'12L 1941 souL(x) v. CdnRanger(l+9)

  • 15

    ok, keeping the bomber alive, Sz48 cwlo 5 ftrs.

    Non-coms
    Bomber Sz48 > Aus
    Trn DD Sz20 > Sz18 with Art Inf from Pan > unload Brazil
    Bomber Cng > Aus
    Cv(with UK ftr already on board) DD Trn load Inf Wca Arm Wus > Sz56 > Sz45
    Ftr Sz12 > Sz10 (new CV)

    Placement Arm Inf > Eus, Trn CV Sz10, 2 Ftrs Sz56.

    Collect 48, cash on hand 48.

    souLvCdnRanger_02f.AAM


  • Ger3:
    Purchase:
    cv dd trn 6 inf arm

    combat:
    2 inf art 2 ftr bst -> bel
    inf arm lib, 2 ftr fra, ftr ger -> alg
    7 arm bst -> kar
    inf art bmb bul -> ukr

    alg
    aDiceRolls: 1@1 4@3; Total Hits: 21@1: (2)4@3: (3, 5, 6, 3)
    dDiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)


  • alg twol

    kar
    aDiceRolls: 7@3; Total Hits: 37@3: (6, 3, 4, 5, 2, 4, 1)
    dDiceRolls: 3@2; Total Hits: 13@2: (5, 1, 3)


  • ukr
    aDiceRolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • bel
    aDiceRolls: 1@1 2@2 2@3; Total Hits: 21@1: (3)2@2: (2, 4)2@3: (4, 2)
    dDiceRolls: 3@2; Total Hits: 23@2: (2, 3, 1)


  • bel2
    aDiceRolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (1, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • bel cleared, not taken

    ncm:
    2 ftr bel -> 5
    inf pol, arm ger -> bul
    3 inf pol, 3 arm ger -> epl
    ftr alg -> lib
    2 ftr alg, 3 inf ger -> fra
    2 inf ger -> pol

    mobilize:
    dd cv trn 5, 6 inf arm ger

    collect:
    31+15=46, has 46

    souLvCdnRanger_03aG.AAM


  • bmb ukr -> fra

    souLvCdnRanger_03aG.AAM

  • 15

    R3
    Purchase 5 Inf 1 Art 4 Arm (spend 39)

    Combat

    Bry - 3 Inf > Stc
    Ukr - 4 Inf > Cau
    Ind - Inf > Per, Arm > Kaz, Ftr > Cau

    Bry
    Attk 3 Inf (to the death)
    last inf to die
    DiceRolls: 3@1; Total Hits: 03@1: (5, 6, 2)
    2nd last to die
    DiceInput ErrorThere was an error in your dice throw: “/>1st” is not correct syntax.aaa 3@1:
    Def Arm
    DiceRolls: 3@3; Total Hits: 03@3: (5, 4, 6)

  • 15

    test roll to redo
    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • 15

    ok lets redo that whole battle

    rounds 1-3
    last inf to die
    DiceRolls: 3@1; Total Hits: 03@1: (5, 2, 3)
    2nd last to die
    DiceRolls: 3@1; Total Hits: 13@1: (1, 6, 2)
    1st to die
    DiceRolls: 3@1; Total Hits: 23@1: (1, 1, 5)
    Def Arm
    DiceRolls: 3@3; Total Hits: 23@3: (4, 3, 2)

  • 15

    Bry lwol

    Ukr
    Attk 4 Inf
    DiceRolls: 4@1; Total Hits: 04@1: (3, 4, 6, 5)
    Def Inf Art
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

  • 15

    crap….
    Round2
    DiceRolls: 3@1; Total Hits: 03@1: (4, 2, 2)
    Def
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

  • 15

    Retreat, ghad Ukr is gonna cost me this game….  :x :x :x :x

    Ind
    Attk Inf Arm Ftr
    DiceRolls: 2@3 1@1; Total Hits: 12@3: (3, 4)1@1: (5)
    Def Inf Art
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • 15

    Ind 2
    Attk Arm Ftr
    DiceRolls: 2@3; Total Hits: 02@3: (4, 4)
    Def Art
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 15

    great!…. retreat

    Non-coms
    Inf Ukr > Cau
    Ftr Ind > Cau
    SS Sz 12 - 6
    Inf Stc > Yak
    3 Inf Rus > Cau
    Inf Nov > Rus
    1 Inf Nwy > Fin

    Placement 4 Inf Cau, Art Inf 4 Arm Rus.

    Collect 34, cash on hand 34.

    What a crap round… this game may be over soon…

    souLvCdnRanger_03b.AAM


  • Yikes, those kinds of rounds can be devestating for a game.  I thought I had a slight advantage before that round, and it certainly didn’t get any worse.

    I think I got all your noncoms right… it wasn’t the complete map so check it over for me.

    Jpn3:
    Purchase:
    5 inf cv 3 dd

    combat:
    trn 49 load inf -> 48 load inf -> 38 unload
    art ind -> per
    inf egy -> sud
    inf hup -> sik
    trn 61 -> 62 load inf art jpn unload bry
    trn 62 -> 59 load inf -> 62 load inf jpn unload bry
    2 ftr sui, 2 ftr 62 -> bry

    bry
    aDiceRolls: 2@1 2@2 4@3; Total Hits: 22@1: (2, 4)2@2: (6, 3)4@3: (3, 2, 6, 6)
    dDiceRolls: 3@2; Total Hits: 03@2: (4, 4, 3)


  • bry2
    aDiceRolls: 2@1 2@2 4@3; Total Hits: 12@1: (2, 6)2@2: (3, 1)4@3: (4, 4, 4, 4)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • ncm:
    ftr for, 3 ftr bry -> 62
    dd ca ftr 49, ftr yun -> 38
    inf art fic -> bur
    2 inf fuk -> hup
    ftr bry -> sui
    2 inf kwa -> hup

    mobilize:
    cv 3 dd 62, 2 inf fic, 3 inf jpn

    collect:
    45+15=60, has 60

    souLvCdnRanger_03c.AAM

  • 15

    Sorry, the map I posted was without my placements…

    So, before my next turn, here is the map.

    If you want to change anything, let me know and I’ll change Japan’s units. (not that the additional Russian units are scaring anybody  :wink:)

    souLvCdnRanger_03c.AAM

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