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L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Kiangsi to Kiangsu
                2 artilleries moved from Kiangsi to Hunan
                7 infantry moved from Yunnan to Szechwan
                7 infantry moved from Kwangsi to Yunnan
                7 infantry moved from Kiangsi to Kwangsi
                1 fighter moved from Kwangtung to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Sikang
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 10 infantry
        Kiangsu : 1 flag, 10 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 10 infantry
        Hunan : 1 flag, 2 artilleries
        Kansu : 1 flag, 6 infantry
        Tsinghai : 1 flag, 1 fighter and 7 infantry
        Szechwan : 1 flag, 7 infantry
        Sikang : 1 flag, 6 infantry
        Kwangtung : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 30 / 36
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 30
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Italians

    Combat - British

    Non Combat Move - British
                2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Tunisia to Libya
                3 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from 92 Sea Zone to Tobruk
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                4 infantry moved from Quebec to 106 Sea Zone
                4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Quebec
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Belgian Congo : 1 flag, 3 armour, 3 infantry and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor and 4 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Anglo Egyptian Sudan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys
        Morocco : 1 flag, 4 infantry
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag, 3 infantry
        Tobruk : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber
        Libya : 1 flag, 1 artillery and 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 transports
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
        91 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 30 / 36
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 30
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 30 / 36
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 30
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    @wheatbeer:

    Even if Japan got lucky with a victory in SZ20, I planned to sink Battleships and save planes instead.

    I’ll keep going to see what happens in Europe if that’s what you prefer.  I’m skeptical at the moment though, because that battle was meant to help the European Axis as much or more than Japan.

    Seeing as how there is a very real possibility that Germany could take Volgograd and Moscow before I take Egypt to prevent the Axis VC win, I don’t think it’s a good idea to give up just yet.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Egypt to Rostov
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 2 fighters
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 fighters in Rostov, round 1 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 mech_infantry owned by the Russians lost in Rostov
                    Italians win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 81 Sea Zone to 95 Sea Zone
                1 fighter moved from 99 Sea Zone to Egypt
                1 fighter moved from 95 Sea Zone to Egypt
                1 fighter moved from Rostov to Bryansk

    Place Units - Italians
                1 fighter and 1 transport placed in 95 Sea Zone
                3 infantry placed in Egypt
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 30 / 36
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun
        22 Sea Zone : 1 flag
        Anglo Egyptian Sudan : 1 flag, 2 infantry
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 30 / 36
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        91 Sea Zone : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 30 / 36
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Rostov from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Bryansk to Smolensk
                2 bombers moved from Eastern Poland to Volgograd
                1 fighter moved from Eastern Poland to Smolensk
                2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Eastern Poland to Tambov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 1 :  3/4 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 1 :  1/2 hits
                        2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Bryansk
                1 fighter moved from Smolensk to Bryansk
                2 bombers moved from Volgograd to Bryansk
                1 armour and 7 mech_infantrys moved from Bryansk to Caucasus
                1 aaGun, 4 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                10 mech_infantrys moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 6 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                3 artilleries moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Bryansk
                4 artilleries moved from Karelia to Novgorod
                8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk

    Place Units - Germans
                1 infantry placed in Western Germany
                9 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod
                1 factory_minor placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 20 / 36
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 16
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Tsinghai to Tambov
                1 armour moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 :  2/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 bomber moved from Tambov to Russia
                9 infantry moved from Novosibirsk to Samara
                3 infantry moved from Kansu to Novosibirsk
                5 infantry moved from Manchuria to Jehol
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 aaGuns
                EDIT: Adding units owned by Russians to Samara: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 25 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Jehol : 1 flag, 5 infantry
        Trans-Jordan : 1 flag, 1 armour, 1 artillery and 3 infantry
        Syria : 1 flag
        Russia : 1 flag, 2 aaGuns, 1 airfield, 10 armour, 1 bomber, 1 factory_major, 2 fighters, 67 infantry, 8 mech_infantrys and 2 tactical_bombers
        Tambov : 1 flag, 1 artillery
        Novosibirsk : 1 flag, 3 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 2 aaGuns and 9 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 25 / 34
        Japanese : 44 / 64
        Americans : 65 / 90
        Chinese : 23 / 25
        British : 32 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 16
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    I for got to move the 2 AA to Samara in non-com so I edited during place units phase.

  • 17

    Japan is attacking SZ36 with 1 destroyer and 7 fighters

    I got 2 hits, do you want to sink one of the carriers or a fighter?

  • 17

    I’m also launching an amphibious assault against FIC if that makes a difference.

  • 2007 AAR League

    Sink a CV. standard OOL after that.

