13L G40.2 Eggman (Allies +6) vs. Jeff28 (Axis) Game 2


  • Yeah, but it seems like this game snowballs on you sometimes. You lose a liitle bit here and four turns later its too late for the dice to even out.

    –Jeff

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 2 :  1/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in 97 Sea Zone
                    Germans attack with 5 fighters and 5 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Germans roll dice for 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 1 :  8/10 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 :  3/5 hits
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                6 armour and 1 mech_infantry moved from France to Germany
                3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
                3 armour moved from Yugoslavia to Poland
                2 artilleries, 5 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
                1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Norway to Finland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                10 artilleries placed in Germany
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Alexandria : 3 fighters and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        Romania : 2 artilleries, 10 infantry and 2 mech_infantrys
        Poland : 3 aaGuns, 3 armour, 2 artilleries and 15 infantry
        Germany : 6 armour, 10 artilleries, 1 factory_major and 1 mech_infantry
        Norway : 1 aaGun
        Holland Belgium : 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        123 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 8 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                18 infantry moved from Buryatia to Yakut S.S.R.
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Yunnan

    Combat - Russians
                Battle in Yunnan
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 mech_infantrys moved from Volgograd to Sikang
                1 fighter moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                2 infantry placed in Novgorod
                Russians undo move 2.
                2 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                Russians undo move 3.
                3 infantry placed in Ukraine
                3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 35 / 35
        Japanese : 27 / 42
        Americans : 52 / 53
        Chinese : 13 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 infantry moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Kweichow
                1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 armour
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 1 :  5/10 hits
                        Chinese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns

    Non Combat Move - Japanese
                1 aaGun moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Jehol to Amur
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 harbour placed in Hainan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Siam : 2 infantry
        Manchuria : 1 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 3 artilleries and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 2 fighters and 2 tactical_bombers
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 2 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 37 / 47
        Americans : 52 / 53
        Chinese : 6 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 6 / 8
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 29 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.769
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • I am awarding the Emperor’s medal to the relatives of my Yunnan ground forces! Took another two Chinese infantry with them to the grave, heroic effort.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Kenya
                1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from Malta to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Kenya
                    British attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 1 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 2 armour and 1 bomber in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Kenya
                        British roll dice for 2 armour and 1 bomber in Kenya, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 :  0/2 hits
                        British roll dice for 2 armour and 1 bomber in Kenya, round 4 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 :  2/2 hits
                        2 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                    British win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Iraq
                    British attack with 1 artillery and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery and 4 infantry in Iraq, round 1 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber moved from Kenya to Belgian Congo
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 artillery placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 69 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 87 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Removing units owned by British from Malaya: 1 infantry
                EDIT: Adding units owned by British to Burma: 1 aaGun and 3 mech_infantrys
                EDIT: Removing units owned by British from India: 1 aaGun and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Some Units in India change ownership: 5 mech_infantrys

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 32 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 32 / 33
        UK_Pacific : 24 / 25
        Italians : 14 / 13
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.382
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 55

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.458
            Standard Deviation : 1.208
            Total rolls : 25

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 armour moved from Southern France to Yugoslavia
                2 artilleries moved from Southern France to France
                1 armour moved from Romania to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 1 harbour and 2 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Egypt, round 1 :  5/10 hits
                        British roll dice for 1 artillery and 4 infantry in Egypt, round 1 :  1/5 hits
                        2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber and 2 fighters
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 4 infantry
        Kenya : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries
        Tunisia : 1 flag
        Romania : 1 mech_infantry
        Albania : 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 armour
        98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 30 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 30 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 30 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    Wait, did I forget to move the Russian AA into Yakut SSR?  I don’t see it on the map anymore.


  • Yes, but you can have them back if you want.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Romania to Greece
                3 fighters and 3 tactical_bombers moved from Alexandria to Greece
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone
                1 armour moved from Poland to Bessarabia
                2 artilleries and 10 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                2 armour, 2 artilleries and 14 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 1 :  4/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        4 infantry owned by the Neutral_Allies and 2 mech_infantrys owned by the Germans lost in Greece
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 1 :  2/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 1 :  6/13 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                2 bombers moved from 114 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from Greece to Bulgaria
                6 armour and 1 mech_infantry moved from Germany to Baltic States
                10 artilleries moved from Germany to Poland
                2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
                2 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
                1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Norway to Finland

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Poland : 10 artilleries
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Karelia : 1 flag, 1 artillery and 8 infantry
        Baltic States : 3 aaGuns, 8 armour, 4 artilleries, 18 infantry and 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag, 1 armour, 2 artilleries and 10 infantry
        125 Sea Zone : 1 submarine
        123 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 3 fighters and 3 tactical_bombers
        114 Sea Zone : 1 destroyer
        115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 29 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 33
        UK_Pacific : 24 / 25
        Italians : 21 / 32
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    @Jeff28:

    Yes, but you can have them back if you want.

    –Jeff

    Thanks!  I suppose every little bit helps, but my Spider-Sense ™ tells me I’ve lost this game already.


  • Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.

    :-D

  • '12

    @Jeff28:

    Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.

    I’m not hopeful but this is still early enough where either dice or a mistake on your part might turn the tide.


  • My biggest mistake is going to the Carolines too soon.

    –Jeff

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