@cwglee51 GG. Tough to play the Axis when only the Italians can get any decent dice
13L G40 Whackamatt (allies +8) vs Last Jack
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
5 infantry moved from Trans-Jordan to Egypt
2 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to Russia
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 fighters moved from Gibraltar to Malta
1 transport moved from 87 Sea Zone to 91 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Egypt
British attack with 2 armour, 2 fighters, 7 infantry and 4 mech_infantrys
Germans defend with 1 fighter; Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 armour, 2 fighters, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Egypt to Persia
2 infantry moved from 79 Sea Zone to West India
2 infantry moved from 39 Sea Zone to India
4 aaGuns and 2 infantry moved from Burma to India
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
2 fighters and 1 infantry placed in Persia
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 42 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,4,2,3,6,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Rostov
1 fighter moved from Belarus to Rostov
1 bomber moved from Southern Italy to Rostov
2 armour and 2 artilleries moved from Alexandria to Tobruk
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Italians
Battle in Tobruk
Italians attack with 2 armour and 2 artilleries
French defend with 1 infantry
Italians win, taking Tobruk from French with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 36 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 49 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 transport; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship remaining. Battle score for attacker is 35
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Belarus
2 artilleries moved from Bryansk to Rostov
6 armour moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
4 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Belarus
6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
1 armour moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 mech_infantrys placed in Germany
1 bomber placed in France
1 artillery placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 submarines placed in 110 Sea Zone
Germans undo move 7.
2 submarines placed in 105 Sea Zone
Germans undo move 7.
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
6 armour moved from Russia to Volgograd
1 infantry moved from Vologda to Smolensk
8 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 armour and 13 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 armour and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 6 armour
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Vologda to RussiaPlace Units - Russians
7 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 20 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
6 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone -
Sorry I need to change that.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 destroyers moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
2 bombers moved from Kwangsi to 33 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
6 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 destroyers moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
2 bombers moved from Kwangsi to 33 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
6 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 cruiser, 11 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 2/2 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 11 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 9/20 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 1 : 5/14 hits
2 submarines owned by the Americans , 4 destroyers owned by the Americans , 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 10/16 hits
Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 4/10 hits
3 fighters owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 2 bombers, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 97
Casualties for Japanese: 6 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 2 destroyers and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 destroyers and 1 tactical_bomber in 38 Sea Zone, round 1 : 0/3 hits
French roll dice for 1 destroyer in 38 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 6 fighters and 4 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 fighter
Japanese roll dice for 6 fighters and 4 tactical_bombers in Burma, round 1 : 7/10 hits
UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 1 : 2/4 hits
3 infantry owned by the British , 1 fighter owned by the Chinese and 2 fighters owned by the Japanese lost in Burma
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters
Casualties for British: 3 infantry
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 33 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
4 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from French Indo China to Shan State
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to Kweichow
2 bombers moved from 33 Sea Zone to Paulau IslandPlace Units - Japanese
3 infantry placed in French Indo China
2 destroyers and 2 fighters placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs totalProduction/PUs Summary :
Germans : 58 / 80
Russians : 18 / 22
Japanese : 55 / 58
Americans : 56 / 83
Chinese : 3 / 5
British : 33 / 42
UK_Pacific : 10 / 12
Italians : 10 / 16
ANZAC : 13 / 54
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 battleship
Americans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 carriers, 1 destroyer and 2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
2 infantry moved from Trans-Jordan to Iraq
2 armour and 4 mech_infantrys moved from Egypt to Iraq
2 infantry moved from West India to India
1 fighter moved from Russia to Tambov
4 fighters moved from Persia to Tambov
1 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Borneo
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Borneo from Japanese, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Alexandria to EgyptPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 30 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Ukraine to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 fighter moved from Ukraine to Smolensk
2 armour and 1 artillery moved from Tobruk to Libya
Italians take Libya from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Ukraine to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 fighter moved from Ukraine to Smolensk
2 armour and 1 artillery moved from Tobruk to Libya
Italians take Libya from FrenchCombat - Italians
Battle in Archangel
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Smolensk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Smolensk to Ukraine
1 bomber moved from Archangel to Slovakia Hungary
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Southern Italy to Yugoslavia
1 artillery and 3 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Slovakia Hungary : 1 bomber
Romania : 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Libya : 2 armour and 1 artillery
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Archangel : 1 flag, 1 mech_infantry
Bessarabia : 1 armour and 1 mech_infantry
Ukraine : 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Yugoslavia : 2 armour and 4 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 80
Russians : 16 / 22
Japanese : 51 / 58
Americans : 56 / 82
Chinese : 3 / 5
British : 33 / 41
UK_Pacific : 14 / 14
Italians : 13 / 18
ANZAC : 13 / 54
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 24 PUs;Combat Move - ANZAC
4 infantry moved from South Australia to New South Wales
1 armour moved from South Australia to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 37 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Ukraine to Bryansk
4 fighters and 2 tactical_bombers moved from Belarus to Bryansk
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from France to 91 Sea Zone





