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13L G40 wheatbeer (Axis) vs Ziggarut (Allies +13)


  • Dang… you’re right. Thanks for pointing that out. Remembering the rule, I would’ve put the 101 tranny in 106 and brought the brit destroyer from 109 to 91 to protect the other 2 trannies. If that’s acceptable I’d prefer it. If not, you can go ahead and kill them. I missed it and won’t throw a hissy fit over my own negligence :P. I do hate that rule though, there’s enough already in this game to try and keep straight ;).

  • 17

    Like this?


  • Yup, perfect. Thank you very much.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer, 1 submarine and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                5 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux

  • 17

    need scrambling orders SZ110


  • Scramble all. Hopefully we can relieve you of some of those excess planes ;). British fighters last if for some reason your guys run out of ammo :).

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer, 1 submarine and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                5 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 2 destroyers, 4 fighters and 3 transports; Americans defend with 1 carrier, 1 fighter and 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 :  5/10 hits
                        British roll dice for 1 carrier, 2 destroyers, 5 fighters and 4 transports in 110 Sea Zone, round 1 :  3/8 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Germans , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  1/7 hits
                        British roll dice for 4 fighters in 110 Sea Zone, round 2 :  4/4 hits
                        2 tactical_bombers owned by the Germans , 1 fighter owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 3 fighters in 110 Sea Zone, round 3 :  3/3 hits
                        2 tactical_bombers owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer, 5 fighters and 4 tactical_bombers
                    Casualties for British: 2 destroyers, 4 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 1 fighter and 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 3 :  1/2 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    British win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 armour, 3 infantry and 3 mech_infantrys
                    British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 5 armour, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 :  4/11 hits
                        Americans roll dice for 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/6 hits
                        3 infantry owned by the British , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 5 armour, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  3/9 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for British: 4 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun, 14 artilleries and 19 infantry moved from Belarus to Bryansk
                10 artilleries and 12 mech_infantrys moved from Ukraine to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Archangel to Novgorod
                9 armour and 4 mech_infantrys moved from Archangel to Bryansk
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                2 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1
                Germans collect 45 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 19 / 27
        Japanese : 64 / 74
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 20 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @wheatbeer:

    Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  1/7 hits
                        British roll dice for 4 fighters in 110 Sea Zone, round 2 :  4/4 hits

    I assumed you would want max defense as your round 1 OOL.  I didn’t expect this kind of crazy round 2 dice or else I would have asked you for OOL in round 1.


  • Yeah… that was pretty nuts. Max D is what I would’ve wanted regardless… Welp, guess I know what you’re buying next round :).

  • 17

    More empty carriers!  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Caucasus to Rostov
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Rostov, round 1 :  3/8 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 mech_infantry moved from Tambov to Russia
                3 artilleries moved from Tambov to Russia
                1 armour moved from Tambov to Russia
                7 infantry moved from Tambov to Russia
                3 infantry moved from Timguska to Urals
                10 infantry moved from Tambov to Russia
                1 armour moved from Egypt to Alexandria
                2 aaGuns moved from Volgograd to Caucasus
                14 infantry moved from Volgograd to Caucasus
                3 infantry moved from Tambov to Volgograd

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 armour
        Rostov : 4 infantry
        Urals : 3 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 2 fighters, 60 infantry, 1 mech_infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 2 aaGuns and 14 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 21 / 24
        Japanese : 64 / 74
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 18 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 fighter moved from Malaya to 41 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Burma to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 artillery and 5 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 mech_infantrys moved from Yenisey to Timguska
                2 bombers moved from Yakut S.S.R. to Szechwan
                1 artillery and 2 infantry moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                2 fighters moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from Yunnan to 43 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 10 submarines moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 10 submarines
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 10 submarines in 42 Sea Zone, round 1 :  3/10 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 10 submarines remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 1 :  3/9 hits
                        UK_Pacific roll dice for 2 mech_infantrys in India, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Kansu to Timguska
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                2 armour and 13 mech_infantrys moved from Burma to Yunnan
                3 fighters and 3 tactical_bombers moved from India to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                3 infantry moved from Malaya to Shan State
                1 fighter moved from 41 Sea Zone to Malaya
                3 fighters moved from 46 Sea Zone to 42 Sea Zone
                2 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                2 transports moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to Borneo
                1 cruiser moved from 45 Sea Zone to 55 Sea Zone
                2 fighters moved from Java to Philippines
                4 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in Malaya
                3 artilleries placed in French Indo China
                3 destroyers and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Japanese collect 64 PUs (5 lost to blockades); end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 20 / 24
        Japanese : 69 / 77
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 18 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I accidentally moved 2 destroyers to SZ42 and had a cruiser left to block in SZ55.  I meant to move 1 destroyer and 1 cruiser to SZ42 and use the other destroyer to block in SZ55, so I used EDIT to swap the ships.

