@barnee
Thank you - looks like that did the trick!
G40 2e no tech Vold (axis) vs Entek no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/2 hits
1 fighter owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 1 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Northern Territory to Western Australia
1 artillery moved from South Australia to Northern Territory
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Australia : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
62 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 24 / 26
UK_Pacific : 7 / 0
Italians : 23 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to TobrukCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Scotland : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 24 / 26
UK_Pacific : 7 / 0
Italians : 23 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 armour and 11 mech_infantrys moved from Smolensk to Russia
1 armour and 1 infantry moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Belarus to Russia
1 artillery and 2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Russia
1 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Novgorod to VologdaCombat - Germans
Battle in Russia
Germans attack with 9 armour, 3 bombers, 1 fighter, 1 infantry, 14 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 2 armour, 1 factory_major, 11 infantry and 1 mech_infantry
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 9 mech_infantrys
Casualties for Russians: 2 armour, 11 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Archangel to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Western Germany to Denmark
4 mech_infantrys moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 bombers moved from Russia to Slovakia Hungary
1 bomber, 1 fighter and 3 tactical_bombers moved from Russia to Western Ukraine
1 bomber moved from Western Ukraine to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Vyborg to Finland
1 armour and 3 mech_infantrys moved from Eastern Poland to Germany
2 infantry moved from Northern Italy to France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
5 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Novosibirsk to SamaraCombat - Russians
Non Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Territory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Yakut S.S.R. : 3 infantry
Urals : 1 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Samara : 1 artillery and 3 infantry
114 Sea Zone : 1 cruiser
Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 97
Russians : 24 / 0
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 24 / 26
UK_Pacific : 7 / 0
Italians : 23 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Szechwan to Sikang
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to Java
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Japan to 33 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to West India
1 infantry moved from India to West IndiaCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in New Guinea
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Sumatra from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Java: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Celebes
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 2 destroyers and 2 submarines
ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Japanese winJapanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers and 1 transport remaining, taking Celebes from Dutch with 2 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 37
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Sikang to HopeiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Japanese collect 68 PUs (1 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
sorry about the edit, I neglected to drop the troops on the island before the combat phase.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Guam to 44 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 2 destroyers and 1 transport
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Germans: 2 destroyers and 1 transport
Casualties for Americans: 1 destroyer
Battle in Norway
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Norway from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 bomber moved from 44 Sea Zone to GuamPlace Units - Americans
1 battleship, 1 destroyer and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 battleship and 3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield, 1 bomber and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 submarine
25 Sea Zone : 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 battleship and 3 transports
2 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 armour, 1 fighter and 1 tactical_bomber
Algeria : 2 artilleries and 2 infantry
Norway : 1 flag, 2 artilleries and 2 infantry
112 Sea Zone : 2 transports
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
101 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 50 / 97
Russians : 24 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 4
British : 24 / 26
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 50 / 97
Russians : 24 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 2
British : 24 / 26
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 112 Sea ZoneCombat - British
Battle in Holland BelgiumNon Combat Move - British
Place Units - British
1 infantry placed in United Kingdom
1 carrier and 1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
112 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
110 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 97
Russians : 24 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 2
British : 27 / 25
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I had some edits too. I forgot to move up the Mech in Africa, and I forgot to land the Tach on the CV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Belarus to Ukraine
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Ethiopia to Belgian Congo
Italians take Kenya from British
3 destroyers and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Trans-Jordan to PersiaCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ukraine
Italians attack with 1 armour and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Persia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 3 destroyers, 1 fighter and 2 submarines
Americans defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Italians win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Italians: 2 submarines
Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
4 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Persia to Trans-Jordan
1 submarine moved from 72 Sea Zone to 81 Sea ZonePlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Western Australia : 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 cruiser and 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 47 / 97
Russians : 18 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 31 / 47
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
2 infantry moved from Alexandria to EgyptCombat - French
Battle in Egypt
French attack with 2 infantry
Italians defend with 1 harbour and 4 infantry
French roll dice for 2 infantry in Egypt, round 1 : 1/2 hits
Italians roll dice for 4 infantry in Egypt, round 1 : 0/4 hits
1 infantry owned by the Italians lost in Egypt
French roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
French roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
Italians roll dice for 3 infantry in Egypt, round 3 : 0/3 hits
French roll dice for 2 infantry in Egypt, round 4 : 0/2 hits
Italians roll dice for 3 infantry in Egypt, round 4 : 3/3 hits
2 infantry owned by the French lost in Egypt
Italians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Scotland : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 47 / 97
Russians : 18 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 31 / 47
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
That’s pretty much game right? On Germany’s next turn they’ll capture Volgograd and that’ll be it, right? I’ll see the next round through to see if I can retake one, but I think it’s pretty much over.
Good game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Vologda to Urals
1 armour and 2 mech_infantrys moved from Vologda to Novosibirsk
2 armour moved from Russia to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to Tambov
6 armour and 3 mech_infantrys moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Slovakia Hungary to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer; Americans defend with 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in Urals
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Novosibirsk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Samara from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
2 bombers moved from 112 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from Western Ukraine to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western Germany
2 destroyers and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs -
probably. Either way I don’t see Allies coming back in this one.
We can finish out the round, or if you like flip it up and you take Axis (or both?)
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probably. Either way I don’t see Allies coming back in this one.
We can finish out the round, or if you like flip it up and you take Axis (or both?)
Let’s try both :D I’ll finish out the round and we can reset!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
Territory Summary for Russians :
Yenisey : 3 infantry
Amur : 2 aaGuns and 9 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 75
Russians : 10 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 31 / 47
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 19 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from Philippines to 46 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from India to Kwangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Queensland
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking Queensland from ANZAC with 2 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 3 submarines
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrierNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
2 bombers moved from 46 Sea Zone to Philippines
1 fighter moved from Kwangsi to 44 Sea Zone
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Hopei
1 fighter and 1 tactical_bomber moved from Hopei to KwangsiPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 2.
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Japanese collect 70 PUs (2 lost to blockades); end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
Scramble for Sz 6?