@pacifiersboard scramble to 114?
L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from ItaliansCombat - British
Non Combat Move - British
2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Tunisia to Libya
3 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 92 Sea Zone to Tobruk
1 fighter moved from United Kingdom to 92 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Quebec
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Belgian Congo : 1 flag, 3 armour, 3 infantry and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor and 4 infantry
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys
Morocco : 1 flag, 4 infantry
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag, 3 infantry
Tobruk : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber
Libya : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
91 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Even if Japan got lucky with a victory in SZ20, I planned to sink Battleships and save planes instead.
I’ll keep going to see what happens in Europe if that’s what you prefer. I’m skeptical at the moment though, because that battle was meant to help the European Axis as much or more than Japan.
Seeing as how there is a very real possibility that Germany could take Volgograd and Moscow before I take Egypt to prevent the Axis VC win, I don’t think it’s a good idea to give up just yet.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Egypt to Rostov
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 fighters
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters in Rostov, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Russians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 destroyer and 1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 fighter moved from Rostov to BryanskPlace Units - Italians
1 fighter and 1 transport placed in 95 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun
22 Sea Zone : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 infantry
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 48 / 63
Russians : 30 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Eastern Poland to Volgograd
1 fighter moved from Eastern Poland to Smolensk
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Eastern Poland to TambovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 1 : 3/4 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 1 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
2 bombers moved from Volgograd to Bryansk
1 armour and 7 mech_infantrys moved from Bryansk to Caucasus
1 aaGun, 4 artilleries and 2 infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 6 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
3 artilleries moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
4 artilleries moved from Karelia to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 factory_minor placed in Western UkraineTurn Complete - Germans
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 20 / 36
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Tsinghai to Tambov
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Tambov to Russia
9 infantry moved from Novosibirsk to Samara
3 infantry moved from Kansu to Novosibirsk
5 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Iraq to Trans-JordanPlace Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Samara: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Jehol : 1 flag, 5 infantry
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 3 infantry
Syria : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 10 armour, 1 bomber, 1 factory_major, 2 fighters, 67 infantry, 8 mech_infantrys and 2 tactical_bombers
Tambov : 1 flag, 1 artillery
Novosibirsk : 1 flag, 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 2 aaGuns and 9 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 81
Russians : 25 / 34
Japanese : 44 / 64
Americans : 65 / 90
Chinese : 23 / 25
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I for got to move the 2 AA to Samara in non-com so I edited during place units phase.
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Japan is attacking SZ36 with 1 destroyer and 7 fighters
I got 2 hits, do you want to sink one of the carriers or a fighter?
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I’m also launching an amphibious assault against FIC if that makes a difference.
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Sink a CV. standard OOL after that.
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96.5% chance to clear the SZ and the US still has transports alive.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
7 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Persia to Northwest Persia
Japanese take Northwest Persia from Russians
1 infantry moved from Persia to Iraq
Japanese take Iraq from RussiansCombat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 transport
Americans defend with 1 battleship, 2 carriers, 2 fighters and 2 transports
Japanese roll dice for 1 destroyer, 7 fighters and 1 transport in 36 Sea Zone, round 1 : 2/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 36 Sea Zone, round 1 : 4/5 hits
1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 3 fighters owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 4 fighters and 1 transport in 36 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 36 Sea Zone, round 2 : 3/4 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans and 3 fighters owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 fighter and 1 transport in 36 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 36 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 7 fighters
Casualties for Americans: 1 battleship, 2 carriers and 2 fighters
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
Americans roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from India to Eastern PersiaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in India
2 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 50 / 61
Americans : 63 / 90
Chinese : 23 / 25
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Wake Island to 63 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Shan State
Americans take Shan State from Japanese
3 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangsi to French Indo China
6 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China
3 bombers moved from Kwangtung to IndiaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Borneo
Battle in 63 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
Americans attack with 7 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 7 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 : 6/11 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantry
Strategic bombing raid in India
AA guns fire in India : 1/3 hits
1 bomber killed by AA guns
Bombing raid in India causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.Non Combat Move - Americans
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
3 fighters moved from French Indo China to Formosa
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
2 bombers moved from India to Kwangsi
1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Korea to Jehol
1 bomber moved from Wake Island to Kwangsi
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from 63 Sea Zone to Johnston Island
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 5 mech_infantrys moved from Tobruk to Alexandria
1 aaGun and 4 infantry moved from Libya to Tobruk
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Tunisia to Libya
1 armour and 2 mech_infantrys moved from Libya to Tobruk
5 infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
2 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 6 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 1 destroyer placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Korea
Americans undo move 3.
6 infantry and 2 mech_infantrys placed in Eastern United States
4 transports placed in 101 Sea Zone
2 mech_infantrys placed in KoreaTurn Complete - Americans
Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Formosa : 1 flag, 1 airfield and 3 fighters
Kwangsi : 1 flag, 3 bombers
Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Jehol : 1 flag, 3 mech_infantrys
Okinawa : 1 flag
Marianas : 1 flag, 1 infantry
Shan State : 1 flag, 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 flag, 1 bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Alexandria : 1 flag, 2 artilleries, 2 infantry and 5 mech_infantrys
Gibraltar : 1 flag, 1 bomber
Morocco : 1 flag, 2 armour and 6 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 5 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
Libya : 1 flag, 1 aaGun and 6 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
101 Sea Zone : 1 flag, 4 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 25
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Hunan to Kweichow
7 infantry moved from Tsinghai to Kansu
6 infantry moved from Sikang to Tsinghai
7 infantry moved from Szechwan to Sikang
10 infantry moved from Yunnan to Szechwan
10 infantry moved from Kwangsi to Yunnan
9 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
8 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 9 infantry
Kiangsu : 1 flag, 10 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 10 infantry
Kweichow : 1 flag, 2 artilleries
Kansu : 1 flag, 13 infantry
Tsinghai : 1 flag, 1 fighter and 14 infantry
Szechwan : 1 flag, 10 infantry
Sikang : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 13 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - British
British buy 4 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
British take Southern France from Italians
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Libya to Tobruk
3 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
3 infantry moved from Morocco to Algeria
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 106 Sea Zone
2 mech_infantrys placed in Quebec
1 transport placed in 71 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs totalTerritory Summary for British :
Belgian Congo : 1 flag, 3 armour and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Alexandria : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 7 infantry and 8 mech_infantrys
Morocco : 1 flag, 2 infantry
Algeria : 1 flag, 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery and 2 infantry
Albania : 1 flag, 1 infantry
Libya : 1 flag, 3 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag, 1 transport
Greece : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
71 Sea Zone : 1 flag, 1 transport
91 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 9 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 9 / 16
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 fighters and 13 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Italians take Greece from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 2 fighters and 13 infantry
Russians defend with 1 armour, 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 13 infantry in Trans-Jordan, round 1 : 1/17 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 1 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 11 infantry in Trans-Jordan, round 2 : 4/15 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Egypt to Trans-Jordan
2 fighters moved from Trans-Jordan to Southern Italy
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
Dutch New Guinea : 1 flag, 1 aaGun
22 Sea Zone : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 infantry
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 54 / 81
Russians : 23 / 34
Japanese : 43 / 61
Americans : 70 / 93
Chinese : 23 / 24
British : 30 / 37
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





