Zhukov4 vrs. Whackamatt (allies +9), game 2

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from Wake Island to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 31 Sea Zone to 6 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Java
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone

  • 20 18 17 15

    i need scramble and kamikaze orders for SZ6

  • 16 15 10

    no scramble.  Use all 6 kamikazees.  4 on the aircraft carrier, 1 on each cruiser.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from Wake Island to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 31 Sea Zone to 6 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Java
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,3,5,5
                Battle in Manchuria
                Battle in Korea
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 carrier moved from 31 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 31 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                2 infantry placed in Eastern United States
                2 fighters placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Manchuria

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                2 fighters moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from Morocco to Algeria

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Shan State from Japanese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Shan State to India
                3 aaGuns and 4 infantry moved from India to Burma
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor placed in Iraq
                1 artillery and 1 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1,6,5
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to Egypt
                1 bomber moved from Greece to Egypt
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 mech_infantry in Egypt, round 1 :  6/22 hits
                        British roll dice for 2 artilleries, 2 fighters and 8 infantry in Egypt, round 1 :  5/12 hits
                        6 infantry owned by the British , 2 infantry owned by the ANZAC and 5 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 :  6/17 hits
                        British roll dice for 2 artilleries and 2 fighters in Egypt, round 2 :  2/4 hits
                        2 artilleries owned by the British , 2 fighters owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 31
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 artilleries, 2 fighters and 6 infantry
                    Casualties for Italians: 7 infantry

    Non Combat Move - Italians
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece
                2 aaGuns moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 fighter
        Egypt : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 mech_infantry
        Northern Italy : 3 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour, 1 bomber and 1 infantry
        97 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 artillery and 2 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 31 / 53
        Japanese : 48 / 58
        Americans : 54 / 75
        Chinese : 7 / 8
        British : 28 / 28
        UK_Pacific : 7 / 7
        Italians : 19 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.707
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 58

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Italians Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.854
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 41

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Java
                3 infantry moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs total

  • 20 18 17 15

    forgot to post

    french done.tsvg

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 3 bombers; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour and 2 mech_infantrys moved from Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Southern Italy to Archangel
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 bomber moved from Southern France to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
                1 mech_infantry moved from Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Southern France to France

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 4 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 armour and 2 mech_infantrys
                        Germans roll dice for 4 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Bessarabia, round 1 :  5/13 hits
                        Russians roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 1 :  1/4 hits
                        2 armour owned by the Russians , 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 4 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour and 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Eastern Poland to Novgorod
                3 armour moved from Novgorod to Belarus
                3 artilleries and 14 infantry moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                4 armour, 8 artilleries, 13 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 aaGun moved from Poland to Germany
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Belarus to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 51 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Poland : 2 armour and 2 mech_infantrys
        Germany : 1 aaGun and 1 factory_major
        Northern Italy : 1 aaGun and 1 artillery
        Belarus : 1 flag, 1 aaGun, 7 armour, 11 artilleries, 1 fighter, 27 infantry, 4 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 4 armour, 1 bomber, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
        Bessarabia : 1 flag, 4 armour and 4 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 27 / 53
        Japanese : 48 / 58
        Americans : 54 / 75
        Chinese : 7 / 8
        British : 28 / 28
        UK_Pacific : 7 / 7
        Italians : 19 / 28
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 36

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 23 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Smolensk
                2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                4 aaGuns, 2 artilleries and 29 infantry moved from Bryansk to Russia
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 54 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters moved from Japan to 6 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                1 bomber moved from Anhwe to 6 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from Anhwe to Shan State
                4 infantry moved from Anhwe to Kweichow
                5 infantry moved from Hopei to Kweichow
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/5 hits
                        Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  0/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                    ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 1 :  11/21 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 1 :  1/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 105
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery and 3 infantry in Korea, round 1 :  1/4 hits
                        Americans roll dice for 1 artillery in Korea, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun and 5 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 5 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from 6 Sea Zone to Kwangsi
                2 fighters moved from 6 Sea Zone to Kiangsi
                1 bomber moved from 6 Sea Zone to Kiangsi
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Kwangsi : 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
        Korea : 1 aaGun, 1 artillery and 8 infantry
        Kiangsi : 1 bomber and 2 fighters
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun and 9 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag
        19 Sea Zone : 1 submarine
        6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 31 / 59
        Japanese : 56 / 56
        Americans : 51 / 75
        Chinese : 3 / 8
        British : 28 / 28
        UK_Pacific : 6 / 7
        Italians : 19 / 28
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 9 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.868
            Standard Deviation : 0.932
            Total rolls : 54

