13L G40 wheatbeer (Axis) vs Ziggarut (Allies +13)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 artilleries, 11 infantry and 6 mech_infantrys moved from Yunnan to Burma
                1 artillery, 2 infantry and 4 mech_infantrys moved from Shan State to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                3 mech_infantrys moved from Buryatia to Yenisey
                2 bombers moved from Yunnan to Yenisey
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour, 7 artilleries, 13 infantry and 14 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 2 armour, 7 artilleries, 13 infantry and 14 mech_infantrys in Burma, round 1 :  12/36 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 7 artilleries, 12 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yenisey
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Yenisey, round 1 :  3/5 hits
                        Russians roll dice for 4 infantry in Yenisey, round 1 :  1/4 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Yenisey, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                2 bombers moved from Yenisey to Yakut S.S.R.
                1 aaGun, 1 artillery and 4 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 9 submarines moved from 42 Sea Zone to 45 Sea Zone
                6 fighters moved from 42 Sea Zone to 45 Sea Zone
                4 tactical_bombers moved from Shan State to Yunnan
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                3 fighters moved from Java to Yunnan
                2 tactical_bombers moved from Philippines to Yunnan
                2 fighters moved from Philippines to Java
                2 fighters moved from Philippines to Malaya
                1 fighter moved from 45 Sea Zone to Philippines

    Place Units - Japanese
                3 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                4 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 23 / 27
        Japanese : 69 / 74
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 29 / 34
        UK_Pacific : 5 / 8
        Italians : 18 / 14
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 destroyers and 9 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Caroline Islands to 46 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 101 Sea Zone
                Battle in Normandy Bordeaux
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 destroyers and 8 submarines moved from 26 Sea Zone to 54 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 9 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 9 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 9 submarines
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 5 fighters, 10 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Gibraltar : 1 armour
        Morocco : 2 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 3 transports
        110 Sea Zone : 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 23 / 27
        Japanese : 69 / 74
        Americans : 54 / 77
        Chinese : 3 / 4
        British : 29 / 34
        UK_Pacific : 5 / 8
        Italians : 18 / 14
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 20 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 21 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 23 / 27
        Japanese : 68 / 74
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 29 / 34
        UK_Pacific : 5 / 8
        Italians : 18 / 14
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Trans-Jordan to Ukraine
                4 armour moved from Egypt to Tobruk
                1 tactical_bomber moved from Trans-Jordan to Tobruk

    Combat - British
                Battle in Holland Belgium
                Battle in Tobruk
                    British attack with 4 armour and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 3 infantry
                        British roll dice for 4 armour and 1 tactical_bomber in Tobruk, round 1 :  1/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 1 :  3/5 hits
                        3 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 2 :  2/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 :  1/4 hits
                        1 armour owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    retreated to Tobruk
                    Italians win, taking Holland Belgium from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is -15
                    Casualties for British: 4 armour
                    Casualties for Italians: 3 infantry
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia
                1 tactical_bomber moved from Tobruk to Egypt
                3 fighters moved from Trans-Jordan to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Trans-Jordan to Iraq
                2 artilleries and 6 infantry moved from Persia to Northwest Persia
                1 fighter moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                3 aaGuns, 1 artillery and 26 infantry moved from India to West India
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Scotland to United Kingdom
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 submarine placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for British :

    India : 1 airfield and 1 harbour
        54 Sea Zone : 1 battleship
        West India : 3 aaGuns, 1 artillery and 26 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 artillery
        Normandy Bordeaux : 4 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Holland Belgium : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 2 artilleries and 2 infantry
        92 Sea Zone : 2 cruisers, 3 destroyers and 2 transports
        Eastern Persia : 1 flag, 4 fighters and 1 tactical_bomber
        Northwest Persia : 2 artilleries and 6 infantry
        98 Sea Zone : 1 submarine
        110 Sea Zone : 3 destroyers, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 23 / 27
        Japanese : 68 / 74
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 0
        Italians : 16 / 14
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 23 / 27
        Japanese : 68 / 74
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 16 / 14
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 mech_infantry moved from Ukraine to Bryansk

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,1
                Italians collect 13 PUs (7 lost to blockades); end with 14 PUs total

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 19 / 27
        Japanese : 68 / 74
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 20 / 14
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 submarine and 1 transport
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        62 Sea Zone : 1 submarine and 1 transport
        Eastern Persia : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 19 / 27
        Japanese : 64 / 74
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 20 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from India to Northwest Persia
                1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Eastern Persia: 2 infantry
                EDIT: Adding units owned by ANZAC to Turkmenistan: 2 infantry
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Turkmenistan : 1 infantry
        81 Sea Zone : 1 cruiser and 2 destroyers
        Northwest Persia : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 19 / 27
        Japanese : 64 / 74
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 20 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I just realized that it is possible for Germany to sink the 3 American transports in SZ91.

