@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L G40 Whackamatt (allies +8) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Szechwan to Sikang
2 fighters and 1 tactical_bomber moved from Kweichow to Sikang
2 armour and 1 mech_infantry moved from Shensi to Tsinghai
2 armour and 1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers and 2 fighters in 16 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Dutch New Guinea from ANZAC, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 armour moved from Shensi to Yunnan
1 armour moved from Kwangsi to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 armour and 1 mech_infantry moved from Soviet Far East to Siberia
1 armour and 2 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in Malaya
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour
Szechwan : 1 flag, 2 fighters and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 armour and 1 mech_infantry
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 4 artilleries, 1 factory_minor and 4 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
Olgiy : 1 flag
36 Sea Zone : 4 transports
35 Sea Zone : 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 2 destroyers
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 3 fighters
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 59 / 66
Russians : 19 / 33
Japanese : 78 / 83
Americans : 61 / 81
Chinese : 0 / 4
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 11 / 2
ANZAC : 10 / 39
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 6 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 bomber moved from United Kingdom to France
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Spain to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Casualties for Americans: 1 tactical_bomber
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from 110 Sea Zone to Spain
2 fighters moved from Yunnan to India
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
6 fighters moved from Hawaiian Islands to Queensland
3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 4 destroyers
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier and 4 destroyers
EDIT: Turning off Edit Mode
1 submarine moved from 79 Sea Zone to 38 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 battleship and 3 destroyers moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Mozambique
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Battle in MaltaNon Combat Move - British
1 artillery and 3 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt
3 armour placed in Saudi ArabiaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Southern France
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,4,6,4,3
Italians collect 3 PUs (7 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 39 PUs;Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
3 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Western AustraliaNon Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
1 infantry moved from Caucasus to RostovCombat - French
Battle in Rostov
French attack with 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Eastern Persia to TurkmenistanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 63 PUs;
Germans buy 6 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 4 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 bomber moved from Belarus to Russia
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour and 4 mech_infantrys moved from Greece to Turkey
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
22 armour, 17 artilleries, 6 infantry and 27 mech_infantrys moved from Belarus to SmolenskCombat - Germans
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 1 : 4/5 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Turkey
Germans attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Turkey, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Turkey, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Turkey
Germans win, taking Turkey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys in Smolensk, round 1 : 28/90 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
3 aaGuns moved from Belarus to Smolensk
1 aaGun moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
5 fighters moved from 110 Sea Zone to Western Germany
2 transports moved from 115 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Russia to Archangel
2 fighters moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to ArchangelPlace Units - Germans
1 infantry placed in France
3 armour placed in Novgorod
1 armour and 3 mech_infantrys placed in Western Germany
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,1,5,5,1
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 3 mech_infantrys
Germany : 2 armour, 1 factory_major and 3 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 aaGuns, 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier and 2 transports
Turkey : 1 flag, 1 armour and 3 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 67
Russians : 15 / 33
Japanese : 78 / 83
Americans : 61 / 86
Chinese : 0 / 1
British : 35 / 40
UK_Pacific : 5 / 5
Italians : 10 / 5
ANZAC : 10 / 49
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Samara
Russians take Samara from Japanese
2 infantry moved from Volgograd to Kazakhstan
2 fighters and 2 tactical_bombers moved from India to Turkmenistan
2 fighters and 2 tactical_bombers moved from Turkmenistan to Kazakhstan
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
98 infantry moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
2 fighters and 2 tactical_bombers moved from Kazakhstan to VolgogradPlace Units - Russians
8 infantry placed in Russia
1 artillery placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
34 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Burma to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Kansu to Kazakhstan
2 armour moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 fighters moved from 55 Sea Zone to 54 Sea Zone
4 destroyers moved from 55 Sea Zone to 54 Sea Zone -
scramble 54?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
