13L G40 Stalingradski (Axis) vs Hank13 (Allies+10)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 27 / 27
        Japanese : 50 / 62
        Americans : 50 / 71
        Chinese : 9 / 17
        British : 36 / 23
        UK_Pacific : 8 / 8
        Italians : 19 / 29
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                2 bombers moved from Eastern Poland to Archangel
                5 tactical_bombers moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 transport
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 armour and 1 infantry
                    Germans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 6 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                8 armour, 1 artillery, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
                3 aaGuns, 2 armour, 6 artilleries, 22 infantry and 4 mech_infantrys moved from Novgorod to Belarus
                1 fighter and 6 tactical_bombers moved from Archangel to Belarus
                2 bombers moved from Archangel to Novgorod
                1 fighter moved from Western Germany to Belarus
                1 artillery and 6 infantry moved from Poland to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Poland
                1 aaGun and 7 infantry moved from Karelia to Novgorod
                2 infantry moved from Norway to Finland
                2 fighters moved from Morocco to 91 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 artilleries placed in Novgorod
                7 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 4.
                6 infantry and 2 mech_infantrys placed in Germany
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Nenetsia to Archangel
                4 infantry moved from Vologda to Smolensk
                2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 bomber moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber and 3 infantry in Archangel, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 bomber and 3 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Smolensk, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Smolensk, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor and 5 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 1 :  0/6 hits
                        Italians roll dice for 5 infantry in Ukraine, round 1 :  3/5 hits
                        3 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Russians retreated to Bryansk
                    Italians win with 5 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 bomber moved from Archangel to Russia
                3 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Russia to Bryansk
                4 infantry moved from Vologda to Russia
                1 aaGun moved from Nenetsia to Vologda

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Bryansk : 3 aaGuns, 5 armour, 12 artilleries, 2 fighters, 39 infantry, 4 mech_infantrys and 1 tactical_bomber
        Rostov : 1 infantry
        Archangel : 2 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major and 13 infantry
        Western Ukraine : 2 infantry
        Vologda : 1 aaGun
        Volgograd : 1 factory_minor
        Smolensk : 4 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 29
        Japanese : 50 / 62
        Americans : 50 / 71
        Chinese : 9 / 17
        British : 36 / 23
        UK_Pacific : 8 / 8
        Italians : 19 / 29
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from 19 Sea Zone to Formosa
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 mech_infantrys
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Formosa
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry; Americans defend with 1 bomber
                    Japanese win, taking Formosa from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 bomber could not land in Formosa and was removed
                3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Hopei to Kiangsu
                1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
                2 infantry moved from Manchuria to Jehol
                2 fighters moved from Jehol to 19 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 18 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
                EDIT: Turning off Edit Mode
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Japanese collect 54 PUs; end with 54 PUs total


  • That was a painful turn.

  • TripleA

    Nobody likes having to run away, unless it’s your opponent :)

    On a related note. I am attacking sz 6 with 6 fighters, 2 tac. bombers and 4 subs.
    You have 2 destroyers and the option of scrambling 3 fighters.

    I’m going to assume you don’t want to scramble. You have 1 minute to respond before I roll dice, otherwise we can roll it here and do some edits.

  • TripleA

    Sorry, 5 subs :)

