13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                Chinese collect 5 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 battleship and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Shan State
                1 artillery and 3 mech_infantrys moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Kwangsi
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to Shan State
                1 fighter moved from India to Shan State
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking French Indo China from Japanese with 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                4 infantry moved from India to Burma
                1 aaGun moved from Burma to India
                1 tactical_bomber moved from French Indo China to Burma
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt

    Place Units - British
                1 battleship and 2 fighters placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,1,5,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                      Italians take Greece from British
                1 bomber moved from Southern Italy to Bessarabia
                1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Albania to Bulgaria
                1 bomber moved from Bessarabia to Northern Italy
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Albania to Northern Italy
                1 armour moved from Bulgaria to Northern Italy
                2 artilleries moved from Albania to Bulgaria

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Romania : 1 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 bomber, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Bessarabia : 1 flag, 1 infantry
        95 Sea Zone : 2 destroyers and 1 transport
        Bulgaria : 1 flag, 3 artilleries and 3 infantry
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 37 / 48
        Japanese : 55 / 66
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 29 / 34
        UK_Pacific : 10 / 7
        Italians : 11 / 14
        ANZAC : 10 / 31
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Poland
                10 infantry moved from Germany to Poland
                2 artilleries moved from Southern France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Northern Italy
                1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Eastern Poland to 95 Sea Zone
                2 aaGuns, 5 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Poland to Poland
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 carriers, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 93 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                1 fighter placed in 110 Sea Zone
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Poland : 3 aaGuns, 5 armour, 5 artilleries, 18 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 10 infantry
        Northern Italy : 1 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag, 1 armour and 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        95 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 4 tactical_bombers
        93 Sea Zone : 1 flag, 3 submarines
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 35 / 48
        Japanese : 55 / 66
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 29 / 34
        UK_Pacific : 10 / 7
        Italians : 11 / 14
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Novosibirsk
                1 armour moved from Caucasus to Novosibirsk
                1 artillery and 18 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                10 armour and 7 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
                6 infantry moved from Bryansk to Western Ukraine
                9 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 10 armour and 7 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 10 armour and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Bessarabia
                    Russians attack with 1 artillery and 18 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
                2 aaGuns moved from Ukraine to Bessarabia
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 armour placed in Volgograd
                3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from Anhwe to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from Kwangtung to Kwangsi
                4 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter moved from Kwangtung to French Indo China
                1 fighter moved from Kwangtung to Shan State
                1 tactical_bomber moved from Kwangtung to Shan State
                1 tactical_bomber moved from Kwangtung to French Indo China
                2 bombers moved from Philippines to French Indo China
                1 bomber moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 battleship in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Shan State, round 1 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Shan State, round 1 :  0/3 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Shan State, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry and 2 mech_infantrys
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 mech_infantrys
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 1 :  3/8 hits
                        UK_Pacific roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery in French Indo China, round 2 :  0/1 hits
                        1 artillery owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 3 mech_infantrys
                Battle in Kwangsi
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Kwangsi, round 1 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                2 infantry moved from Jehol to Chahar
                3 mech_infantrys moved from Shantung to Manchuria
                3 infantry moved from Jehol to Manchuria
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Paulau Island to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Paulau Island to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to Malaya
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to Malaya

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 2 armour and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Manchuria : 1 aaGun, 2 fighters, 8 infantry and 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 armour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 3 transports
        35 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 40 / 48
        Japanese : 57 / 62
        Americans : 52 / 72
        Chinese : 5 / 13
        British : 29 / 34
        UK_Pacific : 8 / 7
        Italians : 11 / 14
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from Queensland to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in Marshall Islands
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Algeria to Morocco

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
                EDIT: Turning off Edit Mode
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Burma to India
                1 aaGun and 2 infantry moved from Burma to India

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Turning off Edit Mode
                2 armour placed in Egypt
                1 destroyer placed in 81 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
                British collect 28 PUs (1 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,6,2,1,5
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 125 Sea Zone

    Combat - Italians
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 125 Sea Zone to Western Germany
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                3 artilleries and 3 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Bulgaria
                2 destroyers and 1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Western Germany : 1 bomber
        Romania : 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        97 Sea Zone : 3 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 40 / 48
        Japanese : 53 / 62
        Americans : 56 / 76
        Chinese : 8 / 14
        British : 29 / 38
        UK_Pacific : 8 / 7
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 12 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 artilleries moved from 113 Sea Zone to Norway
                1 armour moved from Karelia to Norway
                2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 :  3/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking 109 Sea Zone from British, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Baltic States, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Norway, round 1 :  4/5 hits
                        Americans roll dice for 1 mech_infantry in Norway, round 1 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns, 4 artilleries and 11 infantry moved from Poland to Slovakia Hungary
                10 infantry moved from Germany to Poland
                1 fighter moved from 110 Sea Zone to Southern Italy
                2 carriers, 2 destroyers, 1 submarine and 4 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 4 artilleries and 11 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Poland : 5 armour, 10 infantry and 2 mech_infantrys
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Norway : 1 armour, 2 artilleries and 1 infantry
        Northern Italy : 1 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 4 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery and 3 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 4 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 38 / 48
        Japanese : 53 / 62
        Americans : 53 / 76
        Chinese : 8 / 14
        British : 29 / 38
        UK_Pacific : 8 / 7
        Italians : 11 / 11
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 fighters and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
                2 armour moved from Volgograd to Tsinghai
                1 armour moved from Novosibirsk to Tsinghai
                4 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                1 armour moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                6 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Volgograd to Tsinghai
                4 infantry moved from Northwest Persia to Caucasus
                3 artilleries and 6 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Baltic States from Germans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                2 aaGuns moved from Amur to Korea

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 fighters and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,6,4,2,5,6
                Russians collect 42 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

  • '13

    Scramble orders from the Carolines?

  • '20 '18 '17 '15

    yes please.  OOL:  Carrier Hit x4, Sub, DD x4, Carrier x4, Anzac fighter x4, US fighter x4.

  • '13

    My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.

  • '20 '18 '17 '15

    Then I shall wait.  Maybe link the game and check it when you can.

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