'12L 1941 souL(x) v. CdnRanger(l+9)

  • 15

    test roll to redo
    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • 15

    ok lets redo that whole battle

    rounds 1-3
    last inf to die
    DiceRolls: 3@1; Total Hits: 03@1: (5, 2, 3)
    2nd last to die
    DiceRolls: 3@1; Total Hits: 13@1: (1, 6, 2)
    1st to die
    DiceRolls: 3@1; Total Hits: 23@1: (1, 1, 5)
    Def Arm
    DiceRolls: 3@3; Total Hits: 23@3: (4, 3, 2)

  • 15

    Bry lwol

    Ukr
    Attk 4 Inf
    DiceRolls: 4@1; Total Hits: 04@1: (3, 4, 6, 5)
    Def Inf Art
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

  • 15

    crap….
    Round2
    DiceRolls: 3@1; Total Hits: 03@1: (4, 2, 2)
    Def
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

  • 15

    Retreat, ghad Ukr is gonna cost me this game….  :x :x :x :x

    Ind
    Attk Inf Arm Ftr
    DiceRolls: 2@3 1@1; Total Hits: 12@3: (3, 4)1@1: (5)
    Def Inf Art
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • 15

    Ind 2
    Attk Arm Ftr
    DiceRolls: 2@3; Total Hits: 02@3: (4, 4)
    Def Art
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 15

    great!…. retreat

    Non-coms
    Inf Ukr > Cau
    Ftr Ind > Cau
    SS Sz 12 - 6
    Inf Stc > Yak
    3 Inf Rus > Cau
    Inf Nov > Rus
    1 Inf Nwy > Fin

    Placement 4 Inf Cau, Art Inf 4 Arm Rus.

    Collect 34, cash on hand 34.

    What a crap round… this game may be over soon…

    souLvCdnRanger_03b.AAM


  • Yikes, those kinds of rounds can be devestating for a game.  I thought I had a slight advantage before that round, and it certainly didn’t get any worse.

    I think I got all your noncoms right… it wasn’t the complete map so check it over for me.

    Jpn3:
    Purchase:
    5 inf cv 3 dd

    combat:
    trn 49 load inf -> 48 load inf -> 38 unload
    art ind -> per
    inf egy -> sud
    inf hup -> sik
    trn 61 -> 62 load inf art jpn unload bry
    trn 62 -> 59 load inf -> 62 load inf jpn unload bry
    2 ftr sui, 2 ftr 62 -> bry

    bry
    aDiceRolls: 2@1 2@2 4@3; Total Hits: 22@1: (2, 4)2@2: (6, 3)4@3: (3, 2, 6, 6)
    dDiceRolls: 3@2; Total Hits: 03@2: (4, 4, 3)


  • bry2
    aDiceRolls: 2@1 2@2 4@3; Total Hits: 12@1: (2, 6)2@2: (3, 1)4@3: (4, 4, 4, 4)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • ncm:
    ftr for, 3 ftr bry -> 62
    dd ca ftr 49, ftr yun -> 38
    inf art fic -> bur
    2 inf fuk -> hup
    ftr bry -> sui
    2 inf kwa -> hup

    mobilize:
    cv 3 dd 62, 2 inf fic, 3 inf jpn

    collect:
    45+15=60, has 60

    souLvCdnRanger_03c.AAM

  • 15

    Sorry, the map I posted was without my placements…

    So, before my next turn, here is the map.

    If you want to change anything, let me know and I’ll change Japan’s units. (not that the additional Russian units are scaring anybody  :wink:)

    souLvCdnRanger_03c.AAM

  • 15

    Ok, Uk3 - need a good round!!  :-D :-D

    Purchase 4 Inf, 1 Arm, 1 Art, Ftr (spend 31)

    Combat
    Alg - 2 Inf 1 Art Gbr via trn (2), Ftr Sz12, Bombard BB Sz2, 2 Cz Sz12
    Car(E) - Inf Wus via trn Sz56
    Sud - 2 Inf Cng

    Alg
    Attk 2 Inf Art Ftr Bombard BB 2 Cz
    DiceRolls: 1@4 3@3 2@2 1@1; Total Hits: 11@4: (4)3@3: (6, 4, 5)2@2: (4, 3)1@1: (4)
    Def Inf Arm
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)

  • 15

    ugh

    R2
    Attk Art Ftr
    DiceRolls: 1@3 1@2; Total Hits: 11@3: (2)1@2: (3)
    Def Arm
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • 15

    Alg cleared

    Sud
    Attk 2 Inf
    DiceRolls: 2@1; Total Hits: 02@1: (3, 6)
    Def Inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 15

    R2
    DiceRolls: 2@1; Total Hits: 12@1: (5, 1)
    Def Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 15

    Sudan twol

    Non-coms soon

  • 15

    Car was taken (E) with Inf as stated in combat

    Ftr Alg > Gbr
    Ftr Sz45 > Aus
    SS Sz34 > Sz29

    Placement 1 Inf Aus, 3 Inf 1 Art 1 Arm 1 Ftr Gbr.

    Collect 29, cash on hand 29.

    souLvCdnRanger_03d.AAM


  • Ita3:
    Purchase:
    cv inf

    combat:
    arm epl -> bel -> epl

    ncm:
    trn 15 -> 14 load inf arm ita unload lib
    arm trj -> lib
    dd 2 ca bb 15, ftr pol -> 14
    inf ita -> blk
    inf ger -> pol

    mobilize:
    cv 15, inf ita

    collect:
    13+10=23, has 23

    souLvCdnRanger_03e.AAM

  • 15

    US 3
    Purchase 4 Inf 3 Arm 2 Ftr (spend 47, save 1)

    Combat

    NGU (E) - Arm Inf Trn Sz 45 > 48
    Alg (E) - Inf Eus via trn Sz10>Sz12
    NGU Alg taken, Empty

    Non-coms
    CV Sz10 > Sz12
    Ftr Sz10 > Gbr
    DD Sz18 > Sz12
    Arm Eus > Eca
    Inf Art Braz > Cng via trn Sz18 > Sz23
    2 Bmrs Aus > Bra
    Inf Wca > Eca
    Inf Wus > Wca
    CV DD Sz45 > Sz25
    CV DD Sz56 > Sz20

    Placement 3 Arm 2 Inf Wus, 2 Inf 2 Ftr Eus.

    Collect 49 + 1 saved, cash on hand 50.

    China does nothing.

    souLvCdnRanger_03f.AAM


  • Ger4:
    Purchase:
    ca dd trn 5 inf art

    combat:
    arm epl -> euk -> epl
    6 arm kar -> fin
    trn 5 load 2 inf ger unload nwy
    2 ftr 5, 2 ftr fra -> nwy
    bmb fra -> gbr *sbr

    nwy
    aDiceRolls: 2@1 4@3; Total Hits: 22@1: (6, 3)4@3: (1, 5, 4, 1)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    gbr
    aaDiceRolls: 1@1; Total Hits: 01@1: (3)
    dmgDiceRolling 1d6:
    (3)

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