13L G40 variance vs tcnance(allies+6)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in Soviet Far East
                Battle in Norway
                Battle in Southern France
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 1 :  0/3 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 artillery and 1 bomber in Hawaiian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
                    Japanese win, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Norway from Germans, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    1 bomber owned by the Americans retreated

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Midway
                1 fighter moved from Midway to Alaska
                2 infantry moved from Western United States to British Columbia
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 submarine moved from 32 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 15 Sea Zone to 17 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 90 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    British Columbia : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 fighter
        Aleutian Islands : 2 infantry
        Midway : 1 airfield and 1 bomber
        Soviet Far East : 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 destroyer
        33 Sea Zone : 1 submarine
        32 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        20 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        3 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        United Kingdom : 1 fighter
        Morocco : 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 2 infantry
        Holland Belgium : 1 flag
        112 Sea Zone : 1 transport
        96 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 4 transports
        110 Sea Zone : 1 cruiser, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 17 / 19
        Japanese : 45 / 51
        Americans : 62 / 77
        Chinese : 4 / 13
        British : 27 / 28
        UK_Pacific : 24 / 29
        Italians : 18 / 32
        ANZAC : 17 / 36
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 1 :  1/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 :  3/3 hits
                        3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    1 artillery owned by the Chinese and 1 infantry owned by the Chinese retreated to Hunan
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Hunan : 1 artillery, 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 17 / 19
        Japanese : 45 / 51
        Americans : 62 / 77
        Chinese : 4 / 5
        British : 27 / 28
        UK_Pacific : 24 / 29
        Italians : 18 / 32
        ANZAC : 17 / 36
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 4.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Turkmenistan to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 armour moved from Yunnan to Shensi
                3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Turkmenistan to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 armour moved from Yunnan to Shensi
                3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Shensi
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Shensi, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 1 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 3 infantry and 4 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 1 :  3/8 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Shensi
                1 fighter moved from Szechwan to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Kazakhstan to Russia
                2 mech_infantrys moved from Persia to Eastern Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                3 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 artillery moved from India to West India
                1 armour moved from India to Eastern Persia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                1 artillery and 4 infantry placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Kwangsi : 1 infantry
        Shensi : 1 armour, 1 infantry and 2 mech_infantrys
        Yunnan : 1 fighter, 1 infantry and 1 mech_infantry
        Kweichow : 1 infantry
        Hunan : 2 aaGuns and 1 infantry
        Szechwan : 2 infantry
        Burma : 2 infantry
        India : 1 aaGun, 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 mech_infantry
        West India : 1 artillery and 3 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 armour, 3 infantry and 4 mech_infantrys
        Rhodesia : 1 infantry
        Normandy Bordeaux : 1 fighter and 6 infantry
        Ethiopia : 1 flag
        Russia : 1 fighter and 1 tactical_bomber
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 infantry
        110 Sea Zone : 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 18 / 19
        Japanese : 42 / 51
        Americans : 62 / 77
        Chinese : 6 / 5
        British : 28 / 28
        UK_Pacific : 24 / 0
        Italians : 17 / 32
        ANZAC : 17 / 36
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 3 times
                4 was rolled 14 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.265
            Median : 4.000
            Variance : 2.062
            Standard Deviation : 1.436
            Total rolls : 49

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.909
            Median : 2.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Italians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Place Units - UK_Pacific
                2 armour, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour, 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        French Indo China : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 18 / 19
        Japanese : 42 / 51
        Americans : 62 / 77
        Chinese : 6 / 5
        British : 28 / 28
        UK_Pacific : 24 / 29
        Italians : 17 / 32
        ANZAC : 17 / 36
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 3 times
                4 was rolled 14 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.265
            Median : 4.000
            Variance : 2.062
            Standard Deviation : 1.436
            Total rolls : 49

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.909
            Median : 2.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Italians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Iraq to Southern France
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Iraq to Persia
                2 fighters moved from Iraq to Persia

    Combat - Italians
                Battle in Gibraltar
                Battle in Southern France
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                6 infantry moved from Southern Italy to 97 Sea Zone
                6 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 battleship, 1 cruiser and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
                6 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                2 fighters moved from Persia to Egypt
                1 armour moved from Bulgaria to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to France
                1 bomber moved from Southern France to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 factory_minor placed in Egypt
                Italians undo move 1.
                2 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Iraq
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 3 infantry
                EDIT: Turning off Edit Mode

