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13L G40 snake11eyes (axis) v tcnance (allies+7)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                2 infantry moved from Samara to Tambov
                1 artillery moved from Samara to Tambov
                1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Volgograd to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 42 infantry and 1 tactical_bomber
        Tambov : 1 artillery and 2 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 17 / 17
        Japanese : 59 / 69
        Americans : 55 / 78
        Chinese : 9 / 15
        British : 37 / 40
        UK_Pacific : 6 / 3
        Italians : 19 / 20
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Germans Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Anhwe to Hunan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 artilleries moved from Malaya to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                4 fighters moved from 37 Sea Zone to Burma
                3 infantry moved from 38 Sea Zone to Burma
                3 artilleries moved from 38 Sea Zone to Burma
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to Burma

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 mech_infantry
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry; Chinese defend with 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Malaya to Shan State
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                2 tactical_bombers moved from Burma to 39 Sea Zone
                2 bombers and 4 fighters moved from Burma to Siam
                1 fighter moved from Burma to Siam
                1 tactical_bomber moved from India to 39 Sea Zone
                2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 destroyers, 2 submarines and 3 transports placed in 6 Sea Zone
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • Looks like we’re just grinding out the inevitable in the pacific

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France

    Airborne Attack Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in Southern France
                    Americans attack with 2 artilleries, 7 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Southern France, round 1 :  4/10 hits
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 1 :  2/4 hits
                        1 artillery owned by the Italians , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Hawaiian Islands to Central United States
                3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                3 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Midway to Western United States
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 4 infantry
        Marianas : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        24 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 factory_major and 1 fighter
        Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Morocco : 1 flag, 2 aaGuns, 2 artilleries and 8 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        93 Sea Zone : 3 destroyers and 5 transports
        92 Sea Zone : 3 submarines
        101 Sea Zone : 1 destroyer and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 1 submarine and 7 transports

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 16 / 17
        Japanese : 68 / 81
        Americans : 58 / 79
        Chinese : 5 / 15
        British : 37 / 40
        UK_Pacific : 2 / 0
        Italians : 16 / 20
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Szechwan to Shensi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 8 infantry
        Yunnan : 1 infantry
        Suiyuyan : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 16 / 17
        Japanese : 67 / 81
        Americans : 58 / 79
        Chinese : 6 / 6
        British : 37 / 40
        UK_Pacific : 2 / 0
        Italians : 16 / 20
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from West India to India
                1 fighter moved from West India to India

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                3 infantry moved from West India to India
                1 fighter moved from West India to India

    Combat - British
                Battle in France
                    British attack with 1 artillery, 2 fighters and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 6 infantry
                        British roll dice for 1 artillery, 2 fighters and 6 infantry in France, round 1 :  2/9 hits
                        Germans roll dice for 6 infantry in France, round 1 :  1/6 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in France
                        British roll dice for 1 artillery, 2 fighters and 5 infantry in France, round 2 :  4/8 hits
                        Germans roll dice for 4 infantry in France, round 2 :  1/4 hits
                        1 infantry owned by the British and 4 infantry owned by the Germans lost in France
                    British win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Southern France from Americans, taking Syria from British, taking Tunisia from British with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                Battle in India
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter and 3 infantry in India, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery in India, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 3 infantry in India, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in India
                    British win, taking Norway from Germans, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                1 fighter moved from India to Eastern Persia
                1 aaGun moved from West India to Eastern Persia
                2 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter moved from Holland Belgium to Southern France
                1 fighter moved from France to Southern France
                1 fighter moved from France to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Normandy Bordeaux to France
                3 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 fighter moved from Persia to Egypt
                1 tactical_bomber moved from Persia to Iraq
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 fighter and 9 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,2,1,1,3,3,1,3,5,4,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        West India : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Normandy Bordeaux : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry
        Southern France : 2 fighters and 1 infantry
        France : 2 aaGuns, 2 artilleries, 7 infantry and 2 mech_infantrys
        Norway : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 1 fighter and 1 tactical_bomber
        125 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 armour, 1 mech_infantry and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
        Persia : 1 flag, 1 mech_infantry
        126 Sea Zone : 1 transport
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 6 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 39 / 74
        Russians : 16 / 17
        Japanese : 64 / 81
        Americans : 53 / 79
        Chinese : 6 / 6
        British : 39 / 39
        UK_Pacific : 5 / 2
        Italians : 16 / 20
        ANZAC : 10 / 11
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 16 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.378
            Median : 3.000
            Variance : 0.247
            Standard Deviation : 0.497
            Total rolls : 82

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.929
            Median : 3.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.929
            Median : 3.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Germans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.182
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    British Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.586
            Median : 4.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 6 infantry moved from Northern Italy to France
                1 fighter moved from Southern Italy to France

    Combat - Italians
                Battle in France
                    Italians attack with 4 artilleries, 1 fighter and 6 infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 2 aaGuns, 2 artilleries, 7 infantry and 2 mech_infantrys
                    French win with 1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -21
                    Casualties for French: 4 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Italians: 4 artilleries, 1 fighter and 6 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery placed in Southern Italy
                Italians undo move 1.
                1 artillery placed in Southern Italy
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total


  • I assumed you would want to keep the aa gun, if I was wrong feel free to edit back a guy and remove it


  • Ok just so you know whatever happens on the Germna turn doesn’t matter, on japan’s turn it’s game, I’m going to take the Hawaiin islands with my guys from Japan, you have no transports with men in range to liberate so that will hold for a turn, I am going to hit both India and West India with a transoprt that both have a man and artillary plus planes, which will give me the last victory city plus block you from retaking it, that gives me all the vc I need for pacific win with no way to liberate them,

    I will wait for you to respond/post in game results

    Cheers

  • 2007 AAR League

    i surrender


  • Thanks for a great game  :-)

    Interested in playing a second?

  • 2007 AAR League

    hang on a bit on that second game, im trying to refine my allied play and im doing a lot better in the games with higher bids than 7.


  • Sure no problem, also you’d be axis and I’d be allies at +7

  • 2007 AAR League

    man, im terrible as axis….course i have learned a few things lately.

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.7.0.3, time: 01:08:28

  • 2007 AAR League

    please ignore, bad post

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