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G40.2 L13 - Most Holy (Allies + 12) vs MiamiUMike (Axis)

  • Customizer

    Need intercept, I’ve got an interview soon so I might not be able to finish today, sorry.


  • Yes, I will launch the fighter to defend against the SBR.

    And no problem - I hope your interview goes well - Good Luck!

    MM

  • Customizer

    Thanks, I think it did.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Brazil to British Guiana

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 4 destroyers and 1 submarine
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        British Guiana : 2 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 2 artilleries and 2 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 41
        Japanese : 67 / 72
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 5 / 9
        Italians : 16 / 26
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 41
        Japanese : 67 / 72
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 5 / 9
        Italians : 16 / 26
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 armour moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 1 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 2 armour
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 armour in Kazakhstan, round 1 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 1 :  0/1 hits
                        British roll dice for 2 armour in Kazakhstan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                2 mech_infantrys moved from Egypt to Tobruk
                6 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 infantry moved from Eastern Persia to West India
                2 armour moved from Eastern Persia to India
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
                2 mech_infantrys moved from Egypt to Iraq
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Burma to India

    Place Units - British
                3 infantry placed in Egypt
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 2 mech_infantrys
        Kazakhstan : 1 armour
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 8 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tobruk : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        109 Sea Zone : 1 destroyer
        Iraq : 1 flag, 6 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 2 mech_infantrys
        Persia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 35 / 41
        Japanese : 65 / 72
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 5 infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from 92 Sea Zone to Tobruk
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Romania to Baltic States
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 2 fighters and 5 infantry
                    British defend with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians win, taking Tobruk from French with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 30
                    Casualties for British: 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 3 infantry
                Battle in Baltic States
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Tobruk to 96 Sea Zone
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Southern Italy to Northern Italy
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 armour, 2 artilleries and 4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Removing units owned by Italians from Southern France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Slovakia Hungary : 1 mech_infantry
        Romania : 1 aaGun and 1 infantry
        Tobruk : 1 armour and 2 infantry
        Northern Italy : 3 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag, 1 armour
        96 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
        Greece : 1 flag
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 41
        Japanese : 65 / 72
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        54 Sea Zone : 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 41
        Japanese : 65 / 72
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - French

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 34 / 41
        Japanese : 65 / 72
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    Had to take that shot at the CV. Not surprised I lost but that it took so long for one of us to roll a 2!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 2 factory_majors; Remaining resources: 50 PUs;
                Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Finland to Belarus
                1 bomber and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Baltic States to Belarus
                6 armour, 5 artilleries, 29 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
                5 infantry moved from Finland to Karelia
                1 bomber moved from Gibraltar to 109 Sea Zone
                1 bomber moved from Gibraltar to Morocco
                2 fighters moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 armour and 1 artillery moved from Algeria to Morocco

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Morocco
                    Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 2 artilleries and 2 infantry
                    Germans win, taking Morocco from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Karelia
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 6 armour, 5 artilleries, 1 bomber, 2 fighters, 29 infantry, 14 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 fighters, 27 infantry and 1 tactical_bomber
                    Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 1 bomber, 2 fighters, 17 infantry, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 76
                    Casualties for Germans: 12 infantry
                    Casualties for Russians: 2 fighters, 27 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                5 aaGuns moved from Eastern Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
                2 carriers moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Morocco to Southern Italy
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from 109 Sea Zone to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Yugoslavia to Romania
                1 tactical_bomber moved from Belarus to Romania
                2 fighters moved from Belarus to Baltic States
                1 bomber moved from Belarus to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
                2 fighters moved from Morocco to 109 Sea Zone
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                3 infantry placed in Yugoslavia
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 1 bomber
                EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag
        Slovakia Hungary : 2 artilleries
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Romania : 2 infantry, 6 mech_infantrys and 1 tactical_bomber
        Poland : 2 artilleries and 1 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Holland Belgium : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        Northern Italy : 1 bomber
        Belarus : 1 flag, 6 armour, 5 artilleries, 17 infantry and 14 mech_infantrys
        Karelia : 1 flag, 5 infantry
        Baltic States : 5 aaGuns, 1 bomber, 2 fighters and 2 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        112 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 armour, 1 artillery, 2 carriers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 3 transports
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 32 / 41
        Japanese : 65 / 72
        Americans : 52 / 73
        Chinese : 0 / 3
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yes - I got lucky - I meant to add one of the cruisers to that SZ - then forgot and moved it with the other one…need to pay better attention…