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Shan State to Eastern Persia
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from South Australia to Western Australia
                2 fighters moved from Shan State to Western Australia
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 battleship, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 2 fighters and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        56 Sea Zone : 1 transport
        62 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 1 submarine
        West India : 2 infantry
        Eastern Persia : 1 fighter
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 18 / 19
        Japanese : 42 / 51
        Americans : 59 / 77
        Chinese : 6 / 5
        British : 26 / 28
        UK_Pacific : 24 / 29
        Italians : 22 / 38
        ANZAC : 17 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Airborne Attack Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Airborne Attack Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 18 / 19
        Japanese : 42 / 51
        Americans : 59 / 77
        Chinese : 6 / 5
        British : 26 / 28
        UK_Pacific : 24 / 29
        Italians : 22 / 38
        ANZAC : 17 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vyborg to Norway
                1 mech_infantry moved from Karelia to Norway
                3 bombers moved from Bryansk to Norway
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Tambov to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Americans defend with 2 infantry
                    Germans win, taking Norway from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 fighter moved from Belarus to Bryansk
                2 bombers moved from Norway to Finland
                3 mech_infantrys moved from Novgorod to Finland
                1 tactical_bomber moved from Smolensk to Bryansk
                9 infantry moved from Western Germany to France
                2 artilleries moved from Denmark to Western Germany
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in France
                9 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Novosibirsk to Urals
                3 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Urals : 1 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 37 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Smolensk : 2 infantry
        Samara : 1 aaGun and 3 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 16 / 16
        Japanese : 42 / 51
        Americans : 53 / 77
        Chinese : 6 / 5
        British : 26 / 28
        UK_Pacific : 24 / 29
        Italians : 22 / 38
        ANZAC : 17 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 armour moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsi to Kwangsi
                1 armour and 2 mech_infantrys moved from Anhwe to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Evenkiyskiy to Urals
                1 artillery and 1 infantry moved from Timguska to Urals
                3 infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Kansu to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangsi
                3 fighters and 3 tactical_bombers moved from Germany to 112 Sea Zone
                2 infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Urals from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                Battle in Malaya
                Battle in Shensi
                    Japanese attack with 2 armour and 4 mech_infantrys
                    British defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in 112 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 transport
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Denmark
                2 armour moved from Shantung to Anhwe

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Japanese collect 48 PUs (5 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

  • 17 16 15 14 12

    submerge z93

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Americans creates battle in territory 19 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Italians defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  2/2 hits
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans winAmericans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 93 Sea Zone from Italians with 1 fighter and 2 submarines remaining, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 :  3/3 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Hawaiian Islands
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                6 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 3 Sea Zone to 8 Sea Zone
                2 infantry moved from Aleutian Islands to 8 Sea Zone
                2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Alaska to Soviet Far East
                2 infantry moved from British Columbia to Alaska
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 32 Sea Zone to 34 Sea Zone
                1 submarine moved from 23 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                3 artilleries and 5 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                2 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 bomber
        Soviet Far East : 1 fighter and 2 infantry
        Siberia : 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 destroyer
        43 Sea Zone : 1 submarine
        46 Sea Zone : 1 submarine
        30 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        3 Sea Zone : 1 destroyer and 1 transport
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 1 artillery, 3 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 2 submarines
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
        110 Sea Zone : 1 cruiser, 3 destroyers and 6 transports

    Production/PUs Summary :

    Germans : 48 / 76
        Russians : 15 / 16
        Japanese : 51 / 54
        Americans : 60 / 80
        Chinese : 4 / 5
        British : 26 / 28
        UK_Pacific : 17 / 29
        Italians : 19 / 38
        ANZAC : 17 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.650
            Median : 4.000
            Variance : 2.421
            Standard Deviation : 1.556
            Total rolls : 20

    Null / Other
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 7 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.583
            Median : 1.000
            Variance : 3.091
            Standard Deviation : 1.758
            Total rolls : 12

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Hunan to Kwangsi
                4 infantry moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Hunan to Kwangsi
                4 infantry moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 1 :  2/3 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Yunnan : 1 fighter
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 76
        Russians : 15 / 16
        Japanese : 49 / 54
        Americans : 60 / 80
        Chinese : 6 / 14
        British : 26 / 28
        UK_Pacific : 17 / 29
        Italians : 19 / 38
        ANZAC : 17 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.412
            Median : 3.500
            Variance : 1.879
            Standard Deviation : 1.371
            Total rolls : 34

    Null / Other
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 7 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.583
            Median : 1.000
            Variance : 3.091
            Standard Deviation : 1.758
            Total rolls : 12

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