Well, that was incredibly annoying to be stymied by 1 Italian inf…
L12 - Djensen (allies) vs Yoshi (axis) ; +11 bid
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - British
British buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Non Combat Move - British
2 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Finland to Karelia S.S.R.
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 5 Sea Zone to 3 Sea Zone
2 armour, 1 artillery and 2 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
1 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
1 carrier and 1 fighter placed in 3 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for British :
Archangel : 1 flag, 1 infantry
Australia : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Finland : 1 flag, 1 artillery
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 1 flag, 2 armour, 1 artillery and 2 infantry
Russia : 1 flag, 2 armour
Union of South Africa : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 bombers, 1 factory and 4 infantry
Western Canada : 1 flag, 1 infantry
3 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
52 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 35 / 50
Russians : 24 / 25
Japanese : 45 / 60
British : 23 / 30
Italians : 12 / 23
Chinese : 0 / 0
Americans : 39 / 51 -
Italy 5:
Purchase:
1tnk (5)
5inf (15)save 3
Combat moves:
Algeria ()
1inf LibyaGibraltar ()
1inf Libya via 1tp sz16 -> sz14 -> sz13Results:
Gibraltar taken (mt).
Algeria liberated (mt).NCM:
4inf, 1art Italy -> France
1inf Ukraine -> Bul
1tnk Ukraine -> Poland
fleet sz16 -> sz13Place Units:
5inf, 1tnk Italy
Collect $12+10+3=25
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 bomber moved from Iwo Jima to 39 Sea Zone
2 artilleries and 1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery and 1 transport moved from 59 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
Americans take Philippine Islands from JapaneseCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 39 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - Americans
1 bomber moved from 39 Sea Zone to Australia
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 submarines moved from 59 Sea Zone to 51 Sea Zone
4 fighters moved from Western United States to 56 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Americans :
Alaska : 1 flag, 1 infantry
Australia : 1 flag, 1 bomber
Caroline Islands : 1 flag, 2 artilleries and 2 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
Hawaiian Islands : 1 flag, 1 infantry
Iwo Jima : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Western United States : 1 flag, 1 aaGun and 1 factory
50 Sea Zone : 1 flag, 1 transport
51 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports
56 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 4 fighters and 1 transport
60 Sea Zone : 1 flag, 1 destroyer
61 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 36 / 50
Russians : 24 / 25
Japanese : 43 / 60
British : 23 / 30
Italians : 12 / 25
Chinese : 0 / 0
Americans : 40 / 55 -
Germany 6:
7tnk (35)
5inf (15)Combat Moves:
Rhodesia ()
1inf EafSz61 (1DD)
2bmb EgyptKarelia (7inf, 1art)
8inf, 8tnk BST
10tnk Epl
2fgt Germany
1bmb FranceDice…
Karelia rd1
A: 8inf, 18tnk, 2fgt, 1bmb
Rolls: 8@1 20@3 1@4; Total Hits: 118@1: (3, 5, 3, 6, 4, 4, 6, 1)20@3: (2, 6, 6, 6, 3, 6, 1, 2, 4, 3, 1, 3, 4, 6, 6, 4, 5, 3, 1, 1)1@4: (6)D: 7inf, 1art
Rolls: 8@2; Total Hits: 28@2: (1, 3, 3, 5, 6, 2, 3, 3) -
Karelia taken, 2inf lost.
Sz61 rd1
A: 2bmb
Rolls: 2@4; Total Hits: 12@4: (5, 1)D: 1DD
Rolls: 1@2; Total Hits: 01@2: (3) -
Results:
Rhodesia taken (mt).
Karelia taken, 2inf lost.
