moved from Bessarabia to Romania
3 infantry moved from Central Mongolia to ChaharCombat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Chahar, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Chahar, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 mech_infantry in Romania, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Romania
1 mech_infantry owned by the Russians retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Ukraine to Bryansk
1 armour, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Archangel to Belarus
1 infantry moved from Karelia to Vyborg
2 aaGuns, 1 artillery and 19 infantry moved from Novgorod to Archangel
2 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Yakut S.S.R. to Buryatia
9 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Chahar : 2 infantry
Yakut S.S.R. : 1 infantry
Buryatia : 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 armour, 1 artillery and 10 infantry
Vyborg : 1 infantry
Archangel : 2 aaGuns, 1 artillery and 19 infantry
Bessarabia : 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 40 / 41
Russians : 32 / 37
Japanese : 31 / 49
Americans : 52 / 57
Chinese : 11 / 18
British : 31 / 32
UK_Pacific : 25 / 25
Italians : 16 / 15
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
5 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
1 artillery moved from Buyant-Uhaa to Central Mongolia
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
1 bomber moved from Hunan to Central Mongolia
1 bomber moved from Hunan to Chahar
1 infantry moved from Anhwe to Chahar
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
3 armour moved from Shantung to Kweichow
3 armour moved from Kiangsu to Kweichow
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to KweichowCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Chahar, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Central Mongolia
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Central Mongolia, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Central Mongolia, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 6 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 4/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 1 : 6/11 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 artillery moved from Buyant-Uhaa to Amur
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 bomber moved from Chahar to Japan
1 fighter moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Hunan to 6 Sea Zone
2 tactical_bombers moved from Hunan to 6 Sea Zone
1 fighter moved from Hunan to Amur
2 tactical_bombers moved from Hunan to Kiangsi
4 fighters moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi
7 fighters and 5 tactical_bombers moved from Kiangsi to Hunan
1 bomber moved from Central Mongolia to KoreaPlace Units - Japanese
1 factory_minor placed in Manchuria
3 armour placed in Kiangsu
3 armour placed in ShantungTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 3 armour and 1 factory_minor
Kwangsi : 1 infantry
Korea : 1 bomber
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Siam : 2 infantry
Manchuria : 1 factory_minor
Yunnan : 1 flag, 2 artilleries and 4 infantry
Kweichow : 1 flag, 6 armour
Hunan : 1 flag, 7 fighters and 5 tactical_bombers
Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery, 1 fighter and 8 infantry
Siberia : 1 flag
Central Mongolia : 1 flag, 1 aaGun and 1 armour
5 Sea Zone : 2 transports
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 40 / 41
Russians : 32 / 37
Japanese : 35 / 46
Americans : 52 / 57
Chinese : 7 / 18
British : 31 / 32
UK_Pacific : 25 / 25
Italians : 16 / 15
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer and 1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 bomber moved from Central United States to MidwayPlace Units - Americans
1 harbour placed in Midway
1 battleship and 1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 3 artilleries, 2 bombers, 3 fighters, 1 harbour and 3 infantry
25 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
21 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 battleship and 1 destroyer
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 40 / 41
Russians : 32 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 7 / 18
British : 31 / 32
UK_Pacific : 25 / 25
Italians : 16 / 15
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to SikangPlace Units - Chinese
6 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Sikang : 1 fighter and 11 infantry
Production/PUs Summary :
Germans : 40 / 41
Russians : 32 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 31 / 32
UK_Pacific : 25 / 25
Italians : 16 / 15
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
2 armour moved from India to Yunnan
4 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from India to Siam
1 infantry moved from Java to 42 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 infantry moved from Kwangtung to KwangsiCombat - British
Battle in Siam
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 1 : 3/4 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Siam
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 2 armour and 4 infantry
Japanese defend with 2 artilleries and 4 infantry
British roll dice for 2 armour and 4 infantry in Yunnan, round 1 : 3/6 hits
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 1 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 armour and 1 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 armour and 1 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
British roll dice for 2 armour and 1 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 3 infantry
Battle in Kwangsi