    Germany can “attempt” to clear SZ110 (even by sending a single submarine)  and thus create a potential landing spot because Germany’s carrier could potentially move to SZ104.

    Of course, what will almost certainly happen is that Germany fails to clear SZ110 and the plane sent to SZ91 falls into the ocean, after it sinks all the undefended transports (because, barring miraculous dice, the carrier remains blocked).

    Given that you might be unaware of this rule, I thought I should offer you the opportunity to move your American transports somewhere safer (though you would also need to move the men they deposited in Morocco).


  • Dang… you’re right. Thanks for pointing that out. Remembering the rule, I would’ve put the 101 tranny in 106 and brought the brit destroyer from 109 to 91 to protect the other 2 trannies. If that’s acceptable I’d prefer it. If not, you can go ahead and kill them. I missed it and won’t throw a hissy fit over my own negligence :P. I do hate that rule though, there’s enough already in this game to try and keep straight ;).

  • 17

    Like this?


  • Yup, perfect. Thank you very much.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer, 1 submarine and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                5 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux

  • 17

    need scrambling orders SZ110


  • Scramble all. Hopefully we can relieve you of some of those excess planes ;). British fighters last if for some reason your guys run out of ammo :).

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer, 1 submarine and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Northern Italy to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                5 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 2 destroyers, 4 fighters and 3 transports; Americans defend with 1 carrier, 1 fighter and 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 :  5/10 hits
                        British roll dice for 1 carrier, 2 destroyers, 5 fighters and 4 transports in 110 Sea Zone, round 1 :  3/8 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Germans , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  1/7 hits
                        British roll dice for 4 fighters in 110 Sea Zone, round 2 :  4/4 hits
                        2 tactical_bombers owned by the Germans , 1 fighter owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 3 fighters in 110 Sea Zone, round 3 :  3/3 hits
                        2 tactical_bombers owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer, 5 fighters and 4 tactical_bombers
                    Casualties for British: 2 destroyers, 4 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 1 fighter and 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 3 :  1/2 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    British win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 armour, 3 infantry and 3 mech_infantrys
                    British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 5 armour, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 :  4/11 hits
                        Americans roll dice for 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/6 hits
                        3 infantry owned by the British , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 5 armour, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  3/9 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for British: 4 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun, 14 artilleries and 19 infantry moved from Belarus to Bryansk
                10 artilleries and 12 mech_infantrys moved from Ukraine to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Archangel to Novgorod
                9 armour and 4 mech_infantrys moved from Archangel to Bryansk
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                2 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1
                Germans collect 45 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 19 / 27
        Japanese : 64 / 74
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 20 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @wheatbeer:

    Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  1/7 hits
                        British roll dice for 4 fighters in 110 Sea Zone, round 2 :  4/4 hits

    I assumed you would want max defense as your round 1 OOL.  I didn’t expect this kind of crazy round 2 dice or else I would have asked you for OOL in round 1.


  • Yeah… that was pretty nuts. Max D is what I would’ve wanted regardless… Welp, guess I know what you’re buying next round :).

  • 17

    More empty carriers!  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Caucasus to Rostov
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Rostov, round 1 :  3/8 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 mech_infantry moved from Tambov to Russia
                3 artilleries moved from Tambov to Russia
                1 armour moved from Tambov to Russia
                7 infantry moved from Tambov to Russia
                3 infantry moved from Timguska to Urals
                10 infantry moved from Tambov to Russia
                1 armour moved from Egypt to Alexandria
                2 aaGuns moved from Volgograd to Caucasus
                14 infantry moved from Volgograd to Caucasus
                3 infantry moved from Tambov to Volgograd

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 armour
        Rostov : 4 infantry
        Urals : 3 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 2 fighters, 60 infantry, 1 mech_infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 2 aaGuns and 14 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 21 / 24
        Japanese : 64 / 74
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 18 / 14
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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