@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L G40 Ziggurat (Axis) vs DizzKneeLand33 (Allies +9)
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And stop me if you want to have the air battle for the bombing raids. As long as I am sending an equal amount of fighters I assume you don’t want that battle but just let me know. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 65
Russians : 8 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 18 / 20
UK_Pacific : 0 / 0
Italians : 44 / 60
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
2 armour, 1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 bomber and 1 fighter moved from Norway to Germany
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in Belgian Congo
British attack with 3 armour, 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Air Battle in Germany
British attacks with 3 units heading to Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber and 1 fighter moved from Germany to Norway
2 transports moved from 125 Sea Zone to 111 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 aaGun, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Norway to Finland
4 infantry moved from United Kingdom to ScotlandPlace Units - British
2 artilleries and 1 bomber placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 armour, 1 artillery and 3 infantry
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 aaGun, 1 airfield and 4 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Norway : 1 armour, 2 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
125 Sea Zone : 2 transports
Eastern Persia : 1 flag
Finland : 3 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 65
Russians : 8 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 42 / 60
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Samara to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
1 armour, 1 fighter and 2 mech_infantrys moved from Egypt to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 armour moved from Union of South Africa to Tanganyika Territory
Italians take Rhodesia from British
Italians take Tanganyika Territory from British
2 artilleries moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 70 Sea Zone
2 artilleries and 2 infantry moved from 70 Sea Zone to Belgian Congo
2 fighters moved from Union of South Africa to Belgian Congo
1 artillery moved from West India to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys
British defend with 3 armour, 1 artillery and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys in Belgian Congo, round 1 : 4/11 hits
British roll dice for 3 armour, 1 artillery and 3 infantry in Belgian Congo, round 1 : 2/7 hits
3 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 3/9 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 2/3 hits
3 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 3 armour, 1 artillery and 3 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 artilleries moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to BryanskPlace Units - Italians
1 factory_minor placed in Rostov
1 artillery, 1 fighter and 1 infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Caucasus
3 infantry placed in Southern Italy
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 50 PUs; end with 52 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Italians :
West India : 1 flag
Belgian Congo : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Western Germany : 2 aaGuns, 2 artilleries and 13 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 2 artilleries
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 1 factory_minor
Urals : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 2 fighters
Caucasus : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
70 Sea Zone : 2 transports
76 Sea Zone : 1 transport
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 65
Russians : 5 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
And stop me if you want to have the air battle for the bombing raids. As long as I am sending an equal amount of fighters I assume you don’t want that battle but just let me know. :)
That’s a safe assumption. The only time I’d want to intercept would be against unescorted bombers. These gunners are so hot don’t want to mess with their mojo ;).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 26 Sea Zone
1 artillery, 1 fighter and 5 infantry moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry
26 Sea Zone : 4 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 65
Russians : 5 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
Algeria : 1 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 44 / 65
Russians : 5 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 59 PUs;
Germans buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Karelia
1 bomber moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to KareliaCombat - Germans
Battle in Karelia
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 1 : 4/6 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
12 armour and 2 mech_infantrys moved from Novosibirsk to Tambov
2 aaGuns, 6 artilleries, 17 infantry and 4 tactical_bombers moved from Volgograd to Tambov
4 armour moved from Eastern Poland to Belarus
2 armour moved from Novgorod to Belarus
4 armour and 1 mech_infantry moved from Germany to Baltic States
3 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Western Germany to Germany
2 fighters moved from Vyborg to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
1 bomber moved from Vyborg to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Novgorod
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 armour placed in Volgograd
1 armour and 2 bombers placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
Egypt : 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 12 infantry
Germany : 2 aaGuns, 1 armour, 2 bombers, 1 factory_major, 1 fighter and 14 infantry
Belarus : 1 flag, 6 armour and 3 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 4 armour and 1 mech_infantry
Vyborg : 1 flag, 2 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 2 aaGuns, 12 armour, 7 artilleries, 19 infantry, 2 mech_infantrys and 4 tactical_bombers
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 3 fighters
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 67
Russians : 4 / 10
Japanese : 75 / 88
Americans : 55 / 77
Chinese : 2 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 50 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Dzavhan to Kansu
Russians take Olgiy from Japanese
1 armour moved from Dzavhan to Kansu
1 armour moved from Russia to Samara
Russians take Samara from Italians
1 armour moved from Samara to RussiaCombat - Russians
Battle in Kansu
Russians attack with 2 armour
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 7 PUs totalTerritory Summary for Russians :
Kansu : 2 armour
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 45 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 45 / 67
Russians : 6 / 7
Japanese : 73 / 88
Americans : 55 / 77