    MM

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 armour, 3 artilleries, 41 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 infantry moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                17 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 1 :  3/17 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 3 artilleries, 44 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 3 artilleries, 44 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  4/51 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 3 artilleries, 43 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Russia
                3 infantry moved from Ukraine to Bessarabia
                2 aaGuns moved from Ukraine to Rostov
                1 aaGun moved from Novgorod to Archangel
                2 aaGuns moved from Amur to Manchuria
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 34 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 17 infantry
        Egypt : 2 mech_infantrys
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 3 infantry
        Rostov : 2 aaGuns
        Archangel : 1 aaGun
        Eastern Poland : 2 armour, 3 artilleries, 43 infantry and 2 mech_infantrys
        Bessarabia : 3 infantry
        Russia : 1 airfield, 1 factory_major and 16 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 3 infantry
        Samara : 1 infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 39
        Japanese : 62 / 72
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 armour moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 1 mech_infantry moved from Sikang to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 fighters moved from 44 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from French Indo China to 55 Sea Zone
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 carrier moved from 44 Sea Zone to 46 Sea Zone
                2 fighters moved from 42 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                2 fighters moved from Japan to 25 Sea Zone
                2 mech_infantrys moved from Kwangsi to Burma
                1 mech_infantry moved from Malaya to Burma
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from French Indo China to 55 Sea Zone
                1 mech_infantry moved from Kiangsu to Jehol

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in New Guinea
                Battle in Burma
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 armour
                Battle in Siberia
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 cruiser, 2 destroyers and 2 transports
                    Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 cruiser, 2 destroyers and 2 transports

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber could not land in Kazakhstan and were removed
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                2 bombers moved from 55 Sea Zone to Java
                1 cruiser moved from 42 Sea Zone to 45 Sea Zone
                1 cruiser moved from 42 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 artillery moved from Szechwan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Kwangsi to Szechwan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
                1 fighter moved from Malaya to Kiangsi
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                2 armour and 1 infantry placed in Malaya
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Shantung : 1 fighter and 1 tactical_bomber
        Korea : 1 aaGun, 1 artillery, 1 fighter and 8 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 fighter
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Burma : 1 flag, 2 mech_infantrys
        Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag, 1 armour
        Amur : 1 flag, 1 infantry
        Timguska : 1 flag
        Siberia : 1 flag, 1 armour and 1 infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 bombers
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        46 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
        45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        36 Sea Zone : 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        55 Sea Zone : 1 destroyer
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 28 / 39
        Japanese : 69 / 74
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 5 / 6
        Italians : 16 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 cruiser, 3 destroyers, 1 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                4 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Gibraltar
                Battle in 54 Sea Zone
                    Americans attack with 4 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 destroyers in 54 Sea Zone, round 1 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking Gibraltar from Italians, taking 54 Sea Zone from Japanese with 4 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 artilleries and 1 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers
        54 Sea Zone : 1 flag, 4 destroyers and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 3 artilleries and 3 infantry
        101 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 28 / 39
        Japanese : 69 / 74
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 5 / 6
        Italians : 16 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
            Average roll : 1.400
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 28 / 39
        Japanese : 69 / 74
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 5 / 6
        Italians : 16 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 mech_infantrys moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 1 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 1 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 mech_infantrys in Kazakhstan, round 1 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 1 :  0/1 hits
                        British roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                6 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 infantry moved from West India to India
                1 fighter moved from Burma to India
                1 fighter moved from India to Persia

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone
                1 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,4,1,1,1,6,5,5,6,6,4,1,4,3
                British collect 25 PUs (8 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 20 infantry and 2 mech_infantrys
        Kazakhstan : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 8 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 6 armour and 2 mech_infantrys
        Persia : 1 flag, 1 fighter
        98 Sea Zone : 1 carrier and 1 fighter

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 29 / 39
        Japanese : 67 / 74
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 26
        UK_Pacific : 6 / 6
        Italians : 16 / 27
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 15 times
            Average roll : 3.444
            Median : 4.000
            Variance : 2.306
            Standard Deviation : 1.519
            Total rolls : 63

    Null / Other
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.235
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.235
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    British Combat
                1 was rolled 2 times
                3 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 4.267
            Median : 5.000
            Variance : 3.071
            Standard Deviation : 1.753
            Total rolls : 15

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
            Average roll : 1.400
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians repair 5 damage on 5 factory_minors; Remaining resources: 22 PUs;
                Italians buy 1 armour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 destroyers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 2 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 2 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in 98 Sea Zone
                    Italians attack with 2 destroyers and 2 fighters
                    British defend with 1 carrier and 1 fighter
                    Italians win, taking Syria from French, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 1 carrier and 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Baltic States to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                3 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour, 1 artillery and 4 infantry
        Slovakia Hungary : 1 armour
        Romania : 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 carrier, 2 fighters and 3 transports
        97 Sea Zone : 1 submarine
        Yugoslavia : 3 aaGuns, 1 artillery and 3 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 29 / 39
        Japanese : 67 / 74
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        54 Sea Zone : 1 submarine
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 29 / 39
        Japanese : 67 / 74
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 29 / 39
        Japanese : 67 / 74
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 33 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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