• NEIN!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Morocco to Algeria
                1 artillery and 3 infantry moved from Alexandria to Tobruk
                2 artilleries and 2 infantry moved from India to Burma
                1 armour moved from Iraq to Eastern Persia
                1 armour moved from Norway to Karelia
                      British take Finland from Germans
                      Russians take Karelia from Germans
                1 artillery and 2 infantry moved from Norway to Finland
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
                2 bombers, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 artilleries and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Western Germany
                    British attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
                        AA fire in Western Germany :  1/3 hits
                        1 fighter owned by the British lost in Western Germany
                        British roll dice for 2 battleships and 3 cruisers in Western Germany, round 2 :  2/5 hits
                        British roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 :  5/13 hits
                        Germans roll dice for 1 aaGun, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Western Germany, round 2 :  6/11 hits
                        4 infantry owned by the British , 5 infantry owned by the Germans , 1 artillery owned by the British , 1 aaGun owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Western Germany
                        British roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Western Germany, round 3 :  4/7 hits
                        Germans roll dice for 3 fighters and 2 tactical_bombers in Western Germany, round 3 :  4/5 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British , 2 tactical_bombers owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British and 2 fighters owned by the Germans lost in Western Germany
                        British roll dice for 1 bomber in Western Germany, round 4 :  1/2 hits
                        Germans roll dice for 1 fighter in Western Germany, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in Western Germany
                    British win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
                    Casualties for British: 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                1 aaGun moved from Alexandria to Tobruk
                2 infantry moved from Iraq to Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom
                1 carrier and 1 transport placed in 81 Sea Zone
                British undo move 1.
                1 artillery and 2 infantry placed in United Kingdom
                1 fighter placed in 81 Sea Zone
                British undo move 3.
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Sardinia to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 artilleries moved from Bulgaria to Romania
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Albania to Bulgaria
                2 infantry moved from Greece to Bulgaria

    Combat - Italians
                Battle in Morocco

    Non Combat Move - Italians
                3 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria

    Place Units - Italians
                1 submarine and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                3 infantry moved from Tobruk to Libya
                      French take Libya from Italians
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone

    Combat - French
                Battle in Tunisia
                    French attack with 2 infantry
                    Italians defend with 1 armour
                        French roll dice for 2 infantry in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Tunisia
                    French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • Il ya quelque chose de louche au Danemark.


  • BTW, your new tagline translates to “I eat the round eyes of fish” in English…

    So mote it be!


  • I know. I did a little tweeking though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 16 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Romania to Ukraine
                1 infantry moved from Germany to Poland

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Bulgaria

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Western Germany
                3 infantry placed in Germany
                Germans undo move 3.
                Germans undo move 2.
                10 infantry placed in Germany
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Denmark: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Removing units owned by Germans from Holland Belgium: 1 armour
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour
                EDIT: Adding units owned by Germans to Western Germany: 2 armour
                EDIT: Removing units owned by Germans from Germany: 1 armour
                EDIT: Adding units owned by Germans to Western Germany: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 39 PUs; end with 40 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs


  • That’s as close as I can get it in Japanese. WOW.

    You need to eat fish. Round eyes.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_minors; Remaining resources: 29 PUs;
                Russians buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                3 infantry moved from Kazakhstan to Sikang
                2 infantry moved from Bessarabia to Romania
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Belarus to Novgorod
                1 infantry and 4 mech_infantrys moved from Archangel to Novgorod
                4 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
                1 artillery moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Eastern Poland to Poland
                4 infantry moved from Eastern Poland to Romania
                4 infantry moved from Eastern Poland to Slovakia Hungary
                4 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Poland, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 6 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 6 infantry in Slovakia Hungary, round 2 :  2/7 hits
                        Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 artillery and 6 infantry
                    Italians defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Romania, round 2 :  1/7 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Romania, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery and 6 infantry in Romania, round 3 :  2/7 hits
                        Germans roll dice for 2 artilleries in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Sikang
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sikang
                        Russians roll dice for 3 infantry in Sikang, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Sikang, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Manchuria
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 2 fighters
                        Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 2 fighters in Manchuria, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Russians attack with 6 armour, 1 infantry and 7 mech_infantrys
                    Germans defend with 1 airfield, 5 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
                        Russians roll dice for 6 armour, 1 infantry and 7 mech_infantrys in Novgorod, round 2 :  4/14 hits
                        Germans roll dice for 5 armour, 3 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/9 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Novgorod
                        Russians roll dice for 6 armour and 4 mech_infantrys in Novgorod, round 3 :  3/10 hits
                        Germans roll dice for 4 armour and 1 tactical_bomber in Novgorod, round 3 :  2/5 hits
                        3 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Novgorod
                        Russians roll dice for 6 armour and 2 mech_infantrys in Novgorod, round 4 :  6/8 hits
                        Germans roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 4 :  0/2 hits
                        1 tactical_bomber owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 5 armour, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 infantry and 5 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Eastern Poland to Romania
                2 armour and 2 mech_infantrys moved from Russia to Western Ukraine

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                3 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs


  • OOL for SZ 6:

    1. destroyer
    2. fighter
    3. fighter
    4. AC hit 1
    5. AC hit 2 (sink)
    6. fighter
    7. fighter
    8. AC hit 1
    9. AC hit 2 (sink)


  • Encirclement complete!

