@cwglee51 edited anzac inf from malaya to shan
12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech
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No worries. :-)
Intercept sbr in Moscow?
bmb vs 2 fig? -
lone bomber hugh… okay scramble!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the bombers have all died
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Italians
3 fighters moved from Southern Italy to Bryansk
2 armour moved from Romania to Ukraine
1 bomber moved from Southern France to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 aaGun, 1 artillery and 8 infantry moved from Southern France to Northern Italy
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 6 PUs (14 lost to blockades); end with 8 PUs total -
omg i am so retarded. my transports of usa… did not get moved. going to nerd rage for a second.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 fighter moved from Turkmenistan to Yunnan
2 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
???
Battle in New South Wales
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in New South Wales, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking Philippines from Japanese, taking New South Wales from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
ANZAC win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle StatisticsNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea ZoneTurn Complete - ANZAC
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 10 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 2 infantry
Dutch New Guinea : 1 flag, 2 fighters and 2 infantry
35 Sea Zone : 1 cruiser and 1 transport
26 Sea Zone : 1 destroyer
Egypt : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 33
Japanese : 55 / 89
Americans : 52 / 70
Chinese : 9 / 10
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 8
ANZAC : 8 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
How did you get a smiley in the middle of the turn report?
Feel free to move your trn of Johnston Islands. It not like their position affected Italy’s movement. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
76 Sea Zone : 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 33
Japanese : 55 / 89
Americans : 52 / 70
Chinese : 9 / 10
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 8
ANZAC : 8 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I totally missed your post while I did france, I kind of just accepted it and moved on. but yeah it is supposed to be in hawaii which was kind of the whole point of going back, I had everything done right, but I was too busy trying to figure out how to get carriers on japan waters. I had to moves your subs away then move my carriers in then edit add your subs back in, otherwise it would java error crash me out… which is why you have like 5 emails on kamikaze rolls lol. When I finally figured it out, I was like oh shnap! I got to do my non combat!
If you want you can edit it to hawaii. I kind of like accepted that I screwed up royally, lol.
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this is an intense game, your pacific is torture for me, I can’t do any us play in the atlantic other than chuck a few subs that way! this is madness!
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I’ll edit them to Hawaii when I do Germany. I may or may not have time to do it in the near future. If I forget feel free to do it when you do Russia…
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no worries. thank you. this is one of the craziest matches I have had as far as pacific goes. Europe is europe, russia will probably drop sooner or later…. I just got to hope you don’t have 30 mech/tank left when it does. Then there is the huge possibility of you getting a pacific vc win.
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I fear Japan may have overextended is reach. Things will get difficult closer to home. But perhaps keeping US busy is all Japan need to do…
Anyhow 5 bmb vs 2 fig, intercept in Moscow?
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no intercepts. I will just be sad if I tried lol.
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holy #$@$ you getting ready to go all in next round.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 61 PUs;
Germans buy 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 bombers moved from Western Germany to Russia
2 bombers moved from Novgorod to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Western Germany to Bryansk
3 armour and 1 tactical_bomber moved from Novgorod to Bryansk
5 bombers moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun, 11 armour, 10 artilleries, 33 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Belarus to BryanskPlace Units - Germans
1 bomber placed in Germany
2 armour and 1 mech_infantry placed in Ukraine
1 bomber, 1 fighter and 1 tactical_bomber placed in NovgorodTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
holy #$@$ you getting ready to go all in next round.
Indeed I am. :-)
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damn i blame my aa guns for not hitting with russia. oh well shoulda flew that anzac fighter into russia and i did have a fighter to spare with uk to be in range.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Volgograd
16 infantry moved from Amur to Korea
1 infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
3 armour and 5 mech_infantrys moved from Samara to RussiaCombat - Russians
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Korea, round 1 : 4/16 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Amur to KoreaPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 16 infantry
British Somaliland : 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Iraq : 1 flag, 114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, Persia : 1 flag,
Production/PUs Summary :Germans : 49 / 60
Russians : 31 / 34
Japanese : 52 / 89
Americans : 52 / 70
Chinese : 9 / 10
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 8
ANZAC : 8 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you got the odds to win this game, sigh. japan too good, don’t have the normal forces to send stuff over to cover russia in the mid rounds.
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here you go. By the way, even if you lose the russia battle by some miracle, I am just going to give you the ladder win. I still want to see how things go after that.
This is going to be pretty damn close game.





