No intercept
L13 G40 wheatbeer (Axis) vs Jeff28 (Allies +13) match 3, the tiebreakening
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So much axis air with so much range, it’s mind boggling.
So many counterattacks it feels like chess.
Sigh.
–Jeff
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normandy still stands with the french? :?
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Yes, it should be building US units dammit…
I think there’s a thread with this idea but wheatbeer pulled it on me last week.
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Every so often I leave Normandy French, I don’t often regret it :lol:
Sorry for plane parade in India.
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I have a academic deadline today, so I8 might come tomorrow (depending on how productive I am).
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Take your time no biggie.
Where are the Japan planes going BTW?
–Jeff
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Take your time no biggie.
Where are the Japan planes going BTW?
–Jeff
I don’t know specifically yet … Most options go West even though that will probably cost me a lot of money from US convoy damage and make Japan’s fleet fairly useless for awhile.
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I need OOL for Alexandria (including nationality preference since I may strafe).
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eh, I guess I’ll leave you UK art, UK tank, US tank and you can EDIT it to whatever 3 units you want if I strafe
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 3 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Egypt to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 mech_infantrys
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 mech_infantrys in Alexandria, round 1 : 6/19 hits
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 3/9 hits
2 infantry owned by the British , 1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Alexandria
2 mech_infantrys owned by the Italians , 3 artilleries owned by the Italians , 2 armour owned by the Italians and 4 infantry owned by the Italians retreated to Egypt
British win with 2 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Italians
4 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 aaGun moved from Western Germany to France
4 infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Northern Italy to France
1 tactical_bomber moved from Holland Belgium to France
1 artillery moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Egypt
5 artilleries and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 72 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,4
Italians collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 47 / 62
Russians : 15 / 20
Japanese : 46 / 55
Americans : 53 / 76
Chinese : 12 / 12
British : 30 / 26
UK_Pacific : 6 / 0
Italians : 25 / 32
ANZAC : 21 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 artilleries and 5 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 aaGun and 1 infantry
Java : 1 flag, 1 aaGun and 3 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 3 transports
54 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 15 / 20
Japanese : 46 / 55
Americans : 53 / 76
Chinese : 12 / 12
British : 30 / 26
UK_Pacific : 6 / 0
Italians : 25 / 32
ANZAC : 21 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
2 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alexandria: 1 armour
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 47 / 62
Russians : 15 / 20
Japanese : 46 / 55
Americans : 53 / 76
Chinese : 12 / 12
British : 30 / 26
UK_Pacific : 6 / 0
Italians : 25 / 32
ANZAC : 21 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Archangel to Vologda
3 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Volgograd -
need intercept orders for SBR on Moscow
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no intercept
Are my AA guns 0 for 10 or what?
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0 for 7 right now … if I squeak by this time, it’ll be 0 for 10
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Okay, now it’s 0 for 10 … sorry about that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Archangel to Vologda
3 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 6,6,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 artilleries moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Archangel to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Belarus
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Russia to Ukraine
1 aaGun moved from Archangel to Belarus
5 armour moved from Archangel to Belarus
5 mech_infantrys moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
3 bombers moved from Russia to Novgorod
2 infantry moved from Western Germany to France
2 infantry moved from Northern Italy to France
3 fighters and 3 tactical_bombers moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 infantry moved from Belarus to SmolenskPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
5 infantry and 5 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 51 / 75
Russians : 11 / 20
Japanese : 46 / 55
Americans : 53 / 76
Chinese : 12 / 12
British : 30 / 26
UK_Pacific : 6 / 0
Italians : 25 / 32
ANZAC : 21 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 1 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 1 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/4 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
4 artilleries moved from Russia to Samara
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Russia to SamaraPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 16 artilleries, 1 factory_major, 2 fighters, 59 infantry, 5 mech_infantrys and 2 tactical_bombers
Tambov : 1 artillery and 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 aaGun, 1 factory_minor and 4 infantry
Smolensk : 1 artillery
Samara : 1 aaGun, 4 artilleries and 8 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 75
Russians : 17 / 17
Japanese : 46 / 55
Americans : 53 / 76
Chinese : 12 / 12
British : 30 / 26
UK_Pacific : 6 / 0
Italians : 24 / 32
ANZAC : 21 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 fighter and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 bombers, 10 fighters and 4 tactical_bombers moved from India to Persia
1 infantry and 1 mech_infantry moved from India to West India
1 bomber moved from India to West India
2 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 fighter moved from 19 Sea Zone to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Yunnan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in West India, round 1 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Persia
Japanese attack with 1 artillery, 4 bombers, 10 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
Japanese roll dice for 1 artillery, 4 bombers, 10 fighters, 1 infantry and 4 tactical_bombers in Persia, round 1 : 13/20 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers in Persia, round 1 : 4/10 hits
5 infantry owned by the British , 1 bomber owned by the British , 2 tactical_bombers owned by the British , 1 artillery owned by the British , 1 fighter owned by the British , 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 4 bombers, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 artillery and 3 fighters
Casualties for British: 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombersNon Combat Move - Japanese
1 mech_infantry moved from Sakha to Manchuria
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 aaGun moved from Shan State to Yunnan
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 carrier moved from 20 Sea Zone to 46 Sea Zone
2 carriers moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Amur to 19 Sea Zone
7 fighters and 4 tactical_bombers moved from Persia to Caucasus
1 bomber moved from West India to India
4 bombers moved from Persia to India
1 carrier and 4 submarines moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 fighter and 9 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 46 / 75
Russians : 16 / 17
Japanese : 53 / 58
Americans : 53 / 76
Chinese : 10 / 12
British : 28 / 26
UK_Pacific : 4 / 0
Italians : 24 / 32
ANZAC : 21 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





