0%

13L G40.2 Eggman (Allies +3) vs. Ziggurat (Axis) Match 2

  • 12

    So I’m assuming the TT in SZ97 has 2 German Inf in it?  if you are going to attack then just be sure to move that TT on Italy’s turn to SZ98 and then yoou can edit in the German units into Alexandria or Jordan when you are ready to attack.

  • 12

    I expect this to be the end of the game on G7.

  • 12

    oops- I forgot to NCM my Mech Inf in South Africa.  Can you please put them in Belgian Congo?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer and 2 submarines; Americans defend with 5 transports
                    2 submarines owned by the British Submerged
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 5 transports in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                        5 transports owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 43
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 5 transports

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Southern France : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 3 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Novosibirsk : 1 armour
        94 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 5 / 8
        Japanese : 29 / 46
        Americans : 56 / 81
        Chinese : 18 / 24
        British : 28 / 26
        UK_Pacific : 27 / 33
        Italians : 26 / 27
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry, didn’t see your request til I posted. Not a prob to edit it there on ANZACs go.


  • @Eggman:

    I expect this to be the end of the game on G7.

    You’re assuming my 100% on Egypt and 95% on Moscow go through…. in this game I’m petrified of anything less than 150% :P. Even then I still have to hold them all for a full round… but yeah, Japan dumping planes on Egypt should be able to hold.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
                EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                3 destroyers moved from 62 Sea Zone to 34 Sea Zone
                1 armour moved from Kwangtung to Yunnan
                1 fighter moved from Shantung to Jehol
                1 fighter moved from Shantung to Jehol

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns and 3 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 5 / 8
        Japanese : 29 / 46
        Americans : 56 / 81
        Chinese : 18 / 24
        British : 28 / 26
        UK_Pacific : 27 / 33
        Italians : 26 / 27
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to French Central Africa

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 5 / 8
        Japanese : 29 / 46
        Americans : 56 / 81
        Chinese : 18 / 24
        British : 28 / 26
        UK_Pacific : 27 / 33
        Italians : 26 / 27
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 67 PUs;
                Germans buy 6 armour and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                9 armour, 15 artilleries, 15 infantry and 16 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                7 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Rostov to Russia
                1 bomber moved from Western Germany to Russia
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                3 bombers moved from Western Germany to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 fighter moved from Western Ukraine to Russia
                1 mech_infantry moved from Ukraine to Russia
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 submarines moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
                    British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour
                        Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in Egypt, round 1 :  5/7 hits
                        British roll dice for 1 armour and 2 fighters in Egypt, round 1 :  3/3 hits
                        1 armour owned by the British , 3 bombers owned by the Germans and 2 fighters owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 armour and 2 fighters
                Battle in Russia
                    Germans attack with 11 armour, 15 artilleries, 1 bomber, 1 fighter, 15 infantry and 25 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 factory_major, 44 infantry and 1 mech_infantry
                        AA guns fire in Russia :  0/2 hits
                        Germans roll dice for 11 armour, 15 artilleries, 1 bomber, 1 fighter, 15 infantry and 25 mech_infantrys in Russia, round 1 :  17/68 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 11 artilleries, 44 infantry and 1 mech_infantry in Russia, round 1 :  21/58 hits
                        13 infantry owned by the Russians , 15 infantry owned by the Germans , 6 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 11 armour, 15 artilleries, 1 bomber, 1 fighter and 19 mech_infantrys in Russia, round 2 :  16/47 hits
                        Russians roll dice for 2 armour, 11 artilleries, 31 infantry and 1 mech_infantry in Russia, round 2 :  14/45 hits
                        16 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 15 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys in Russia, round 3 :  18/33 hits
                        Russians roll dice for 2 armour, 11 artilleries, 15 infantry and 1 mech_infantry in Russia, round 3 :  7/29 hits
                        15 infantry owned by the Russians , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 13 artilleries, 1 bomber and 1 fighter in Russia, round 4 :  16/26 hits
                        Russians roll dice for 2 armour and 9 artilleries in Russia, round 4 :  3/11 hits
                        2 armour owned by the Russians , 9 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 11 armour, 10 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 47
                    Casualties for Germans: 5 artilleries, 15 infantry and 25 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 11 artilleries, 44 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    British defend with 2 submarines
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the British lost in 91 Sea Zone
                        British roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 91 Sea Zone
                    Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines

    Non Combat Move - Germans
                2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Russia to Volgograd
                1 bomber moved from Russia to Bryansk
                3 aaGuns moved from Bryansk to Russia

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 69 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Territory Summary for Germans :

    Trans-Jordan : 2 fighters
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Karelia : 1 flag
        Bryansk : 1 flag, 1 bomber
        Rostov : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 11 armour, 10 artilleries and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 1 fighter
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 3 infantry
        91 Sea Zone : 1 destroyer and 2 submarines
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 60 / 94
        Russians : 2 / 0
        Japanese : 29 / 46
        Americans : 56 / 81
        Chinese : 18 / 24
        British : 26 / 26
        UK_Pacific : 27 / 33
        Italians : 26 / 27
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Tsinghai to Szechwan
                1 mech_infantry moved from Kansu to Szechwan

    Combat - Russians
                Battle in 97 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine; Italians defend with 1 transport
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 6 :  1/1 hits
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Germans lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 7 :  1/1 hits
                    Russians win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 transport

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 60 / 94
        Russians : 2 / 0
        Japanese : 25 / 46
        Americans : 56 / 81
        Chinese : 22 / 24
        British : 26 / 26
        UK_Pacific : 27 / 33
        Italians : 26 / 27
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour and 4 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
                      Japanese take Kansu from Chinese
                3 bombers moved from Trans-Jordan to Belgian Congo
                2 fighters moved from 81 Sea Zone to Belgian Congo
                4 tactical_bombers moved from 81 Sea Zone to Belgian Congo

    Combat - Japanese
                Battle in Belgian Congo
                    Japanese attack with 3 bombers, 2 fighters and 4 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 3 bombers, 2 fighters and 4 tactical_bombers in Belgian Congo, round 1 :  6/9 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 1 :  2/2 hits
                        2 bombers owned by the Japanese and 2 mech_infantrys owned by the British lost in Belgian Congo
                    Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 bombers
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 4 tactical_bombers moved from Belgian Congo to Egypt
                1 bomber moved from Novosibirsk to Egypt

    Place Units - Japanese
                1 armour and 4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,1,2,6,2,1,1,3,5,2,6,5
                Japanese collect 15 PUs (11 lost to blockades); end with 15 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry and 1 mech_infantry
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        2 Sea Zone : 1 transport
        Egypt : 2 bombers, 2 fighters and 4 tactical_bombers
        Novosibirsk : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Volgograd : 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
        Samara : 1 flag
        81 Sea Zone : 3 carriers and 3 transports

    Production/PUs Summary :

    Germans : 60 / 94
        Russians : 2 / 0
        Japanese : 26 / 15
        Americans : 56 / 81
        Chinese : 21 / 24
        British : 26 / 26
        UK_Pacific : 27 / 33
        Italians : 26 / 27
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    I don’t have any ground units that can attack Egypt, so looks like you win.  I made too many mistakes handling that little crisis.  Nice game!


  • Good game to you as well. That was quite… intense :P. I’ve never faced a defense of Egypt quite so vigorous. Very nerve wracking.

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