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.324
            Standard Deviation : 0.569
            Total rolls : 38

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.700
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Gibraltar to Malta
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier and 1 fighter moved from 17 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 17 Sea Zone to 32 Sea Zone
                2 fighters moved from Java to Shan State
                1 tactical_bomber moved from Java to Shan State

    Combat - Americans
                Battle in Shan State
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Marshall Islands

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Shan State to Burma
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                3 artilleries and 1 infantry placed in Eastern United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 4 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                Chinese collect 2 PUs (2 lost to blockades); end with 4 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 artillery and 2 infantry moved from Persia to Iraq
                1 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Iraq
                1 armour and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,1,6,3
                British collect 28 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Alexandria to Southern Italy
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Southern Italy
                1 bomber moved from Greece to Iraq
                2 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 armour, 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Iraq
                        AA guns fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 3 armour, 5 artilleries, 5 infantry and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 2 mech_infantrys
        Albania : 2 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 3 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 31 / 59
        Japanese : 54 / 56
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 28 / 30
        UK_Pacific : 7 / 7
        Italians : 19 / 29
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 1 infantry moved from South Australia to New South Wales
                3 fighters moved from Java to Burma

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                11 artilleries, 25 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                7 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Eastern Poland to Archangel
                2 bombers moved from Western Germany to Smolensk
                4 armour moved from Eastern Poland to Western Ukraine
                2 armour moved from Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from France to Western Germany

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 :  3/8 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 6 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 6 armour and 2 mech_infantrys in Western Ukraine, round 1 :  3/8 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 7 armour, 11 artilleries, 25 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 11 artilleries, 25 infantry and 4 mech_infantrys in Bryansk, round 1 :  18/47 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 7 armour, 11 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 1 :  2/9 hits
                        Russians roll dice for 3 infantry in Archangel, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 :  3/8 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Archangel to Belarus
                2 bombers, 2 fighters and 2 tactical_bombers moved from Smolensk to Belarus
                3 bombers moved from Archangel to Belarus
                1 aaGun moved from Novgorod to Belarus
                3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Belarus to Bryansk
                4 armour and 3 mech_infantrys moved from Bessarabia to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Germany to Western Germany
                2 aaGuns moved from Western Germany to Northern Italy

    Place Units - Germans
                5 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1,3,5
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Northern Italy : 3 aaGuns and 1 artillery
        Belarus : 1 flag, 1 aaGun, 5 bombers, 4 fighters and 4 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 14 armour, 11 artilleries, 25 infantry and 15 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 6 armour and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 24 / 59
        Japanese : 54 / 56
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 28 / 30
        UK_Pacific : 7 / 7
        Italians : 19 / 29
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 14 times
                5 was rolled 13 times
                6 was rolled 20 times
            Average roll : 3.469
            Median : 3.000
            Variance : 0.674
            Standard Deviation : 0.821
            Total rolls : 96

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 18 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 17 times
            Average roll : 3.425
            Median : 3.000
            Variance : 0.709
            Standard Deviation : 0.842
            Total rolls : 80

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 9 armour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                18 infantry moved from Timguska to Kansu
                4 infantry moved from Vologda to Russia

    Combat - Russians
                Battle in Kansu
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Kansu
                2 fighters and 1 tactical_bomber moved from Russia to Iraq

    Place Units - Russians
                9 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total

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