Sz61 cleared, no losses.NCM:
2fgt Karelia -> Poland
1bmb Karelia -> Germany
11inf, 1art Germany -> Poland
3inf France -> Germany
1inf NWE -> Germany
2inf, 2art Ukraine -> Bul
1art Epl -> Bul
1inf Epl -> BST
1inf Trj -> Persia
2inf Egypt -> Trj
1tnk FWA -> Congo
1tnk Eaf -> Rhodesia
2bmb sz61 -> FukienPlace Units:
3inf, 7tnk Germany
2inf EgyptCollect $39+15=54
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Ukraine to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Caucasus to Persia
3 armour moved from Caucasus to Persia
1 armour moved from Russia to PersiaCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 4 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour and 1 infantry in Persia, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Persia
Russians win, taking Persia from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Eastern Ukraine to Russia
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
19 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Ukraine to Caucasus
1 infantry moved from Belorussia to RussiaPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 4 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory, 2 fighters and 8 infantry
Evenki National Okrug : 1 flag, 1 infantry
Finland : 1 flag
Kazakh S.S.R. : 1 flag, 1 artillery and 20 infantry
Eastern Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Persia : 1 flag, 4 armour and 1 infantry
Russia : 1 flag, 2 aaGuns, 1 artillery, 1 factory and 9 infantry
Ukraine : 1 flag, 2 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 39 / 54
Russians : 24 / 24
Japanese : 42 / 60
British : 23 / 30
Italians : 10 / 25
Chinese : 0 / 0
Americans : 40 / 55 -
Japan 6:
Purchase:
2bmb (24)
2fgt (20)
1SS (6)
3inf (9)save 1
Combat Moves:
Eve (1inf)
1inf, 1tnk YakutNovo (1inf)
1inf, 1art ChinghaiPersia (1inf, 4tnk)
5inf India
2fgt TrjSz60 (1DD)
1DD, 4fgt sz62Sz52 (1DD)
1SS, 4fgt sz62Sz50 (1tp)
1DD sz62Philippine Islands (1inf, 1art)
4inf Japan via 2tp sz62 -> sz50
4fgt sz62Dice…
Philippines Islands rd1
A: 4inf, 4fgt
Rolls: 4@1 4@3; Total Hits: 34@1: (6, 1, 2, 1)4@3: (4, 5, 1, 6)D: 1inf, 1art
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Philippines Islands taken, 2inf lost.
Persia rd1
A: 5inf, 2fgt
Rolls: 5@1 2@3; Total Hits: 35@1: (2, 2, 6, 1, 1)2@3: (1, 5)D: 1inf, 4tnk
Rolls: 1@2 4@3; Total Hits: 21@2: (2)4@3: (4, 2, 5, 5) -
Persia rd2
A: 3inf, 2fgt
Rolls: 3@1 2@3; Total Hits: 13@1: (1, 6, 6)2@3: (5, 4)D: 2tnk
Rolls: 2@3; Total Hits: 02@3: (4, 6) -
Persia rd3
A: 3inf, 2fgt
Rolls: 3@1 2@3; Total Hits: 13@1: (2, 2, 6)2@3: (6, 3)D: 1tnk
Rolls: 1@3; Total Hits: 01@3: (4) -
Persia taken, 2inf lost.
Sz52 rd1
A: 1SS, 4fgt
Rolls: 1@2 4@3; Total Hits: 21@2: (5)4@3: (6, 5, 2, 3)D: 1DD
Rolls: 1@2; Total Hits: 01@2: (3) -
Sz52 cleared, no losses.
Sz60 rd1
A: 1DD, 4fgt
Rolls: 1@2 4@3; Total Hits: 31@2: (6)4@3: (4, 3, 3, 2)D: 1DD
Rolls: 1@2; Total Hits: 01@2: (5) -
Sz60 cleared, no losses.
Novo rd1
A: 1inf, 1art
Rolls: 2@2; Total Hits: 12@2: (3, 2)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Novo taken, 1inf lost.
Eve rd1
A: 1inf, 1tnk
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Results:
Sz52 cleared, no losses.
Sz60 cleared, no losses.
Sz50 cleared, no losses (tp).
Philippines Islands taken, 2inf lost.
Persia taken, 2inf lost.
Novo taken, 1inf lost.
Eve taken, no losses.NCM:
2inf FIC -> Fukien
1inf, 1AA Burma -> FIC
1AA Trj -> Persia
2fgt Persia -> FIC
2inf Buryatia -> Stc
2inf Ningxia -> Sikang
6inf Chinghai -> Sikang
1tnk Chinghai -> Yunnan
2inf Manchuria -> Suiyuan
4fgt sz52 -> sz50
4fgt sz61 -> sz50
4fgt Philippines Islands -> sz50
fleet sz62 -> sz50Place Units:
1inf FIC
1SS sz36
2inf, 2fgt, 2bmb JapanCollect $48+15+1=64
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This isn’t much fun anymore so I’m going to concede the game. The thing I wanted to try didn’t work. Back to the drawing board.
Good game.
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If a UK1 Egypt IC might have a chance, it sure needs a stronger bid in Egypt, like 3 units there. But then, you might have Japan able to attack there on J2, so that would depend on their moves.
I dunno if it was what you had in mind or something else…
Your play from the US was quite good, unfortunately Germany was too strong, specially with this free IC that enabled them to conquer (and hold) Africa easily.
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I actually wanted an IC in India but it was also not strong enough. I needed more units in India from the bid. The plan is going much better in another game but I’m finding that I’m not closing in on Japan fast enough.