    Looks like Leningrad was your Stalingrad…  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 fighter moved from Manchuria to Amur
                2 fighters moved from Korea to Amur
                2 infantry moved from Tsinghai to Shensi
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangtung to 20 Sea Zone
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from 38 Sea Zone to Burma
                1 fighter moved from Malaya to Burma
                1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 2 :  0/3 hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 :  1/3 hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 3 :  0/3 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 4 :  1/3 hits
                        UK_Pacific roll dice for 2 artilleries in Burma, round 4 :  0/2 hits
                        1 artillery owned by the British lost in Burma
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 5 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 5 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in Amur
                    Japanese attack with 3 fighters
                    Russians defend with 1 infantry; Americans defend with 1 armour
                        Japanese roll dice for 3 fighters in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Amur, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Amur
                        Japanese roll dice for 1 fighter in Amur, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Amur, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Amur
                    Japanese win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 fighters
                    Casualties for Russians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 fighter moved from Malaya to Philippines
                1 fighter moved from Burma to Malaya
                2 aaGuns moved from Tsinghai to Shensi

    Place Units - Japanese
                1 armour and 1 infantry placed in Malaya
                1 fighter placed in Malaya
                2 armour and 1 fighter placed in Kwangtung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,4,6,6,1,1,5
                Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Americans
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 fighter moved from Western United States to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Siberia to Amur
                1 bomber moved from Western United States to Caroline Islands
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Denmark
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 5 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Korea

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total


  • Tallyscrams?  :mrgreen:

    S3ra66le.tsvg


  • ye go for it…max s


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from India to Burma
                1 fighter moved from Egypt to 95 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Algeria to Morocco
                1 armour moved from Karelia to Baltic States
                1 artillery and 2 infantry moved from Finland to Karelia
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  2/2 hits
                        Italians roll dice for 2 infantry in Greece, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Greece
                    Italians win with no units remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Burma
                    British attack with 6 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 6 infantry in Burma, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        British roll dice for 6 infantry in Burma, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 6 infantry in Burma, round 4 :  0/6 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 5 infantry in Burma, round 5 :  0/5 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 5 :  0/1 hits
                        British roll dice for 5 infantry in Burma, round 6 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 6 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Morocco
                    British attack with 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Morocco
                        British roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Morocco, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Morocco, round 5 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 5 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 2 fighters and 2 transports in 95 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
                        British roll dice for 1 bomber in 95 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 24
                    Casualties for British: 1 fighter
                    Casualties for Italians: 2 fighters and 2 transports
                Battle in Western Germany
                    British attack with 1 artillery and 5 infantry
                    Germans defend with 1 airfield, 3 armour, 1 factory_major, 1 harbour and 5 infantry
                        British roll dice for 2 battleships and 3 cruisers in Western Germany, round 2 :  4/5 hits
                        British roll dice for 1 artillery and 5 infantry in Western Germany, round 2 :  1/6 hits
                        Germans roll dice for 3 armour and 5 infantry in Western Germany, round 2 :  4/8 hits
                        4 infantry owned by the British and 5 infantry owned by the Germans lost in Western Germany
                        British roll dice for 1 artillery and 1 infantry in Western Germany, round 3 :  1/2 hits
                        Germans roll dice for 3 armour in Western Germany, round 3 :  1/3 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Western Germany
                        British roll dice for 1 artillery in Western Germany, round 4 :  1/1 hits
                        Germans roll dice for 2 armour in Western Germany, round 4 :  1/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                    Germans win with 1 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 5 infantry
                    Casualties for British: 1 artillery and 5 infantry

    Non Combat Move - British
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 bomber moved from 95 Sea Zone to Alexandria
                1 armour moved from Eastern Persia to Kazakhstan
                2 infantry moved from Persia to Eastern Persia
                1 carrier and 4 destroyers moved from 112 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour, 2 artilleries, 2 fighters and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern France to 99 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 armour moved from Northern Italy to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                3 infantry moved from Southern France to France
                3 infantry moved from Northern Italy to Greater Southern Germany
                1 armour moved from Northern Italy to Greater Southern Germany
                1 mech_infantry moved from Northern Italy to Greater Southern Germany
                3 destroyers moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 carrier and 1 transport
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 99 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in 99 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 carrier and 1 transport
                    Casualties for Italians: 1 submarine
                Battle in Normandy Bordeaux
                    Italians attack with 2 armour and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Bulgaria

    Place Units - Italians
                1 armour and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

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