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Kwangsi, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter and 3 infantry in Iraq, round 1 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 2/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 aaGun moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 battleship moved from 39 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to West India
1 infantry moved from India to West India
1 aaGun moved from India to Burma
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Kenya to Ethiopia
1 armour moved from Tanganyika Territory to Ethiopia
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery moved from Eastern Persia to PersiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,2,2,4
British collect 24 PUs (7 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour, 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 3 infantry
Kiangsi : 1 infantry
Yunnan : 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
Shan State : 1 infantry
Burma : 1 aaGun, 1 fighter and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour
Java : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 battleship, 1 cruiser and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tanganyika Territory : 1 mech_infantry
Ethiopia : 1 flag, 1 armour, 1 artillery and 3 infantry
76 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 cruiser
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 artillery, 1 infantry and 1 transport
71 Sea Zone : 1 destroyer
Persia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 40 / 41
Russians : 32 / 37
Japanese : 32 / 46
Americans : 52 / 77
Chinese : 10 / 7
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 16 / 15
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 cruiser; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Greece to Yugoslavia
1 bomber moved from Greece to Southern Italy
2 artilleries and 2 infantry moved from Greece to Albania
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 cruiser placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6
Italians collect 16 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
1 fighter moved from Malaya to India
2 fighters moved from Queensland to Malaya
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
India : 1 fighter
Malaya : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer
Egypt : 1 infantryProduction/PUs Summary :
Germans : 40 / 41
Russians : 32 / 37
Japanese : 31 / 46
Americans : 52 / 77
Chinese : 10 / 7
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 16 / 19
ANZAC : 14 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
1 fighter moved from Tunisia to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 fighter
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
Libya : 1 flag, 3 infantry
76 Sea Zone : 1 destroyer
93 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 40 / 41
Russians : 32 / 37
Japanese : 31 / 46
Americans : 52 / 77
Chinese : 10 / 7
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 15 / 19
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Germans
17 armour, 5 artilleries and 23 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
1 infantry moved from Poland to Baltic States
10 armour moved from Germany to Baltic States
9 infantry moved from Finland to KareliaCombat - Germans
Battle in Karelia
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Karelia, round 1 : 1/9 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 10 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour and 1 infantry in Baltic States, round 1 : 4/11 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 18 armour, 5 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 18 armour, 5 artilleries and 23 infantry in Belarus, round 1 : 13/46 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 18 armour, 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
3 fighters and 1 tactical_bomber moved from Alexandria to Romania
1 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to PolandPlace Units - Germans
6 armour and 1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 40 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 3 fighters, 1 infantry and 1 tactical_bomber
Poland : 1 aaGun, 2 fighters, 1 infantry and 4 tactical_bombers
Germany : 1 aaGun, 6 armour, 2 artilleries, 2 bombers and 1 factory_major
Belarus : 1 flag, 1 aaGun, 18 armour, 5 artilleries and 23 infantry
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 1 aaGun, 10 armour and 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 46
Russians : 29 / 37
Japanese : 31 / 46
Americans : 52 / 77
Chinese : 10 / 7
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 15 / 19
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
11 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Yakut S.S.R. to DzavhanCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 armour, 1 artillery and 9 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 19 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry placed in Novgorod
8 infantry placed in Russia
1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Sakha : 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 2 infantry
Eastern Poland : 1 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 fighter, 34 infantry and 1 mech_infantry
Ukraine : 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Vologda : 2 aaGuns, 1 artillery and 19 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 46
Russians : 33 / 41
Japanese : 30 / 46
Americans : 52 / 77
Chinese : 10 / 7
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 15 / 19
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 bomber moved from Korea to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
3 armour moved from Kiangsu to Kiangsi
2 armour moved from Kweichow to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
