@msoot scramble 109 and/or 111?
L12 wheatbeer (axis) vs U-505 (allies +6) tiebreaker match
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The India battle was awful. About 1% odds of Japan doing so poorly.
My average result would have been +60, while this was -44.
The unexpected 104 IPC swing really screws Japan.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 10 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
4 submarines moved from 42 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 44 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 submarines in 44 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in Denmark
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Malaya from Japanese, taking Denmark from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Hawaiian Islands, round 1 : 5/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-JordanNon Combat Move - Americans
1 carrier and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from Denmark to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Scotland to Gibraltar
1 transport moved from 119 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Celebes
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Johnston Island to Celebes
1 mech_infantry moved from New Guinea to Dutch New Guinea
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 119 Sea Zone to 91 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 factory_minor and 1 harbour placed in Finland
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 bomber and 1 fighter
Dutch New Guinea : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag, 3 submarines
37 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 fighters, 1 mech_infantry and 1 transport
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 destroyer
38 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 flag, 2 destroyers and 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Quebec : 1 flag, 2 infantry
Trans-Jordan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Anglo Egyptian Sudan : 1 flag, 3 infantry
Norway : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 flag, 1 cruiser and 2 transports
106 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 2 transports
81 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 destroyers, 2 submarines and 3 transports
Finland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers and 1 fighterProduction/PUs Summary :
Germans : 42 / 56
Russians : 29 / 28
Japanese : 41 / 65
Americans : 62 / 82
Chinese : 10 / 10
British : 27 / 28
UK_Pacific : 6 / 0
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter and 13 infantry moved from Hopei to AnhwePlace Units - Chinese
3 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kweichow : 1 flag, 5 infantry
Hunan : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 29 / 28
Japanese : 40 / 65
Americans : 62 / 82
Chinese : 11 / 12
British : 27 / 28
UK_Pacific : 6 / 0
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to FinlandCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
10 infantry moved from Norway to Finland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour and 2 infantry moved from 72 Sea Zone to Kenya
2 fighters moved from Finland to United KingdomPlace Units - British
1 airfield placed in Gibraltar
1 mech_infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Sumatra : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield and 1 harbour
Kenya : 1 flag, 1 armour and 2 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Tanganyika Territory : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 6 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
71 Sea Zone : 1 flag, 1 transport
Finland : 1 flag, 3 aaGuns, 1 armour, 3 fighters, 15 infantry and 1 mech_infantry
110 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 36 / 56
Russians : 30 / 28
Japanese : 40 / 65
Americans : 62 / 82
Chinese : 11 / 12
British : 32 / 32
UK_Pacific : 6 / 0
Italians : 23 / 36
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Germany to DenmarkCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Tambov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour in Tambov, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits
1 armour owned by the Italians lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 9 infantry and 3 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 1 : 3/15 hits
Russians roll dice for 1 armour, 9 infantry and 3 mech_infantrys in Northwest Persia, round 1 : 2/13 hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/13 hits
Russians roll dice for 1 armour, 6 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 5/10 hits
3 infantry owned by the Russians and 5 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/8 hits
Russians roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 3 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 4 : 4/6 hits
Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 4 : 2/5 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 3 mech_infantrys owned by the Russians lost in Northwest Persia
Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 5 : 3/4 hits
Russians roll dice for 1 armour in Northwest Persia, round 5 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour, 9 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries, 9 infantry and 1 mech_infantry
Battle in Denmark
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Denmark, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Denmark to Germany
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Romania
4 artilleries and 5 infantry moved from Syria to Iraq
2 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 41 / 56
Russians : 30 / 28
Japanese : 40 / 65
Americans : 60 / 82
Chinese : 11 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Another 1% battle.