  • TripleA

    Changed my mind again. 3 subs, 6 fighters and 2 tac. bombers. Still not worth the scramble in mind.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 submarines moved from 22 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                4 bombers moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 4 bombers, 2 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                1 bomber moved from India to Kiangsu
                1 bomber moved from Kansu to Kiangsu
                4 bombers moved from 19 Sea Zone to Kiangsu
                1 armour, 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 armour, 2 artilleries, 6 bombers and 2 infantry
                    Japanese defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                        Americans roll dice for 1 armour, 2 artilleries, 6 bombers and 2 infantry in Kiangsu, round 1 :  7/11 hits
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsu, round 1 :  3/9 hits
                        1 artillery owned by the Americans , 1 armour owned by the Japanese , 1 bomber owned by the Japanese , 1 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                        Americans roll dice for 1 armour, 1 artillery and 6 bombers in Kiangsu, round 2 :  6/8 hits
                        Japanese roll dice for 2 fighters in Kiangsu, round 2 :  0/2 hits
                        2 fighters owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery and 6 bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 2 destroyers
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  6/8 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 1 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Kiangsu: 6 bombers
                EDIT: Adding units owned by Americans to Hopei: 6 bombers
                EDIT: Turning off Edit Mode
                6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 4 carriers and 3 cruisers moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 fighters, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Western United States to Caroline Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 armour, 2 bombers and 2 infantry placed in Western United States
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Kiangsu : 1 armour and 1 artillery
        Hopei : 6 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        26 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        19 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 fighters, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 28 / 29
        Japanese : 51 / 54
        Americans : 50 / 71
        Chinese : 10 / 17
        British : 36 / 23
        UK_Pacific : 7 / 8
        Italians : 19 / 29
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Hopei
                2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Hopei
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 flag, 2 infantry
        Shensi : 2 infantry
        Kweichow : 1 infantry
        Hopei : 1 fighter and 3 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 28 / 29
        Japanese : 49 / 54
        Americans : 50 / 71
        Chinese : 12 / 14
        British : 36 / 23
        UK_Pacific : 7 / 8
        Italians : 19 / 29
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 bomber and 2 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  1/5 hits
                        Italians roll dice for 1 armour in Alexandria, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Yunnan
                    British attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 bomber and 2 mech_infantrys in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 1 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Yunnan to India
                4 infantry moved from India to Burma
                2 mech_infantrys moved from West India to Turkmenistan
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                      British take Northwest Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                3 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone

    Place Units - British
                1 fighter placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
                British collect 31 PUs (5 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,1,1,3,1,6,3,1,5,5,1,6,2,1,6,1,5,3,1,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 mech_infantry
        Burma : 4 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
        Eastern United States : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 3 aaGuns, 1 airfield and 7 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 fighters
        Nenetsia : 1 fighter
        Russia : 1 bomber
        Turkmenistan : 2 mech_infantrys
        Caucasus : 1 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 fighter

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 28 / 29
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 13 / 14
        British : 36 / 32
        UK_Pacific : 7 / 6
        Italians : 19 / 29
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I forgot to strategically bomb Novograd, but since I don’t know how to roll the dice on the forum I guess you get to avoid the fury of the Royal Air force.


  • Here’s how you do it, sir:

    colon aaa 1@3 colon

    This is how it looks when you do it with real colons:  :-D

    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • Two rolls at 3 would look like this:

    DiceRolls: 2@3; Total Hits: 12@3: (5, 2)


  • I got one!

    Two rolls at 3 and a roll at 4 would look like this:

    colon 2@3 comma 1@4 colon

    DiceRolls: 2@3, 1@4; Total Hits: 22@3,: (3, 4)1@4: (4)


  • Well, Kiangsu was a shock to me. I didn’t recognize the movement into China, thinking I had taken away your bombers with the retaking of Formosa. It really magnifies the luck of your two chinese infantry taking out two mech infantry and a fighter in three rolls of 2. What can one man do against such reckless hate?  :-)

    You gave yourself the opportunity with your purchases and positioning - my hat’s off to you. A Pacific win is far, far awy, and will need some luck.

    That having been said, I love the fight.

  • TripleA

    Thanks for showing me the dice rolling.

    I learned long ago never to leave a single Chinese soldier alive in this game! They are like a very angry, vengeful weed. I guess when you burned their cities and killed their women, you should have expected this…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                5 destroyers moved from 95 Sea Zone to 98 Sea Zone
                3 submarines moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to Alexandria
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                3 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                Battle in Archangel
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Russians win, taking Morocco from British with 2 infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                Battle in Alexandria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour and 1 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to 98 Sea Zone
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • That’s a pretty fortunate Brit fighter in Nenetsia. I lost two Italian mech and an armor vs no Russian casualties in Archangel.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    55 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 24 / 29
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 13 / 14
        British : 35 / 32
        UK_Pacific : 7 / 6
        Italians : 24 / 39
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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