Chinese : 3 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys, 4 submarines and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
1 armour moved from Shensi to Kansu
2 mech_infantrys moved from Szechwan to Kansu
1 mech_infantry moved from Buyant-Uhaa to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 mech_infantrys moved from Yunnan to Sikang
3 bombers moved from French Indo China to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 3 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Sikang, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 2 armour
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 1 : 0/4 hits
Chinese roll dice for 2 armour in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 2/4 hits
Chinese roll dice for 2 armour in Kansu, round 2 : 2/2 hits
2 armour owned by the Russians , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Japanese
2 armour moved from India to Shan State
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Szechwan to Shan State
1 armour moved from Yunnan to Kwangtung
1 armour moved from Shantung to Kiangsi
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 12 submarines moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
8 tactical_bombers moved from French Indo China to Philippines
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Kiangsi
1 armour moved from Buyant-Uhaa to Tsagaan Olom
1 mech_infantry moved from Shantung to Kweichow
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 bombers moved from Sikang to French Indo ChinaPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
3 infantry placed in Malaya
2 transports placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 armour and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 3 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 8 tactical_bombers
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
35 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 16 submarines
Dzavhan : 1 flag, 1 mech_infantry
39 Sea Zone : 1 transport
20 Sea Zone : 3 transports
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 4 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 67
Russians : 6 / 7
Japanese : 75 / 87
Americans : 55 / 77
Chinese : 1 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Finland to Vyborg
1 fighter moved from Norway to Vyborg
1 fighter moved from Finland to Vyborg
1 bomber moved from Norway to Vyborg
2 armour, 5 artilleries, 9 infantry and 5 mech_infantrys moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 mech_infantry moved from Finland to KareliaCombat - Americans
Battle in Karelia
Americans attack with 3 armour, 5 artilleries, 9 infantry and 6 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Karelia from Germans with 3 armour, 5 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Vyborg from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 aaGun moved from Finland to Karelia
1 aaGun and 3 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Norway
1 bomber moved from Vyborg to Norway
1 fighter moved from Vyborg to Norway
1 fighter moved from Vyborg to Norway
1 bomber moved from Eastern United States to Norway
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
2 transports moved from 125 Sea Zone to 124 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
2 transports moved from 124 Sea Zone to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
2 transports moved from 106 Sea Zone to 101 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Norway
3 armour placed in Finland
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
New South Wales : 1 artillery, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 10 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 2 submarines and 1 transport
16 Sea Zone : 1 submarine
63 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 artillery and 3 infantry
Norway : 1 flag, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Karelia : 1 aaGun, 3 armour, 5 artilleries, 8 infantry and 6 mech_infantrys
Vyborg : 2 infantry
Russia : 1 fighter
119 Sea Zone : 1 flag
125 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
123 Sea Zone : 1 battleship, 1 destroyer and 4 transports
101 Sea Zone : 2 transports
Finland : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 44 / 67
Russians : 7 / 7
Japanese : 75 / 87
Americans : 55 / 75
Chinese : 1 / 3
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 44 / 67
Russians : 7 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - British
Non Combat Move - British
1 fighter moved from Finland to Karelia
1 bomber moved from Finland to Norway
1 bomber moved from United Kingdom to Norway
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
3 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Norway to Karelia
2 infantry moved from Norway to Finland
2 transports moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 3 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
2 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to ScotlandPlace Units - British
1 armour, 2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 16 PUs; end with 20 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield, 2 artilleries and 3 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Norway : 1 aaGun, 2 bombers and 3 infantry
Italian Somaliland : 1 flag
Karelia : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Vyborg : 3 infantry
125 Sea Zone : 2 transports
Finland : 2 infantryProduction/PUs Summary :
Germans : 44 / 67
Russians : 7 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 16 / 20
UK_Pacific : 0 / 0
Italians : 49 / 68
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier, 9 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from British
1 armour moved from Urals to Samara
Italians take Samara from Russians
1 artillery moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 83 Sea Zone
2 artilleries and 1 infantry moved from 83 Sea Zone to French West Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
2 transports moved from 70 Sea Zone to 71 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Caucasus to Belarus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Caucasus to RostovPlace Units - Italians
1 carrier and 2 submarines placed in 95 Sea Zone
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in CaucasusTurn Complete - Italians
Italians collect 52 PUs; end with 53 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 59 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Italians :
West India : 1 flag
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 armour
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 artillery
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
French West Africa : 1 flag, 2 artilleries and 1 infantry
Western Germany : 2 aaGuns, 2 artilleries and 15 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 3 artilleries, 4 fighters and 3 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Urals : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Turkmenistan : 1 flag, 1 artillery