Because of the unlikely Italian failure in Tambov, now I can’t get the German NO for Stalingrad for and I can’t safely advance the main German army to Tambov (needed to threaten mobile units returning to Moscow from the Caucasus).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to Malaya
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
2 aaGuns and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to South Australia
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer, 1 fighter and 1 transport
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 30 / 28
Japanese : 39 / 65
Americans : 60 / 82
Chinese : 11 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 cruiser
72 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 41 / 56
Russians : 30 / 28
Japanese : 39 / 65
Americans : 60 / 82
Chinese : 11 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Another 1% battle.
Because of the unlikely Italian failure in Tambov, now I can’t get the German NO for Stalingrad for and I can’t safely advance the main German army to Tambov (needed to threaten mobile units returning to Moscow from the Caucasus).
I don’t know what to tell you. That the dice aren’t going to fail catastrophically? We both know that’s a lie. The only consolation is that they are going to fail your opponents as much as they fail you. You simply can’t count on the dice. I’ve lost games that I was winning easily because of the dice. And the opposite is true, as well. There have been times where I wished that an upcoming battle was Low Luck because I knew I could handle a relatively average result, even in a loss, as opposed to risking the agony of watching the dice pummel me. This game is far from over and, by all accounts, I feel like you’re still winning despite your recent bad luck.
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I disagree about who’s winning, but I hope I’m wrong :-P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Germans
Germans buy 3 artilleries and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Yugoslavia to Bessarabia
Germans take Bessarabia from Russians
4 mech_infantrys moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Slovakia Hungary to Ukraine
2 bombers moved from Slovakia Hungary to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Ukraine
1 fighter moved from Egypt to 81 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Vologda, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Rostov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Rostov to Bryansk
2 bombers moved from Ukraine to Bryansk
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 7 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 4 artilleries, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Belarus to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 fighter moved from 81 Sea Zone to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Southern ItalyPlace Units - Germans
3 artilleries placed in Western Ukraine
4 tactical_bombers placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 25 / 28
Japanese : 39 / 65
Americans : 60 / 82
Chinese : 11 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Korea to Manchuria
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 fighters and 2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Volgograd to Rostov
1 armour and 2 infantry moved from Caucasus to Northwest PersiaCombat - Russians
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 2 infantry
Russians roll dice for 10 infantry in Manchuria, round 1 : 1/10 hits
Japanese roll dice for 2 infantry in Manchuria, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 1 : 2/5 hits
Germans roll dice for 1 mech_infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 1/3 hits
Italians roll dice for 1 armour in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 fighter
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Korea to Manchuria
3 fighters moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Volgograd to Tambov
1 aaGun and 4 mech_infantrys moved from Caucasus to KazakhstanPlace Units - Russians
1 infantry placed in Volgograd
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun and 4 infantry
Manchuria : 1 flag, 1 aaGun and 7 infantry
Kazakhstan : 1 flag, 1 aaGun and 4 mech_infantrys
Rostov : 1 flag, 1 infantry
Russia : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 5 fighters, 74 infantry and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Smolensk : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 29 / 26
Japanese : 36 / 65
Americans : 60 / 82
Chinese : 14 / 12
British : 26 / 32
UK_Pacific : 6 / 0
Italians : 26 / 42
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
7 rolls, 7 hits and a lost Russian fighter. Not a bad turn for the defense. :x
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That is really lousy dice.
I had a battle like Rostov in the tourney, 7 Italian units whiffed in round 1 and a single French infantry killed 2 of them.
Drives me crazy! But I think I’m stuck with pure luck dice because forum players seem to hate the idea of playing low luck.
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I don’t mind low luck. I’m one of the few.