    If you object to that change, you can use EDIT to swap the destroyer now in SZ55 for one of the cruisers now in SZ42.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone

    Combat - Americans
                Americans creates battle in territory 101 Sea Zone
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 1 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking 101 Sea Zone from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from 46 Sea Zone to Caroline Islands
                1 artillery moved from Queensland to 54 Sea Zone
                3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 3 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                9 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                2 infantry placed in Western United States
                2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 5 fighters, 17 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer and 9 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 6 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        United Kingdom : 1 armour, 1 artillery and 2 infantry
        Morocco : 1 artillery and 2 infantry
        101 Sea Zone : 1 flag, 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 20 / 24
        Japanese : 69 / 77
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 18 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                3 infantry moved from Shensi to Tsinghai
                12 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 infantry
        Hopei : 14 infantry
        Tsinghai : 1 fighter and 3 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 20 / 24
        Japanese : 64 / 77
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 18 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - British
                British buy 2 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 tactical_bomber moved from Egypt to Tobruk
                3 destroyers moved from 92 Sea Zone to 110 Sea Zone
                2 cruisers moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from West India to India
                1 bomber moved from Russia to Novgorod
                1 tactical_bomber moved from Eastern Persia to India
                4 fighters moved from Eastern Persia to India

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  0/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 1 :  1/2 hits
                        1 mech_infantry owned by the British lost in Tobruk
                        British roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 2 :  1/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  1/2 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tobruk
                        British roll dice for 1 tactical_bomber in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Tobruk, round 3 :  0/1 hits
                        British roll dice for 1 tactical_bomber in Tobruk, round 4 :  1/1 hits
                        Italians roll dice for 1 armour in Tobruk, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 110 Sea Zone
                    British attack with 2 cruisers and 4 destroyers; Americans loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 cruisers and 4 destroyers in 110 Sea Zone, round 1 :  0/6 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 cruisers and 4 destroyers in 110 Sea Zone, round 2 :  2/6 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 2 cruisers and 4 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in India
                    British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in India, round 1 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in India, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Strategic bombing raid in Novgorod
                        AA guns fire in Novgorod :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Novgorod causes 0 damage total.

    Non Combat Move - British
                4 fighters moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                2 infantry moved from Northwest Persia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Tobruk to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                2 fighters and 1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for British :

    India : 1 infantry
        33 Sea Zone : 1 battleship
        West India : 3 aaGuns, 1 artillery and 25 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Holland Belgium : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 2 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag, 4 fighters and 1 tactical_bomber
        Northwest Persia : 4 artilleries and 6 infantry
        110 Sea Zone : 2 cruisers, 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 20 / 24
        Japanese : 61 / 77
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 34 / 39
        UK_Pacific : 5 / 0
        Italians : 18 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov
                2 artilleries and 4 mech_infantrys moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
                1 bomber moved from Novgorod to Rostov

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 armour in Alexandria, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 tactical_bomber owned by the Italians lost in Alexandria
                    Italians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 tactical_bomber
                Battle in Rostov
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 mech_infantrys
                    Russians defend with 4 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Rostov, round 1 :  4/8 hits
                        Russians roll dice for 4 infantry in Rostov, round 1 :  2/4 hits
                        4 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 bomber moved from Rostov to Southern Italy
                2 infantry moved from France to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,5,5
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 17 / 24
        Japanese : 61 / 77
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 21 / 24
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Gah! #$^%$!^!#$&$@%&&%#$%&…… Good move in Alexandria… Spent so long setting that up and didn’t consider an air strike at all… Very good move… I’m gonna go sulk now :P.

  • 17

    Sorry about that … if you want to redo UK’s NCM in exchange for a future Axis reroll or something, let me know.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 artillery
        33 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        35 Sea Zone : 1 submarine
        62 Sea Zone : 2 submarines
        Turkmenistan : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 17 / 24
        Japanese : 61 / 77
        Americans : 52 / 72
        Chinese : 8 / 10
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 21 / 24
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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