5 fighters and 3 tactical_bombers moved from Hunan to KwangsiNeed Scramble orders for z25
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Scramble all three fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 bomber moved from Korea to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
3 armour moved from Kiangsu to Kiangsi
2 armour moved from Kweichow to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
5 fighters and 3 tactical_bombers moved from Hunan to KwangsiCombat - Japanese
Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Kiangsi
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 armour, 6 fighters and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 2 battleships owned by the Americans
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 158
Casualties for Japanese: 2 destroyers
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
3 fighters and 3 tactical_bombers could not land in 25 Sea Zone and were removed
1 armour moved from Central Mongolia to Buyant-Uhaa
1 armour moved from Buyant-Uhaa to Amur
1 aaGun moved from Central Mongolia to Buyant-Uhaa
3 armour moved from Shantung to Kweichow
6 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 bomber moved from 25 Sea Zone to Amur
1 bomber moved from 25 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour placed in Manchuria
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Japanese collect 33 PUs (3 lost to blockades); end with 33 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Kwangsi : 1 armour
Kiangsu : 3 armour and 1 factory_minor
Kiangsi : 3 armour
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Manchuria : 1 armour and 1 factory_minor
Shensi : 1 flag
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 6 armour, 7 fighters and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 fighter and 8 infantry
Siberia : 1 flag
25 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines
Central Mongolia : 1 flag
5 Sea Zone : 2 transports
6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag, 1 aaGun
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 40 / 46
Russians : 33 / 41
Japanese : 36 / 33
Americans : 52 / 77
Chinese : 4 / 7
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 15 / 19
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I really screwed up on the z25 battle, I just accepted the defaults for damage, and it pick 3 hits on my 3 carriers. Now I have just lost 6 planes because of this. :-(
-
Need OOL for Sz 25.
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subs,dd,cr,ca,bb
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 3 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Midway to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 2 bombers and 1 destroyer
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 bombers and 1 destroyer in 25 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 2 destroyers in 25 Sea Zone, round 1 : 6/9 hits
1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 2 bombers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is -32
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 battleship, 2 bombers and 1 destroyerNon Combat Move - Americans
1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 battleship, 1 cruiser, 3 destroyers and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
21 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 3 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
Morocco : 1 armour, 4 artilleries and 5 infantry
91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 40 / 46
Russians : 33 / 41
Japanese : 36 / 33
Americans : 52 / 77
Chinese : 4 / 7
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 15 / 19
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Szechwan : 9 infantry
Sikang : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 40 / 46
Russians : 33 / 41
Japanese : 34 / 33
Americans : 52 / 77
Chinese : 6 / 13
British : 31 / 24
UK_Pacific : 25 / 30
Italians : 15 / 19
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Ethiopia to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - British
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Alexandria, round 1 : 1/3 hits
Italians roll dice for 1 armour in Alexandria, round 1 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kwangsi
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Kwangsi
British roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Burma to India
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 armour moved from India to Yunnan
2 infantry moved from India to Burma
3 infantry moved from West India to Eastern Persia
1 aaGun moved from India to Burma
1 battleship, 1 cruiser and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Trans-Jordan to EgyptPlace Units - British
1 airfield and 3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,4,3,1,5
British collect 25 PUs (6 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 armour
Yunnan : 1 aaGun, 3 armour, 1 infantry and 1 mech_infantry
Hunan : 1 infantry
Szechwan : 1 aaGun
Burma : 1 aaGun, 2 infantry and 1 tactical_bomber
India : 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 battleship, 1 cruiser and 1 transport
20 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry and 1 mech_infantry
Tanganyika Territory : 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Ethiopia : 1 flag
93 Sea Zone : 1 cruiser
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 destroyer
Persia : 1 flag, 1 artillery
98 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 40 / 46
Russians : 33 / 41
Japanese : 32 / 33
Americans : 52 / 77
Chinese : 8 / 13
British : 31 / 30
UK_Pacific : 25 / 30
Italians : 15 / 19
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0