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We should play a non-league bid low luck match (sides by bid) after this one if you’re up for it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 72 Sea Zone
1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Shantung to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 1 : 2/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 72 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 72 Sea Zone, round 1 : 5/11 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 1 : 1/8 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French , 1 carrier owned by the British and 1 destroyer owned by the British lost in 72 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 72 Sea Zone, round 2 : 8/11 hits
British roll dice for 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 carrier owned by the Japanese
1 tactical_bomber owned by the British , 2 transports owned by the British , 2 cruisers owned by the British , 1 destroyer owned by the Japanese , 1 fighter owned by the British , 1 battleship owned by the British and 2 fighters owned by the Japanese lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 83
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in French MadagascarNon Combat Move - Japanese
1 destroyer and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Shantung to Kiangsu
1 fighter moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 fighter, 1 infantry and 1 mech_infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,6,4,1,2,4,1,5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 42 / 56
Russians : 29 / 26
Japanese : 40 / 40
Americans : 60 / 82
Chinese : 14 / 12
British : 26 / 32
UK_Pacific : 4 / 0
Italians : 26 / 42
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Americans
Americans buy 2 destroyers, 9 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 artillery and 3 infantry moved from Finland to Karelia
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from Celebes to Philippines
2 fighters moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Archangel
Battle in Philippines
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Philippines, round 1 : 3/6 hits
Japanese roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Philippines
Americans win, taking Archangel from Germans, taking Philippines from Japanese with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 cruisers in Holland Belgium, round 1 : 1/2 hits
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 36 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - Americans
1 fighter moved from 36 Sea Zone to Anhwe
1 carrier and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
2 destroyers, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from United Kingdom to Scotland
1 aaGun moved from Finland to Karelia
1 aaGun moved from Norway to Finland
3 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Celebes
3 submarines moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
3 infantry placed in Finland
3 mech_infantrys placed in Norway
6 infantry placed in Eastern United States
2 destroyers, 1 submarine and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Anhwe : 1 flag, 1 fighter
Malaya : 1 flag, 1 harbour
New Guinea : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 bomber
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 2 transports
30 Sea Zone : 1 flag, 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 destroyers
35 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 transport
39 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 1 flag, 1 aaGun and 2 fighters
Scotland : 1 flag, 1 fighter
Anglo Egyptian Sudan : 1 flag, 3 infantry
Morocco : 1 flag, 6 infantry
Algeria : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Norway : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Karelia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
Archangel : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 submarines and 3 transports
101 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 3 transports
Brazil : 1 flag
127 Sea Zone : 1 flag, 1 transport
91 Sea Zone : 1 flag, 3 transports
Finland : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
110 Sea Zone : 1 flag, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 38 / 56
Russians : 30 / 26
Japanese : 38 / 40
Americans : 65 / 90
Chinese : 14 / 12
British : 26 / 32
UK_Pacific : 4 / 0
Italians : 26 / 42
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 2 infantry
Anhwe : 1 flag, 1 fighter and 16 infantryProduction/PUs Summary :
Germans : 38 / 56
Russians : 30 / 26
Japanese : 33 / 40
Americans : 65 / 90
Chinese : 19 / 19
British : 26 / 32
UK_Pacific : 4 / 0
Italians : 26 / 42
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :10
Purchase Units - British
British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 battleship, 2 cruisers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 3 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in NovgorodNon Combat Move - British
3 fighters moved from Finland to Russia
1 fighter moved from United Kingdom to 127 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
3 aaGuns, 1 armour, 15 infantry and 1 mech_infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
1 armour and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3,1,5,4,5,5,5,4,3,4,1
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalTerritory Summary for British :
Sumatra : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield and 1 harbour
United Kingdom : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Rhodesia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 aaGun and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 3 aaGuns, 1 armour, 17 infantry and 1 mech_infantry
Russia : 1 flag, 3 fighters
Novgorod : 1 flag, 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 fighter
Eastern Persia : 1 flag
83 Sea Zone : 1 flag, 1 transport
127 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 1 fighter and 2 transports
126 Sea Zone : 1 flag, 1 transport
Finland : 1 flag, 3 infantry
110 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 36 / 56
Russians : 32 / 26
Japanese : 33 / 40
Americans : 65 / 90
Chinese : 19 / 19
British : 28 / 26
UK_Pacific : 4 / 0
Italians : 24 / 42
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





