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13L G40 variance vs tcnance(allies+6)

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    6 kamikazes on the carrier.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Persia to Northwest Persia
                      ANZAC take Northwest Persia from Italians
                1 fighter moved from Persia to Eastern Persia
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 battleship, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits.  Rolls: 1,4,4,6,6,3
                    Units damaged: 1 carrier owned by the ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
                EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Turning off Edit Mode
                2 fighters could not land in 35 Sea Zone and were removed
                1 fighter moved from Eastern Persia to Caucasus
                3 destroyers moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 infantry
        Philippines : 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        45 Sea Zone : 3 destroyers
        35 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Caucasus : 1 fighter and 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 75
        Russians : 20 / 16
        Japanese : 38 / 43
        Americans : 63 / 81
        Chinese : 5 / 11
        British : 27 / 28
        UK_Pacific : 24 / 26
        Italians : 18 / 27
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - French

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - French

    Airborne Attack Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Holland Belgium : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        91 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 75
        Russians : 20 / 16
        Japanese : 38 / 43
        Americans : 63 / 81
        Chinese : 5 / 11
        British : 27 / 28
        UK_Pacific : 24 / 26
        Italians : 18 / 27
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                      Germans take Belarus from Russians
                2 bombers and 2 fighters moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Tambov to Samara
                1 tactical_bomber moved from Bryansk to Samara
                1 tactical_bomber moved from Bryansk to Samara

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 tactical_bombers moved from Bryansk to Samara
                      Germans take Tambov from Russians
                1 mech_infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                2 bombers and 2 fighters moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                      Germans take Belarus from Russians

  • 17 16 15 14 12

    oops double posted.

    intercept sbr?

  • 2007 AAR League

    yes

  • 17 16 15 14 12

    G8 done.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 10 PUs;
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Volgograd to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Rostov to Samara
                2 fighters moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 10 PUs;
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Volgograd to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Rostov to Samara
                2 fighters moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 1 :  2/5 hits
                        Germans roll dice for 1 armour in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Urals : 1 infantry
        Archangel : 1 infantry
        Russia : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 40 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Samara : 1 mech_infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        93 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 19 / 19
        Japanese : 37 / 43
        Americans : 63 / 81
        Chinese : 5 / 11
        British : 27 / 28
        UK_Pacific : 24 / 26
        Italians : 18 / 27
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 4 armour and 2 mech_infantrys; Remaining resources: 11 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Novosibirsk to Samara
                1 fighter and 3 infantry moved from Novosibirsk to Kazakhstan
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 armour moved from Kiangsi to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
                2 bombers moved from Japan to Yunnan
                1 bomber moved from Anhwe to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 fighter and 3 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 3 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun and 1 infantry; Chinese defend with 1 artillery, 1 fighter and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 3 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Japanese
                3 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 bomber moved from Szechwan to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 fighter moved from Kazakhstan to Kweichow

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
                Japanese collect 34 PUs (8 lost to blockades); end with 45 PUs total

  • 17 16 15 14 12

    J8

  • 17 16 15 14 12

    sheeesh  :roll:

    J8

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 16 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Soviet Far East to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 16 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Soviet Far East to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in Okinawa
                Battle in Denmark
                Battle in Norway
                Battle in Korea

    Non Combat Move - Americans
                2 infantry moved from Siberia to Amur
                1 bomber moved from Siberia to Amur
                1 fighter moved from Siberia to Amur
                2 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 5 Sea Zone to 19 Sea Zone
                2 submarines moved from 4 Sea Zone to 6 Sea Zone
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour, 2 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                7 transports moved from 91 Sea Zone to 90 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 transport moved from 110 Sea Zone to 104 Sea Zone
                2 transports moved from 104 Sea Zone to 91 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Morocco
                3 artilleries moved from 91 Sea Zone to Morocco
                7 transports moved from 90 Sea Zone to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Americans
                2 infantry placed in Western United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                10 infantry placed in Eastern United States
                3 artilleries and 4 infantry placed in Central United States
                Americans undo move 4.
                Americans undo move 3.
                3 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                10 infantry placed in Eastern United States
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier and 1 fighter
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier and 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 2 infantry
        Okinawa : 1 flag, 2 infantry
        Manchuria : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Amur : 1 bomber, 1 fighter and 2 infantry
        Siberia : 2 infantry
        Buryatia : 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 submarine
        33 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 3 submarines
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        26 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 destroyers and 1 transport
        17 Sea Zone : 1 flag
        1 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 1 transport
        Central United States : 1 aaGun, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        Gibraltar : 3 artilleries
        Morocco : 3 artilleries and 5 infantry
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 3 mech_infantrys
        Norway : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag
        112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
        96 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer, 2 submarines and 7 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 6 transports
        110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 18 / 19
        Japanese : 34 / 45
        Americans : 72 / 98
        Chinese : 5 / 11
        British : 27 / 28
        UK_Pacific : 24 / 26
        Italians : 18 / 27
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 flag, 1 artillery
        Manchuria : 1 flag, 1 infantry
        Tsinghai : 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 18 / 19
        Japanese : 32 / 45
        Americans : 72 / 98
        Chinese : 7 / 9
        British : 27 / 28
        UK_Pacific : 24 / 26
        Italians : 18 / 27
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Poland
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 tactical_bomber moved from Persia to Kazakhstan

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