34 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Burma to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Kansu to Kazakhstan
2 armour moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 fighters moved from 55 Sea Zone to 54 Sea Zone
4 destroyers moved from 55 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 destroyers and 3 fighters
Americans defend with 2 transports
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 destroyers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 4 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 4 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 5/9 hits
Russians roll dice for 2 infantry in Kazakhstan, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 4 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys
ANZAC defend with 2 fighters; Russians defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 6 fighters, 1 harbour and 18 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 2 fighters
Japanese roll dice for 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys in India, round 1 : 21/41 hits
UK_Pacific roll dice for 3 aaGuns, 10 fighters and 20 infantry in India, round 1 : 16/30 hits
2 infantry owned by the Russians , 16 infantry owned by the British , 9 armour owned by the Japanese , 4 infantry owned by the Japanese , 3 aaGuns owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 25 armour in India, round 2 : 15/25 hits
UK_Pacific roll dice for 10 fighters and 2 infantry in India, round 2 : 6/12 hits
2 infantry owned by the British , 2 fighters owned by the Americans , 6 armour owned by the Japanese , 6 fighters owned by the British and 2 fighters owned by the ANZAC lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 19 armour remaining. Battle score for attacker is 61
Casualties for Japanese: 15 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for Russians: 2 infantry
Casualties for British: 3 aaGuns, 6 fighters and 18 infantry
Casualties for Americans: 2 fightersNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 55 Sea Zone to 37 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
2 armour and 1 mech_infantry moved from Siberia to Buryatia
2 fighters moved from 25 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from French Indo China to Siam
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 37 Sea Zone
Japanese undo move 3.
1 transport placed in 6 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Japanese collect 76 PUs (3 lost to blockades); end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Siam : 4 artilleries and 4 infantry
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Yunnan : 1 flag, 6 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 19 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 4 armour and 1 infantry
Buryatia : 1 flag, 2 armour and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 4 transports
36 Sea Zone : 1 destroyer and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 6 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag, 4 destroyers
Urals : 1 flagProduction/PUs Summary :
Germans : 57 / 67
Russians : 24 / 37
Japanese : 79 / 91
Americans : 61 / 86
Chinese : 0 / 1
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 10 / 5
ANZAC : 10 / 49
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
If you want to scramble 54 please roll it and edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 carrier, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 fighter moved from Spain to Southern France
1 armour moved from Chile to Ecuador
Americans take Peru from Neutral_True
Americans take Ecuador from Neutral_True
1 armour moved from Chile to Uruguay
Americans take Uruguay from Neutral_True
1 armour moved from Chile to Brazil
6 fighters moved from Queensland to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 4 destroyers
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 4 destroyers
Casualties for Americans: 1 submarineNon Combat Move - Americans
6 fighters moved from 54 Sea Zone to Queensland
3 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from Normandy Bordeaux to Spain
1 carrier and 4 destroyers moved from 96 Sea Zone to 81 Sea ZonePlace Units - Americans
1 airfield and 2 armour placed in Spain
1 destroyer placed in 91 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
4 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
Forgot to post summary.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,5,2,3,3
Italians collect 0 PUs (8 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 40 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from Archangel to Ukraine
1 fighter moved from Archangel to Western UkraineCombat - Germans
Battle in Southern France
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 5 mech_infantrys
Russians defend with 1 armour and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Belarus
3 armour moved from Novgorod to Archangel
3 aaGuns, 26 armour, 17 artilleries, 9 infantry and 37 mech_infantrys moved from Smolensk to Belarus
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 carrier moved from 113 Sea Zone to 104 Sea Zone
1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
2 armour and 3 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
1 armour and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,5,2,3,3
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Samara to Urals
Russians take Urals from Japanese
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
3 infantry moved from Russia to Bryansk
1 armour moved from Tambov to Ukraine
1 armour moved from Rostov to Ukraine
2 tactical_bombers moved from Volgograd to Ukraine
2 fighters moved from Volgograd to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Vologda to NovosibirskCombat - Russians
Battle in Ukraine
Russians attack with 2 armour and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Russia to Tambov
16 infantry moved from Russia to Samara
12 infantry moved from Russia to TambovPlace Units - Russians
2 fighters and 1 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs





