Anybody play Xeno Europe at War or World at War?


  • it is conquer the world as the Axis

  • Customizer

    I have played both, but haven’t done so in years.

    World at War was interesting.  Axis usually had a tougher go then Allies.  With the new games out now, I haven’t touched it.

    Their Europe at War I liked better.  Good effort for something from the early 90s.  Balanced seemed ok.  It still wasn’t enough for me so I made my own game, though.


  • In my opinion Xeno and Table Tactics were ahead of the Game as far as Global Axis and Allies with Expanded pieces.  I purchased my Xeno Game in the early 90’s.

    As far as not getting enough praise Xeno and Tatble Tactics are in the Hall of Fame in my opinion.


  • Xeno Table Tactics and one other expansion are the only ones that came with plastic pieces the rest came with card board cut outs


  • Played Zeno exclusively thru out most of the 1990s. They were cutting edge and developed most of the advanced rules that are now considered OOB 15 yrs ago. Their World @ War map was vastly superior to anything MB or Wizards were doing. I also highly recommend using Paradise Games Naval expanition rules. I still use alot of these today.


  • Don’t get me wrong I think there are some really good rules in World at War. I just thought the victory conditions for the Axis to win were too great. I liked the rail movement,sub pens and the elite units. The map needed to be a little bigger with better victory conditions and it might have been perfect.


  • @lnmajor:

    Played Zeno exclusively thru out most of the 1990s. They were cutting edge and developed most of the advanced rules that are now considered OOB 15 yrs ago. Their World @ War map was vastly superior to anything MB or Wizards were doing. I also highly recommend using Paradise Games Naval expanition rules. I still use alot of these today.

    Agree…. combining Paradise Expansions, Table Tactic units and Xeno’s was the way to go back in the day.  Cutting edge.


  • @Johnson73:

    @lnmajor:

    Played Zeno exclusively thru out most of the 1990s. They were cutting edge and developed most of the advanced rules that are now considered OOB 15 yrs ago. Their World @ War map was vastly superior to anything MB or Wizards were doing. I also highly recommend using Paradise Games Naval expanition rules. I still use alot of these today.

    Agree…. combining Paradise Expansions, Table Tactic units and Xeno’s was the way to go back in the day.  Cutting edge.

    glad to know i wasn’t the only one doing this

  • '20 '19 '18 '16 '15 '11 '10

    I World at War with my gaming partner pretty much exclusively in the late nineties. We even had a custom map made from the glossy paper one that the game was played on at that time. I loved the u-boat pens, implulse attacks and special units.

    The quality of the pieces was not the best, but that didin’t stop us from having some epic (sometimes a week) games. It’s really something to see rules like Zeno’s in today’s games. Like others on here, we still use soem of the Zeno pieces (e.g. destroyers) in our current games.

    I have a newer copy of the game which I have never played. The old paper map has been replaced by a standard folding board. Some of the rules have changed a little.

    One thing I really like about the World at War was how neutrals were handled. For the Germans it was based on income. So many IPCs and you could roll for Spain or Turkey then their IPC values and armies would be yours.

    I agree with the opinion about being able to build infantry in any territoy worth 1 or more. It was like fighting an endless insurgency for the Germans and really affected the balance.

    world at war.JPG


  • In the 90’, I played a couple of Xeno game and with and without gamerparadise rules.
    It was well balanced but not enough for me.
    The rules are not bad but the gameboard is ugly.
    Over the year me and my friend changes the rules and created our own map.

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