personally i skip normandy g1 so i can send basically all land forces and NO air at france, if any maybe a tac
you don’t have to hit 111, but you MUST hit 110 and preferably 91 if ur trying to save italy
by NOT hitting 110 at least, you allow it and the UK med fleet to conglomerate just inside the med…
byebye italy :cry:
so hitting 110 is important use air for that and all land for paris
in this scenario, germany should have plenty left over after france, if not they got diced, but it shouldn’t happen too often
especially with the presence of AA fire in alpha 3 (can’t remember if paris has AA in alpha2), sending german air is risky. why let a plane that hasn’t done anything yet get shot down? air superiority is key for the axis during the mid/late game, as it gives them options, opportunities, and versitility that they otherwise would not have.
the key for paris is to make sure germany didn’t lose any tanks and has about 2-3 slow moving ground troops (or mechs) to mop up normandy on g2 in conjunction with the luftwaffe