XDAP-04:Atlanta Axis vs DairyQryn

  • TripleA

    random is fun.

  • TripleA

    we can surge pacific, we can ditch uk pacific and get rolling to egypt, we can do a balanced thing.

    If you need anzac and then russia to hit sz 41. I will do it. Some stupid move like that worked last game LOL.

  • '12

    @Cow:

    we can surge pacific, we can ditch uk pacific and get rolling to egypt, we can do a balanced thing.

    If you need anzac and then russia to hit sz 41. I will do it. Some stupid move like that worked last game LOL.

    I love stupid moves  :-D

  • TripleA

    You right veqryn after seeing how our axis performed last game, bidding low was a bad idea. I should just stick to my rule, never go below 8, which I usually get inf for london so I can do some attacks on round 1.

    At least we have 3 rounds before Russia dies. Maybe 4-5 who knows. :)

  • TripleA

    Your delay war strategy was kind of like you guys are playing with yourself, which is one of the draw backs of global. Little bit easier online because you can just go through it real fast.

    My Ravens won. I am a little sad about RG3 getting hurt, cool quarter back, they got to keep him healthy.

    Anyway Veqryn no pressure. As long as you try something we will be fine.

  • TripleA

    They should have had cousins out there. Might have got something popping other than RG3s leg boo.

  • Customizer

    lets stop talking strategy and stuff in this forum thread, please, pretty please this time….

    i’ve send you an email

  • '15

    Jeff, i really like that plan of yours to take Western US in 2 turns, that is brilliant, they’ll never see it coming.

  • '12

    @rgp44:

    Jeff, i really like that plan of yours to take Western US in 2 turns, that is brilliant, they’ll never see it coming.

    :lol: :lol: :lol:

  • '12

    Cow, it looks like you have met your match.

  • '15

    Every Giganta needs an Apache Chief, eh-neeek-chock!

  • TripleA

    @boldfresh

    I was not expecting standard play from these guys ie maxi/min sea lion feign. I would not go below 9 bid otherwise. Which is a good number of units for london to defend with to sink italy, got to make london defense strong enough to cut into the tanks at least. I don’t usually invest this much into europe… just 8-24 ipc at max. Oh well. :D

  • TripleA

    Veqryn to be honest, I do not really care what the plan is. As long as we can get into a position to roll some dice.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 carriers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Morocco from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 infantry placed in Central United States
                1 submarine and 1 transport placed in 101 Sea Zone
                3 carriers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Suiyuyan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Kwangsi
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win, taking 106 Sea Zone from Germans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to India
                4 mech_infantrys moved from India to Yunnan
                2 transports moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from West India to 79 Sea Zone
                4 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from French West Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to India
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Eastern United States
                1 armour and 1 infantry moved from Central United States to Eastern United States
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 aaGun moved from United Kingdom to Scotland
                5 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 carrier placed in 71 Sea Zone
                1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
        India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 5 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 artillery and 8 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        71 Sea Zone : 1 carrier
        Persia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 31 / 31
        Japanese : 47 / 55
        Americans : 53 / 74
        Chinese : 10 / 16
        British : 30 / 29
        UK_Pacific : 10 / 10
        Italians : 18 / 37
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.250
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '15

    Hmmmm…didn’t expect the US to build carriers in the Pacific, this confuses me, might be a while before i post Italy.

  • TripleA

    you didn’t see the last time we played allies? it was carriers ALL DAY.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Southern Italy to Belarus
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Southern Italy to Trans-Jordan
                2 fighters moved from Alexandria to Trans-Jordan

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 5 fighters and 1 infantry
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 5 fighters and 1 infantry in Trans-Jordan, round 1 :  4/6 hits
                        British roll dice for 2 mech_infantrys in Trans-Jordan, round 1 :  2/2 hits
                        1 fighter owned by the Italians , 2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 4 fighters remaining. Battle score for attacker is -5
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 fighter and 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Trans-Jordan to Egypt
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Belarus to Romania
                1 aaGun moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Algeria : 1 flag, 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 1 bomber
        Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 armour
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 30 / 31
        Japanese : 47 / 55
        Americans : 53 / 74
        Chinese : 10 / 16
        British : 30 / 29
        UK_Pacific : 10 / 10
        Italians : 19 / 29
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • Customizer

    ya, seriously,

    this one time we saved up for,… like 5 turns in a row, then popped 30 carriers in the pacific

    then france flew in 60 fighters

    i might be exaggerating a bit…

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