Fortress (Allies) vs MiamiUMike (Axis) - 9 Bid to Allies - G40 2nd Edition


  • Good thing you sent the kitchen sink. Those South Africans never missed!


  • grumble, grumble - that has been a big part of why I haven’t been able to expand into Africa - I lose every battle it seems….


  • Italy has been making 40 for a couple of turns, so it can’t be all bad  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 45 Sea Zone to 41 Sea Zone
                1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 armour moved from New South Wales to Western Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 fighter
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 infantry
        Western Australia : 1 flag, 1 armour
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        44 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 flag
        25 Sea Zone : 1 flag, 1 cruiser
        22 Sea Zone : 1 flag
        62 Sea Zone : 1 flag, 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 59
        Russians : 37 / 48
        Japanese : 35 / 28
        Americans : 54 / 79
        Chinese : 14 / 19
        British : 28 / 31
        UK_Pacific : 13 / 14
        Italians : 26 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No french moves, you’re up :)


  • Oh well - good game sir - I surrender. Once again, in a small combat, you hit way more than you should have and killed two more planes. I cannot really break through at this point.

    So - I yield - I look forward to playing you again in the future. This was a fun - if not interesting - game!

    Take Care!
    MM


  • G8 just for reference - once again - GG!


  • I really enjoyed playing with you! Want to give it another go and switch sides? I got thoroughly routed last time I played Axis against the Allied +9 bid and would like to redeem myself and my errors I made this game.


  • On second thought - lets continue a bit longer - I think i am dead really but…

    I do ask for two changes to NCM - move out the 2 AAA guns from Novgorod to Baltic States and move 2 inf from Novgorod with the bomber.

    Attached is updated map.

    PS - yes, when I finally realize I cannot win AND surrender - we can switch sides :)

    MM


  • Grr - one more ncm if u please

    2 subs from 91 to 110

    Thanks!
    MM


  • Awesome on both accounts!

    I’d feel worse about sucking out on some of the smaller battles (and I think TripleA KNOWS that Japan should get bogged down in China so it tilts battles that way!) if my scramble in the Channel on G1 wasn’t such a horrific clusteryouknowwhat. The dice ceratinly make every game a little different even if the strategies and execution were exactly the same.

    That’s one of the reason I bought those AA guns in Korea. I was going to lose it anyway, so I figured ah-why-not.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Politics - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Vyborg: 2 infantry
                EDIT: Adding units owned by Germans to Baltic States: 2 aaGuns
                EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
                EDIT: Removing units owned by Germans from Baltic States: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 2 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                1 armour moved from Persia to Iraq
                2 armour moved from Northwest Persia to Iraq
                1 fighter moved from Rostov to Bessarabia
                1 tactical_bomber moved from Rostov to Bessarabia
                1 fighter moved from Rostov to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Iraq
                    Russians attack with 3 armour
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 3 armour in Iraq, round 1 :  3/3 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                4 artilleries and 3 infantry moved from Bryansk to Ukraine
                2 artilleries and 7 infantry moved from Russia to Bryansk
                3 aaGuns, 7 artilleries and 39 infantry moved from Archangel to Novgorod
                1 armour moved from Russia to Ukraine
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                1 armour, 2 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

    Territory Summary for Russians :

