note that i posted an update, plz use the latest. thanks
G40 league cow vs erwinrommel (allies+15)
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I got to take some risks, can’t play this one safe.
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@Cow:
I am playing desperate now. This looks like a quick game, there is no long term thing for me. Maybe it can be since Russia does not look like it will have something going for VCs from Africa and stuff. Just one infantry there, but you can clear out the 1sies and that Iraq for it so I can’t really plan for it.
Cow you are crispy black TOAST. You have almost nothing going for you. At least you are starting to see the light… :roll:
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Do have som kind of grudge against Cow for beating you in a game?
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Do have som kind of grudge against Cow for beating you in a game?
why, am i incorrect in my assessment?
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Do have som kind of grudge against Cow for beating you in a game?
no, cow has never beaten me, nor will he. :lol:
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We have never played!
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There is a bunch of things you can do in this spot Rommel. I am taking chances.
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Ill post in 2-3 hours when I get home. Good move with the subs.
@Cow:
There is a bunch of things you can do in this spot Rommel.
Im going to do “everything” ;)
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NOOOOOOOOOOOOOOOOOOOOOOOOOO.
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@Cow:
NOOOOOOOOOOOOOOOOOOOOOOOOOO.
you are easy pickings cow… he is having his way with you however he pleases… :lol:
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Boldfresh are you a Republican or something? Everything is rape with you.
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@Cow:
Boldfresh are you a Republican or something? Everything is rape with you.
now that was a good one cow. but in all reality, this pummeling (rommeling?) is very akin to witnessing a rape in progress… i feel like i should contact the authorities for an emergency rescue!! :lol: :lol:
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Now you are just trolling, I cannot be upset, I can only be disappointed.
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@Cow:
Now you are just trolling, I cannot be upset, I can only be disappointed.
you troll me, i troll you :-D
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Many pages, you are dedicated.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Wake Island to Caroline Islands
1 tactical_bomber moved from Western United States to Midway
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Wake Island to Caroline Islands
1 tactical_bomber moved from Western United States to Midway
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Philippines
Battle in ManchuriaNon Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from 63 Sea Zone to New ZealandPlace Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Manchuria : 1 artillery
New Zealand : 1 armour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 2 fighters
Wake Island : 1 airfield
Western United States : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield and 1 tactical_bomber
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 fighters
36 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 submarine and 1 transport
26 Sea Zone : 1 carrier, 4 submarines and 3 transports
10 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 1 transport
6 Sea Zone : 2 submarines
63 Sea Zone : 1 transport
Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 infantry
Scotland : 1 fighter
101 Sea Zone : 1 transport
Brazil : 1 flag
Suriname : 1 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 32 / 32
Japanese : 57 / 68
Americans : 54 / 78
Chinese : 6 / 6
British : 28 / 30
UK_Pacific : 5 / 8
Italians : 21 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
5 infantry moved from Szechwan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
5 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ManchuriaPlace Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag, 1 fighter and 2 infantry
Shensi : 5 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 32 / 32
Japanese : 55 / 68
Americans : 54 / 78
Chinese : 8 / 8
British : 28 / 30
UK_Pacific : 5 / 8
Italians : 21 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma





