“clarification on battle calculators”, not “communications”.
Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha
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3 Bomber, 6 Fighter, 4 Tac attack Russia, do you intercept? Maximum of 8 planes.
I guess not by past behaviour, but not sure.
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Nope, no intercept. Remember my aa guns are due!
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I know Wheat, they really are……how about one more lucky turn? Just one ;)
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If you have even an average run, I might not be able to mobilize anything :lol: Makes more sense to repair every other turn unless there’s a chance Moscow will fall.
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I dont have good news for you….
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Hahahah, that’s okay, I accomplished a lot for US/UK/ANZAC last turn, so I can live with Russia.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Germans
Germans buy 8 armour, 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Bryansk to Vologda
1 bomber moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
6 fighters and 4 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 13 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/7 hits
Bombing raid in Russia rolls: 2,1,1,3 and causes: 3 damage to unit: airfield
Bombing raid in Russia rolls: 8,5,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total. Damaged units is as follows: airfield = 3, factory_major = 11
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Vologda to Bryansk
6 fighters and 4 tactical_bombers moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Tambov
1 aaGun moved from Caucasus to Rostov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Bryansk to Novgorod
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Germany
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
1 factory_minor placed in Romania
3 armour placed in Novgorod
2 armour, 2 artilleries and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to French Indo China: 1 bomber
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Malaya: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
Did edit because I forgot, as usual, the German bomber in Japan.
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Yep, nicely solved in Australia indeed.
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I was lucky the ANZAC planes could be brought in range, because I was totally ignored NSW (not smart of me). And to get the odds up I had to suicide 2 US fighters (though that was totally worth it).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Russians
Russians buy nothing; Remaining resources:Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 1 : 4/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 53 / 72
Russians : 6 / 28
Japanese : 60 / 68
Americans : 55 / 80
Chinese : 1 / 7
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 25 / 25
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Info before I make the rolls: I will convert one armor in my build to two inf…I am simply too lazy to do all my combat manouvers again.
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nah, forget that, the excess armor wont go away, I start anew. You received no rolls up to now.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from Japan to Shan State
1 mech_infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Sikang to Yunnan
3 armour moved from Szechwan to Yunnan
5 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 61 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 10 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 10 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 5/16 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 10 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 armour moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 bomber moved from Shan State to Malaya
1 aaGun moved from Malaya to Shan State
1 aaGun moved from Kwangtung to Kwangsi
1 fighter moved from Japan to Kwangsi
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Japan to KwangsiPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 36 Sea Zone
Japanese undo move 2.
2 submarines and 1 transport placed in 20 Sea Zone
Japanese undo move 2.
1 transport placed in 36 Sea Zone
Japanese undo move 2.
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 submarines placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far EastNon Combat Move - Americans
2 fighters moved from Western United States to 4 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
5 fighters moved from Eastern United States to Western United States
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 64 Sea Zone
2 artilleries and 4 infantry moved from 64 Sea Zone to Central America
2 artilleries, 5 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 92 Sea Zone to 89 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 89 Sea Zone to Central America
1 bomber moved from Gibraltar to Western United States
2 infantry moved from Trans-Jordan to IraqPlace Units - Americans
1 artillery and 2 infantry placed in Western United States
2 carriers, 3 destroyers and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 53 / 72
Russians : 7 / 28
Japanese : 61 / 62
Americans : 55 / 80
Chinese : 0 / 7
British : 33 / 38
UK_Pacific : 10 / 11
Italians : 25 / 25
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 53 / 72
Russians : 7 / 28
Japanese : 61 / 62
Americans : 55 / 80
Chinese : 0 / 7
British : 33 / 38
UK_Pacific : 10 / 11
Italians : 25 / 25
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
4 fighters moved from Malta to LibyaCombat - British
Battle in Libya
British attack with 4 fighters
Italians defend with 1 infantry
British roll dice for 4 fighters in Libya, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 fighters moved from Libya to Alexandria
1 aaGun and 2 infantry moved from Alexandria to Tobruk
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 49 Sea Zone to 33 Sea Zone
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
18 infantry and 1 mech_infantry moved from Burma to India
2 artilleries moved from Burma to India
3 aaGuns moved from Burma to India
1 bomber moved from Burma to India
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
5 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 6 infantry moved from Trans-Jordan to Iraq
1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to IndiaPlace Units - British
2 fighters and 1 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 53 / 72
Russians : 7 / 28
Japanese : 61 / 62
Americans : 55 / 80
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 10 / 1
Italians : 24 / 25
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantryProduction/PUs Summary :
Germans : 53 / 72
Russians : 7 / 28
Japanese : 61 / 62
Americans : 55 / 80
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 10 / 11
Italians : 24 / 25
ANZAC : 17 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I believe you duplicated the German bomber in Asia (1 on Japan and 1 on Malaya now).
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oh dear…the Japan one has to go, of course