    Norway : 1 flag
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 2 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 1 armour, 7 artilleries, 1 factory_minor and 9 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 40 infantry
        Iraq : 1 flag, 3 armour
        Northwest Persia : 1 flag, 3 armour and 5 mech_infantrys
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 43 / 58
        Japanese : 35 / 28
        Americans : 54 / 79
        Chinese : 14 / 19
        British : 27 / 31
        UK_Pacific : 13 / 14
        Italians : 22 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 2.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • I wish I was as methodical with everybody’s move this game as I’ve been with the Soviets. I played a little too loose and wasted a ton of American resources. With the Soviets, every counterattack has to be looked at because they’re never more than 3 turns from losing their capital.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                1 tactical_bomber moved from 19 Sea Zone to 45 Sea Zone
                1 fighter moved from 19 Sea Zone to 43 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to 26 Sea Zone
                3 infantry moved from Kiangsi to Kiangsu
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 3 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Anhwe
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 26 Sea Zone to Marshall Islands
                1 armour moved from Manchuria to Shantung
                2 fighters moved from Jehol to Korea
                2 tactical_bombers moved from Jehol to Korea
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                1 fighter moved from Anhwe to 19 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 transport placed in 19 Sea Zone
                2 infantry placed in Kiangsu
                2 armour and 1 infantry placed in Korea
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Korea: 1 aaGun
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 31 PUs (6 lost to blockades); end with 31 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Marshall Islands : 1 flag, 1 bomber
        Shantung : 1 flag, 1 armour
        Korea : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Kiangsi : 1 flag, 1 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
        Jehol : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 43 / 58
        Japanese : 37 / 31
        Americans : 54 / 79
        Chinese : 12 / 19
        British : 27 / 31
        UK_Pacific : 13 / 14
        Italians : 22 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 artilleries, 4 infantry, 4 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 7 infantry placed in Eastern United States
                1 carrier and 4 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 1 harbour and 7 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 submarines and 4 transports
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Gibraltar : 1 flag, 1 infantry and 2 mech_infantrys
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 3 submarines and 4 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 43 / 58
        Japanese : 37 / 31
        Americans : 55 / 75
        Chinese : 12 / 19
        British : 27 / 31
        UK_Pacific : 13 / 14
        Italians : 21 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Kweichow to Anhwe
                3 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kiangsi, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 1 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 :  1/2 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 artillery in Kwangtung, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 2 artilleries and 11 infantry
        Kiangsi : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 43 / 58
        Japanese : 32 / 31
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 27 / 31
        UK_Pacific : 16 / 14
        Italians : 21 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.485
            Median : 3.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Combat Move - British

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                1 infantry moved from West India to India
                1 aaGun moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 aaGun moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangsi
                5 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from French Indo China to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs (1 lost to blockades); end with 26 PUs total

    Territory Summary for British :

    Kwangsi : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 7 infantry
        Yunnan : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 6 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 aaGun and 5 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 1 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 43 / 58
        Japanese : 32 / 31
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 27 / 26
        UK_Pacific : 16 / 5
        Italians : 21 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.485
            Median : 3.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Place Units - UK_Pacific
                3 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in Kwangtung change ownership: 1 harbour and 3 infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        Kwangtung : 1 flag, 1 factory_minor
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 43 / 58
        Japanese : 32 / 31
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 27 / 26
        UK_Pacific : 16 / 24
        Italians : 21 / 42
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.485
            Median : 3.000
            Variance : 0.969
            Standard Deviation : 0.984
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 armour, 1 bomber, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Ethiopia to Egypt

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 3 armour
                    Italians win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Russians: 3 armour
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Egypt
                2 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 destroyer moved from 95 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 71 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy
                2 armour and 1 mech_infantry placed in Egypt
                2 transports placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                EDIT: Removing units owned by Italians from Southern France: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Nigeria : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag, 2 armour and 2 infantry
        Tanganyika Territory : 1 flag, 1 armour
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Romania : 1 flag, 2 aaGuns and 1 armour
        Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Western Ukraine : 1 flag, 1 armour
        80 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 transports
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 destroyer
        81 Sea Zone : 1 flag, 1 destroyer, 1 fighter and 2 transports
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 39 / 58
        Japanese : 32 / 31
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 24 / 26
        UK_Pacific : 16 / 24
        Italians : 29 / 41
        ANZAC : 14 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to India
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 armour moved from Western Australia to New South Wales

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    India : 1 flag, 1 fighter
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        26 Sea Zone : 1 flag, 1 cruiser
        22 Sea Zone : 1 flag
        62 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 51
        Russians : 39 / 58
        Japanese : 28 / 31
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 24 / 26
        UK_Pacific : 16 / 24
        Italians : 29 / 41
        ANZAC : 18 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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