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 armour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
83 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 67
Russians : 6 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 21 infantry
26 Sea Zone : 4 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 67
Russians : 6 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
Algeria : 1 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 44 / 67
Russians : 6 / 7
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 60 PUs;
Germans buy 2 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 3 mech_infantrys moved from Belarus to Russia
12 armour, 7 artilleries, 19 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Tambov to Russia
3 armour and 3 fighters moved from Volgograd to Russia
2 bombers, 4 fighters and 2 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 21 armour, 7 artilleries, 4 bombers, 7 fighters, 19 infantry, 5 mech_infantrys and 6 tactical_bombers
French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 45 infantry and 1 mech_infantry; Americans defend with 1 fighter
AA guns fire in Russia : 4/12 hits
4 fighters owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 4 bombers, 3 fighters, 19 infantry, 5 mech_infantrys and 6 tactical_bombers in Russia, round 1 : 20/65 hits
Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 45 infantry and 1 mech_infantry in Russia, round 1 : 16/54 hits
16 infantry owned by the Russians , 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 4 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 18/49 hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 29 infantry and 1 mech_infantry in Russia, round 2 : 11/38 hits
18 infantry owned by the Russians , 3 infantry owned by the Germans , 3 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 4 artilleries, 4 bombers, 3 fighters and 6 tactical_bombers in Russia, round 3 : 17/38 hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry in Russia, round 3 : 6/20 hits
11 infantry owned by the Russians , 1 armour owned by the Russians , 2 armour owned by the Germans , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans roll dice for 19 armour, 4 bombers, 3 fighters and 6 tactical_bombers in Russia, round 4 : 22/32 hits
Russians roll dice for 1 armour and 2 fighters in Russia, round 4 : 1/3 hits
1 fighter owned by the Americans , 1 armour owned by the Russians , 1 armour owned by the Germans and 1 fighter owned by the French lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 4 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 armour, 7 artilleries, 4 fighters, 19 infantry and 5 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries, 45 infantry and 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
2 bombers, 3 fighters and 6 tactical_bombers moved from Russia to Belarus
2 aaGuns moved from Tambov to Russia
1 aaGun moved from Volgograd to Tambov
4 armour and 1 mech_infantry moved from Baltic States to Belarus
1 aaGun, 4 infantry and 3 mech_infantrys moved from Novgorod to Belarus
9 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
1 fighter moved from Germany to Belarus
2 bombers moved from Russia to BryanskPlace Units - Germans
3 mech_infantrys placed in Volgograd
2 artilleries, 1 fighter and 7 infantry placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsTerritory Summary for Germans :
Egypt : 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 12 infantry
Poland : 4 infantry
Germany : 2 aaGuns, 2 artilleries, 1 factory_major, 1 fighter and 17 infantry
Belarus : 1 flag, 1 aaGun, 4 armour, 2 bombers, 4 fighters, 4 infantry, 4 mech_infantrys and 6 tactical_bombers
Baltic States : 1 flag
Bryansk : 2 bombers
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour
Russia : 1 flag, 2 aaGuns, 1 airfield, 18 armour and 1 factory_minor
Tambov : 1 flag, 1 aaGun
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 79
Russians : 3 / 0
Japanese : 74 / 87
Americans : 55 / 75
Chinese : 2 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Just gonna play through Russia and ncm the solo inf as far away as possible.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 6 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsi to 20 Sea Zone
1 armour and 3 infantry moved from Kwangtung to 20 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 55 Sea Zone
2 armour and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
3 infantry moved from 55 Sea Zone to Northern Territory
3 armour moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 armour, 3 infantry and 3 transports moved from 37 Sea Zone to 56 Sea Zone
3 armour and 3 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 mech_infantrys moved from Sikang to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Tsagaan Olom to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 5 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 6 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 7 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 mech_infantrys in Tsinghai, round 8 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Western Australia
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Western Australia from ANZAC, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Territory
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from 37 Sea Zone to 56 Sea Zone
1 battleship moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 destroyers moved from 35 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 cruiser moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
3 bombers moved from French Indo China to PhilippinesPlace Units - Japanese
1 transport placed in 39 Sea Zone
1 transport placed in 37 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
1 destroyer and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Shantung : 1 factory_minor
Kiangsi : 1 armour and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 flag, 2 armour, 3 infantry and 1 mech_infantry
Western Australia : 1 flag, 3 armour, 1 artillery and 4 infantry
Philippines : 1 flag, 1 airfield, 3 bombers, 1 harbour, 1 infantry and 8 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
Olgiy : 1 flag, 1 mech_infantry
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 19 submarines
Dzavhan : 1 flag
39 Sea Zone : 1 transport
20 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 destroyer and 6 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
56 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
55 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 79
Russians : 1 / 0
Japanese : 80 / 91
Americans : 55 / 75
Chinese : 0 / 2
British : 15 / 20
UK_Pacific : 0 / 0
Italians : 52 / 69
ANZAC : 8 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Thank you for humoring me with playing out these last few turns. Between the other games and this one (this being the second game I started in league) I have learned immensely the strategic positions of the game. Because I can assure you I know that I have been very much outplayed, and so now I’m taking notes… :)





