@discalced please play 2nd map with
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
13L G40 snake11eyes (axis) v tcnance (allies+7)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
7 infantry moved from 93 Sea Zone to Southern France -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
7 infantry moved from 93 Sea Zone to Southern FranceAirborne Attack Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
7 infantry moved from 93 Sea Zone to Southern FranceAirborne Attack Move - Americans
Combat - Americans
Battle in Southern France
Americans attack with 2 artilleries, 7 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Southern France, round 1 : 4/10 hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 1 : 2/4 hits
1 artillery owned by the Italians , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
3 destroyers moved from 91 Sea Zone to 93 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Midway to Western United States
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 4 infantry
Marianas : 1 flag, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
24 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 1 transport
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 factory_major and 1 fighter
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Morocco : 1 flag, 2 aaGuns, 2 artilleries and 8 infantry
Algeria : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
93 Sea Zone : 3 destroyers and 5 transports
92 Sea Zone : 3 submarines
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 7 transportsProduction/PUs Summary :
Germans : 49 / 74
Russians : 16 / 17
Japanese : 68 / 81
Americans : 58 / 79
Chinese : 5 / 15
British : 37 / 40
UK_Pacific : 2 / 0
Italians : 16 / 20
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Szechwan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Szechwan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 8 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 16 / 17
Japanese : 67 / 81
Americans : 58 / 79
Chinese : 6 / 6
British : 37 / 40
UK_Pacific : 2 / 0
Italians : 16 / 20
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
3 infantry moved from West India to India
1 fighter moved from West India to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
3 infantry moved from West India to India
1 fighter moved from West India to IndiaCombat - British
Battle in France
British attack with 1 artillery, 2 fighters and 6 infantry
Germans defend with 1 airfield, 1 factory_minor and 6 infantry
British roll dice for 1 artillery, 2 fighters and 6 infantry in France, round 1 : 2/9 hits
Germans roll dice for 6 infantry in France, round 1 : 1/6 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 2 fighters and 5 infantry in France, round 2 : 4/8 hits
Germans roll dice for 4 infantry in France, round 2 : 1/4 hits
1 infantry owned by the British and 4 infantry owned by the Germans lost in France
British win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Southern France from Americans, taking Syria from British, taking Tunisia from British with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Battle in India
British attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 3 infantry in India, round 1 : 0/4 hits
Japanese roll dice for 1 artillery in India, round 1 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in India, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in India
British win, taking Norway from Germans, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 fighter moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from France to Southern France
1 fighter moved from France to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Persia to Iraq
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter and 9 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,2,1,1,3,3,1,3,5,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry
Southern France : 2 fighters and 1 infantry
France : 2 aaGuns, 2 artilleries, 7 infantry and 2 mech_infantrys
Norway : 1 flag, 2 infantry
Holland Belgium : 1 flag, 3 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour, 1 mech_infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 mech_infantry
126 Sea Zone : 1 transport
91 Sea Zone : 1 destroyer
110 Sea Zone : 6 destroyers and 4 transportsProduction/PUs Summary :
Germans : 39 / 74
Russians : 16 / 17
Japanese : 64 / 81
Americans : 53 / 79
Chinese : 6 / 6
British : 39 / 39
UK_Pacific : 5 / 2
Italians : 16 / 20
ANZAC : 10 / 11
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.378
Median : 3.000
Variance : 0.247
Standard Deviation : 0.497
Total rolls : 82Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.929
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.929
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.182
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11British Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.586
Median : 4.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 29Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 6 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to FranceCombat - Italians
Battle in France
Italians attack with 4 artilleries, 1 fighter and 6 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 2 aaGuns, 2 artilleries, 7 infantry and 2 mech_infantrys
French win with 1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -21
Casualties for French: 4 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 4 artilleries, 1 fighter and 6 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery placed in Southern Italy
Italians undo move 1.
1 artillery placed in Southern Italy
1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
I assumed you would want to keep the aa gun, if I was wrong feel free to edit back a guy and remove it
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Ok just so you know whatever happens on the Germna turn doesn’t matter, on japan’s turn it’s game, I’m going to take the Hawaiin islands with my guys from Japan, you have no transports with men in range to liberate so that will hold for a turn, I am going to hit both India and West India with a transoprt that both have a man and artillary plus planes, which will give me the last victory city plus block you from retaking it, that gives me all the vc I need for pacific win with no way to liberate them,
I will wait for you to respond/post in game results
Cheers
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i surrender
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Thanks for a great game :-)
Interested in playing a second?
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hang on a bit on that second game, im trying to refine my allied play and im doing a lot better in the games with higher bids than 7.
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Sure no problem, also you’d be axis and I’d be allies at +7
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man, im terrible as axis….course i have learned a few things lately.
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Test summary from TripleA, engine version: 1.7.0.3, time: 01:08:28
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please ignore, bad post





