XDAP-03 Cannibalized by Fluff v. The Final Draft


  • I can make no promises. I will try, but I am currently snowed-in about 60 miles from home. I should be home by then.

  • '12

    @DeadTom:

    @Boldfresh:

    Is Fluff STALLING???   :-o

    I’m assuming you don’t celebrate Christmas  :-o

    I gave the Italians the 5 ipc penalty.

    By the way, will everyone be available to play online on Saturday?

    it was  joke dead tom…  :-P

  • Liaison TripleA '11 '10

    Hmm I need to upgrade to TRIPLEA 1.6.1.4 now!

    Argh!


  • @Boldfresh:

    it was  joke dead tom…  :-P

    No problem. I was just teasing you  :-P


  • This really has to be the most active…… least active game, I’ve ever seen!

  • '12

    @Enigmatic_Decay:

    This really has to be the most active…… least active game, I’ve ever seen!

    :lol: :lol: :lol:

    the fluff is up right?

  • '12

    check that, the italians made a MOVE!!!  :-o


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from Java to Burma
                2 fighters moved from Western Australia to Java
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 40 / 46
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 27 / 29
        UK_Pacific : 16 / 14
        Italians : 17 / 22
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Ah yes, the Anzac-and-France-played-by-two-different-players strategy  :roll:

    I just realized that I have a rather busy day tomorrow. If we want to play online, I will only be available from about 1:00-4:00 pm (east US time) and may be interrupted occasionally.

    Honestly, 2 months is a very short time to play a team game like this PBF. In the last round, we were moving at a good clip and still had to rush at the end. Might I suggest that the rounds should be increased to 10 weeks at least?


  • @DeadTom:

    Honestly, 2 months is a very short time to play a team game like this PBF. In the last round, we were moving at a good clip and still had to rush at the end. Might I suggest that the rounds should be increased to 10 weeks at least?

    I agree!


  • Also keep in mind that some of us have busy lives.

    Take me for example: Raising a family, in University, and full time work.
    Sometimes it’s difficult to find the time!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 40 / 46
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 27 / 29
        UK_Pacific : 16 / 14
        Italians : 17 / 22
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I emailed Garg. I was giving him time to do France, but no response. I made an executive decision.  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Egypt
                2 fighters moved from Southern Italy to Egypt

    Combat - Germans
                Air Battle in Egypt
                    Germans attacks with 4 units heading to Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 9 damage total.  Damaged units is as follows: airfield = 4, factory_minor = 5
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Egypt to Alexandria
                1 fighter moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to Alexandria
                3 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone
                2 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                1 infantry moved from Greece to 97 Sea Zone
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                4 armour moved from Northern Italy to Romania
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Poland
                1 armour and 2 mech_infantrys moved from Holland Belgium to Germany
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                3 mech_infantrys moved from Germany to Romania
                2 armour and 5 mech_infantrys moved from Germany to Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • Almost forgot, I assumed that you wouldn’t intercept since I didn’t want a delay. I hope you don’t mind.

  • Liaison TripleA '11 '10

    French Inf TRJ to EGY NCM was missed.

    Fixing on Russian Turn.  Interesting that the Germans didn’t attack!

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by French to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 6 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov
                2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                1 aaGun moved from Belarus to Novgorod
                1 aaGun and 12 infantry moved from Belarus to Bryansk
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 bomber moved from Vologda to Ukraine
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • I wish we could have played this out a bit more. Congratulations you two. Best of luck with the rest of the tourney.

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