  • 17

    96.5% chance to clear the SZ and the US still has transports alive.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                7 fighters moved from Japan to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Persia to Northwest Persia
                      Japanese take Northwest Persia from Russians
                1 infantry moved from Persia to Iraq
                      Japanese take Iraq from Russians

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Zealand
                    Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 1 transport
                    Americans defend with 1 battleship, 2 carriers, 2 fighters and 2 transports
                        Japanese roll dice for 1 destroyer, 7 fighters and 1 transport in 36 Sea Zone, round 1 :  2/8 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 36 Sea Zone, round 1 :  4/5 hits
                        1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 3 fighters owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 4 fighters and 1 transport in 36 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 36 Sea Zone, round 2 :  3/4 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans and 3 fighters owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 1 fighter and 1 transport in 36 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
                    Americans and Japanese reach a stalemate
                    . Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer and 7 fighters
                    Casualties for Americans: 1 battleship, 2 carriers and 2 fighters
                Battle in French Indo China
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in French Indo China
                    Japanese win, taking French Indo China from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                1 factory_minor placed in Persia
                1 artillery and 2 infantry placed in India
                2 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 23 / 34
        Japanese : 50 / 61
        Americans : 63 / 90
        Chinese : 23 / 25
        British : 32 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 6 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Wake Island to 63 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Yunnan to Shan State
                      Americans take Shan State from Japanese
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Kwangsi to French Indo China
                6 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China
                3 bombers moved from Kwangtung to India

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Borneo
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Indo China
                    Americans attack with 7 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 7 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 :  6/11 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Strategic bombing raid in India
                        AA guns fire in India :  1/3 hits
                    1 bomber killed by AA guns
                Bombing raid in India causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.

    Non Combat Move - Americans
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                3 fighters moved from French Indo China to Formosa
                3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
                2 bombers moved from India to Kwangsi
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Korea to Jehol
                1 bomber moved from Wake Island to Kwangsi
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from 63 Sea Zone to Johnston Island
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries, 2 infantry and 5 mech_infantrys moved from Tobruk to Alexandria
                1 aaGun and 4 infantry moved from Libya to Tobruk
                1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Tunisia to Libya
                1 armour and 2 mech_infantrys moved from Libya to Tobruk
                5 infantry moved from Algeria to Tunisia
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 mech_infantry moved from Algeria to Tunisia
                2 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 6 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 destroyer placed in 20 Sea Zone
                1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Korea
                Americans undo move 3.
                6 infantry and 2 mech_infantrys placed in Eastern United States
                4 transports placed in 101 Sea Zone
                2 mech_infantrys placed in Korea

    Turn Complete - Americans
                Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Formosa : 1 flag, 1 airfield and 3 fighters
        Kwangsi : 1 flag, 3 bombers
        Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Jehol : 1 flag, 3 mech_infantrys
        Okinawa : 1 flag
        Marianas : 1 flag, 1 infantry
        Shan State : 1 flag, 1 mech_infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Johnston Island : 1 flag, 1 bomber
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        10 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
        Alexandria : 1 flag, 2 artilleries, 2 infantry and 5 mech_infantrys
        Gibraltar : 1 flag, 1 bomber
        Morocco : 1 flag, 2 armour and 6 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 5 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
        Libya : 1 flag, 1 aaGun and 6 infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
        101 Sea Zone : 1 flag, 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 23 / 34
        Japanese : 43 / 61
        Americans : 70 / 93
        Chinese : 23 / 25
        British : 32 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries moved from Hunan to Kweichow
                7 infantry moved from Tsinghai to Kansu
                6 infantry moved from Sikang to Tsinghai
                7 infantry moved from Szechwan to Sikang
                10 infantry moved from Yunnan to Szechwan
                10 infantry moved from Kwangsi to Yunnan
                9 infantry moved from Kwangtung to Kwangsi

    Place Units - Chinese
                8 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 9 infantry
        Kiangsu : 1 flag, 10 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 10 infantry
        Kweichow : 1 flag, 2 artilleries
        Kansu : 1 flag, 13 infantry
        Tsinghai : 1 flag, 1 fighter and 14 infantry
        Szechwan : 1 flag, 10 infantry
        Sikang : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 23 / 34
        Japanese : 43 / 61
        Americans : 70 / 93
        Chinese : 23 / 24
        British : 32 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - British
                British buy 4 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                      British take Southern France from Italians
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British

    Non Combat Move - British
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                3 infantry moved from Morocco to Algeria
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 mech_infantrys placed in Quebec
                1 transport placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total

    Territory Summary for British :

    Belgian Congo : 1 flag, 3 armour and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Alexandria : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Anglo Egyptian Sudan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 7 infantry and 8 mech_infantrys
        Morocco : 1 flag, 2 infantry
        Algeria : 1 flag, 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 2 infantry
        Tobruk : 1 flag, 1 artillery and 2 infantry
        Albania : 1 flag, 1 infantry
        Libya : 1 flag, 3 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 transports
        93 Sea Zone : 1 flag, 1 transport
        Greece : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
        71 Sea Zone : 1 flag, 1 transport
        91 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 23 / 34
        Japanese : 43 / 61
        Americans : 70 / 93
        Chinese : 23 / 24
        British : 36 / 37
        UK_Pacific : 0 / 0
        Italians : 9 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 23 / 34
        Japanese : 43 / 61
        Americans : 70 / 93
        Chinese : 23 / 24
        British : 36 / 37
        UK_Pacific : 0 / 0
        Italians : 9 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 fighters and 13 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                      Italians take Greece from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 13 infantry
                    Russians defend with 1 armour, 1 artillery and 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 13 infantry in Trans-Jordan, round 1 :  1/17 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 1 :  2/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 11 infantry in Trans-Jordan, round 2 :  4/15 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 :  0/4 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Egypt to Trans-Jordan
                2 fighters moved from Trans-Jordan to Southern Italy
                1 fighter moved from Southern France to 95 Sea Zone
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 23 / 34
        Japanese : 43 / 61
        Americans : 70 / 93
        Chinese : 23 / 24
        British : 30 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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