L13 G40 wheatbeer (Axis) vs Jeff28 (Allies +13) match 3, the tiebreakening

  • 17

    heheheh

  • 12

    by the way, the french just moved in our game so beware.


  • No intercept

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Bessarabia to Ukraine
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                3 bombers moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Bessarabia to Ukraine
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 artillery moved from Novgorod to Archangel
                5 mech_infantrys moved from Belarus to Archangel
                5 armour moved from Belarus to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Archangel, round 1 :  7/14 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 1 :  3/9 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 5,8,6 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Bessarabia to Ukraine
                3 bombers moved from Russia to Novgorod
                1 bomber moved from Belarus to Novgorod
                3 armour and 6 mech_infantrys moved from Belarus to Rostov
                2 fighters moved from Russia to Rostov
                2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod
                1 fighter and 3 tactical_bombers moved from Belarus to Novgorod
                10 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 artillery and 1 infantry moved from Western Germany to Germany
                2 infantry moved from Northern Italy to Western Germany
                1 submarine moved from 98 Sea Zone to 80 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                9 mech_infantrys placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 19 / 29
        Japanese : 43 / 49
        Americans : 53 / 74
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 6 / 0
        Italians : 25 / 38
        ANZAC : 21 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Volgograd to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    retreated to Tambov
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 aaGun and 3 infantry moved from Volgograd to Samara
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                4 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsi to Hunan
                2 bombers moved from French Indo China to Hunan
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                1 mech_infantry moved from Manchuria to Sakha
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 tactical_bomber moved from 19 Sea Zone to Sakha
                3 bombers moved from India to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 5 bombers, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 bombers, 1 infantry and 1 tactical_bomber in Hunan, round 1 :  2/7 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sakha, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                5 bombers and 1 tactical_bomber moved from Hunan to India
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Sakha to Amur
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                2 carriers moved from 20 Sea Zone to 36 Sea Zone
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 aaGun, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to India
                2 fighters moved from French Indo China to India
                1 fighter moved from French Indo China to India
                2 fighters moved from French Indo China to India
                1 infantry moved from Jehol to Shantung
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                2 destroyers placed in 36 Sea Zone
                1 mech_infantry placed in India
                1 armour placed in French Indo China
                1 artillery placed in India
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                Japanese collect 49 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 17 / 20
        Japanese : 49 / 55
        Americans : 53 / 74
        Chinese : 11 / 12
        British : 28 / 28
        UK_Pacific : 4 / 0
        Italians : 25 / 38
        ANZAC : 21 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                2 bombers moved from Queensland to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  3/6 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 bombers in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 18 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from 42 Sea Zone to Caroline Islands
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 destroyers and 5 submarines placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 19 submarines, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 fighter and 3 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        93 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 17 / 20
        Japanese : 49 / 55
        Americans : 56 / 76
        Chinese : 11 / 12
        British : 28 / 28
        UK_Pacific : 4 / 0
        Italians : 25 / 38
        ANZAC : 21 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Hopei to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei

    Place Units - Chinese
                2 infantry placed in Chahar
                2 infantry placed in Kweichow
                Chinese undo move 2.
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                Chinese undo move 3.
                Chinese undo move 1.
                1 infantry placed in Chahar
                1 infantry placed in Anhwe
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kweichow : 2 infantry
        Hunan : 1 infantry
        Hopei : 1 fighter and 11 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 17 / 20
        Japanese : 48 / 55
        Americans : 56 / 76
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 4 / 0
        Italians : 25 / 38
        ANZAC : 21 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Belgian Congo to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to West India
                1 mech_infantry moved from Persia to West India
                3 armour and 2 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq
                1 armour moved from Persia to Iraq

    Combat - British
                Battle in West India
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in West India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        British roll dice for 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 :  3/8 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Iraq to Persia
                1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from West India to Persia
                4 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Persia
                1 armour, 1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,1,1
                British collect 26 PUs (4 lost to blockades); end with 26 PUs total

    Territory Summary for British :

    Sumatra : 2 infantry
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 1 artillery and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 4 armour and 4 mech_infantrys
        Normandy Bordeaux : 1 aaGun, 6 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 4 armour, 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
        110 Sea Zone : 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 17 / 20
        Japanese : 46 / 55
        Americans : 56 / 76
        Chinese : 12 / 12
        British : 30 / 26
        UK_Pacific : 6 / 0
        Italians : 23 / 38
        ANZAC : 21 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 17 / 20
        Japanese : 46 / 55
        Americans : 56 / 76
        Chinese : 12 / 12
        British : 30 / 26
        UK_Pacific : 6 / 0
        Italians : 23 / 38
        ANZAC : 21 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • So much axis air with so much range, it’s mind boggling.

    So many counterattacks it feels like chess.

    Sigh.

    –Jeff

  • 12

    normandy still stands with the french?  :?


  • Yes, it should be building US units dammit…

    I think there’s a thread with this idea but wheatbeer pulled it on me last week.

  • 17

    Every so often I leave Normandy French, I don’t often regret it :lol:

    Sorry for plane parade in India.

  • 17

    I have a academic deadline today, so I8 might come tomorrow (depending on how productive I am).


  • Take your time no biggie.

    Where are the Japan planes going BTW?

    –Jeff

  • 17

    @Jeff28:

    Take your time no biggie.

    Where are the Japan planes going BTW?

    –Jeff

    I don’t know specifically yet … Most options go West even though that will probably cost me a lot of money from US convoy damage and make Japan’s fleet fairly useless for awhile.

  • 17

    I need OOL for Alexandria (including nationality preference since I may strafe).

  • 17

    eh, I guess I’ll leave you UK art, UK tank, US tank and you can EDIT it to whatever 3 units you want if I strafe

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 3 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 armour and 2 mech_infantrys moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                2 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Alexandria
                    Italians attack with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 mech_infantrys
                    British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 mech_infantrys in Alexandria, round 1 :  6/19 hits
                        British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  3/9 hits
                        2 infantry owned by the British , 1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Alexandria
                    2 mech_infantrys owned by the Italians , 3 artilleries owned by the Italians , 2 armour owned by the Italians and 4 infantry owned by the Italians retreated to Egypt
                    British win with 2 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                4 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                1 aaGun moved from Western Germany to France
                4 infantry moved from Northern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 infantry moved from Northern Italy to France
                1 tactical_bomber moved from Holland Belgium to France
                1 artillery moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Egypt
                5 artilleries and 3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 81 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 72 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,4
                Italians collect 22 PUs (3 lost to blockades); end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 15 / 20
        Japanese : 46 / 55
        Americans : 53 / 76
        Chinese : 12 / 12
        British : 30 / 26
        UK_Pacific : 6 / 0
        Italians : 25 / 32
        ANZAC : 21 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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