Fortress (Allies) vs MiamiUMike (Axis) - 9 Bid to Allies - G40 2nd Edition
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Good thing you sent the kitchen sink. Those South Africans never missed!
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grumble, grumble - that has been a big part of why I haven’t been able to expand into Africa - I lose every battle it seems….
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Italy has been making 40 for a couple of turns, so it can’t be all bad :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to Malaya
1 armour moved from New South Wales to Western Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 infantry
Western Australia : 1 flag, 1 armour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 destroyer and 2 submarines
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag
25 Sea Zone : 1 flag, 1 cruiser
22 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 40 / 59
Russians : 37 / 48
Japanese : 35 / 28
Americans : 54 / 79
Chinese : 14 / 19
British : 28 / 31
UK_Pacific : 13 / 14
Italians : 26 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No french moves, you’re up :)
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Oh well - good game sir - I surrender. Once again, in a small combat, you hit way more than you should have and killed two more planes. I cannot really break through at this point.
So - I yield - I look forward to playing you again in the future. This was a fun - if not interesting - game!
Take Care!
MM -
G8 just for reference - once again - GG!
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I really enjoyed playing with you! Want to give it another go and switch sides? I got thoroughly routed last time I played Axis against the Allied +9 bid and would like to redeem myself and my errors I made this game.
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On second thought - lets continue a bit longer - I think i am dead really but…
I do ask for two changes to NCM - move out the 2 AAA guns from Novgorod to Baltic States and move 2 inf from Novgorod with the bomber.
Attached is updated map.
PS - yes, when I finally realize I cannot win AND surrender - we can switch sides :)
MM
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Grr - one more ncm if u please
2 subs from 91 to 110
Thanks!
MM -
Awesome on both accounts!
I’d feel worse about sucking out on some of the smaller battles (and I think TripleA KNOWS that Japan should get bogged down in China so it tilts battles that way!) if my scramble in the Channel on G1 wasn’t such a horrific clusteryouknowwhat. The dice ceratinly make every game a little different even if the strategies and execution were exactly the same.
That’s one of the reason I bought those AA guns in Korea. I was going to lose it anyway, so I figured ah-why-not.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Politics - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Vyborg: 2 infantry
EDIT: Adding units owned by Germans to Baltic States: 2 aaGuns
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Removing units owned by Germans from Baltic States: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 2 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
1 armour moved from Persia to Iraq
2 armour moved from Northwest Persia to Iraq
1 fighter moved from Rostov to Bessarabia
1 tactical_bomber moved from Rostov to Bessarabia
1 fighter moved from Rostov to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/5 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Russians attack with 3 armour
Italians defend with 1 mech_infantry
Russians roll dice for 3 armour in Iraq, round 1 : 3/3 hits
Italians roll dice for 1 mech_infantry in Iraq, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 3 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
4 artilleries and 3 infantry moved from Bryansk to Ukraine
2 artilleries and 7 infantry moved from Russia to Bryansk
3 aaGuns, 7 artilleries and 39 infantry moved from Archangel to Novgorod
1 armour moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsTerritory Summary for Russians :
Norway : 1 flag
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 armour, 7 artilleries, 1 factory_minor and 9 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 40 infantry
Iraq : 1 flag, 3 armour
Northwest Persia : 1 flag, 3 armour and 5 mech_infantrys
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 51
Russians : 43 / 58
Japanese : 35 / 28
Americans : 54 / 79
Chinese : 14 / 19
British : 27 / 31
UK_Pacific : 13 / 14
Italians : 22 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 2.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I wish I was as methodical with everybody’s move this game as I’ve been with the Soviets. I played a little too loose and wasted a ton of American resources. With the Soviets, every counterattack has to be looked at because they’re never more than 3 turns from losing their capital.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from 19 Sea Zone to 45 Sea Zone
1 fighter moved from 19 Sea Zone to 43 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
3 infantry moved from Kiangsi to Kiangsu
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to JeholCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 armour moved from Manchuria to Shantung
2 fighters moved from Jehol to Korea
2 tactical_bombers moved from Jehol to Korea
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 transport placed in 19 Sea Zone
2 infantry placed in Kiangsu
2 armour and 1 infantry placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 aaGun
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 31 PUs (6 lost to blockades); end with 31 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 bomber
Shantung : 1 flag, 1 armour
Korea : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag, 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
Jehol : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 39 / 51
Russians : 43 / 58
Japanese : 37 / 31
Americans : 54 / 79
Chinese : 12 / 19
British : 27 / 31
UK_Pacific : 13 / 14
Italians : 22 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 artilleries, 4 infantry, 4 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 7 infantry placed in Eastern United States
1 carrier and 4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 1 harbour and 7 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 submarines and 4 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Gibraltar : 1 flag, 1 infantry and 2 mech_infantrys
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 3 submarines and 4 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 39 / 51
Russians : 43 / 58
Japanese : 37 / 31
Americans : 55 / 75
Chinese : 12 / 19
British : 27 / 31
UK_Pacific : 13 / 14
Italians : 21 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
3 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to KwangtungCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery in Kwangtung, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 2 artilleries and 11 infantry
Kiangsi : 1 flag, 2 infantry
Anhwe : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 39 / 51
Russians : 43 / 58
Japanese : 32 / 31
Americans : 55 / 75
Chinese : 14 / 20
British : 27 / 31
UK_Pacific : 16 / 14
Italians : 21 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.485
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Chinese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Combat Move - British
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
1 infantry moved from West India to India
1 aaGun moved from Burma to India
1 infantry moved from Shan State to Burma
1 aaGun moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangsi
5 infantry moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to YunnanPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalTerritory Summary for British :
Kwangsi : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Yunnan : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 aaGun and 5 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 armour and 2 mech_infantrys
106 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 51
Russians : 43 / 58
Japanese : 32 / 31
Americans : 55 / 75
Chinese : 14 / 20
British : 27 / 26
UK_Pacific : 16 / 5
Italians : 21 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.485
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Chinese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Place Units - UK_Pacific
3 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs (2 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in Kwangtung change ownership: 1 harbour and 3 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Kwangtung : 1 flag, 1 factory_minor
French Indo China : 1 flagProduction/PUs Summary :
Germans : 39 / 51
Russians : 43 / 58
Japanese : 32 / 31
Americans : 55 / 75
Chinese : 14 / 20
British : 27 / 26
UK_Pacific : 16 / 24
Italians : 21 / 42
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.485
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Chinese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Ethiopia to EgyptCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Iraq
Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 3 armour
Italians win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 3 armour
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
2 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 destroyer moved from 95 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
2 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Southern France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Nigeria : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag, 2 armour and 2 infantry
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Romania : 1 flag, 2 aaGuns and 1 armour
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Western Ukraine : 1 flag, 1 armour
80 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 destroyer
81 Sea Zone : 1 flag, 1 destroyer, 1 fighter and 2 transports
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 39 / 51
Russians : 39 / 58
Japanese : 32 / 31
Americans : 55 / 75
Chinese : 14 / 20
British : 24 / 26
UK_Pacific : 16 / 24
Italians : 29 / 41
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 2/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to India
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from South Australia to New South Wales
1 armour moved from Western Australia to New South WalesPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
India : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 destroyer and 2 submarines
26 Sea Zone : 1 flag, 1 cruiser
22 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 39 / 51
Russians : 39 / 58
Japanese : 28 / 31
Americans : 55 / 75
Chinese : 14 / 20
British : 24 / 26
UK_Pacific : 16 / 24
Italians : 29 / 41
ANZAC : 18 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2