i am away for the weekend, so maybe sunday night
12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech
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Odd, well you can always roll it out in the forum and edit in the result.
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i tried to edit the turn and redo it sort of an odd way.
Anyway you hit both dds with kamikaze your inf hit my bomber after dieing. your sub in 35 missed. so I have to figure this out.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from 35 Sea Zone: 1 submarine
EDIT: Americans player Removing units owned by PlayerID named:Japanese from Anhwe: 1 infantry
EDIT: Americans player Removing units owned by PlayerID named:Americans from Tsinghai: 1 bomber
EDIT: Turning off Edit Mode
2 destroyers moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,3
Recording Battle StatisticsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Turning on Edit Mode
EDIT: 4 carriers moved from 26 Sea Zone to 6 Sea Zone
EDIT: Americans undo move 3.
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: 2 submarines moved from 6 Sea Zone to 18 Sea Zone
EDIT: Turning off Edit Mode
4 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
7 fighters moved from Western United States to 6 Sea Zone
Turning on Edit Mode
EDIT: 2 submarines moved from 18 Sea Zone to 6 Sea Zone
EDIT: Americans undo move 7.
EDIT: Turning off Edit ModePlace Units - Americans
2 destroyers, 1 submarine and 4 transports placed in 10 Sea Zone
3 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
2 destroyers, 1 submarine and 4 transports placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from 18 Sea Zone: 2 submarines
EDIT: Americans player Adding units owned by PlayerID named:Japanese to 6 Sea Zone: 2 submarines
EDIT: Americans player Removing units owned by PlayerID named:Americans from Central United States: 1 artillery, 1 infantry and 3 mech_infantrys
EDIT: Americans player Adding units owned by PlayerID named:Americans to Western United States: 1 artillery, 1 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 91 Sea Zone: 1 submarine
EDIT: Americans player Adding units owned by PlayerID named:Americans to 93 Sea Zone: 1 submarine
EDIT: Americans player Removing units owned by PlayerID named:Americans from Morocco: 1 bomber
EDIT: Americans player Adding units owned by PlayerID named:Americans to Tobruk: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from Tobruk: 1 bomber
EDIT: Americans player Adding units owned by PlayerID named:Americans to Egypt: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Tsinghai : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
30 Sea Zone : 2 transports
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
10 Sea Zone : 2 destroyers, 1 submarine and 4 transports
17 Sea Zone : 1 flag, 6 Sea Zone : 4 carriers and 8 fighters
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 bomber
93 Sea Zone : 2 submarines
101 Sea Zone : 2 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 33
Japanese : 64 / 89
Americans : 50 / 70
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 6 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i apologize for the massive edit, my stuff crashed twice. Then this worked somehow.
It wouldn’t let me move the carriers to japan waters in non combat for some reason, subs don’t block naval units from moving in on non combat right?
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If they do then I lost this game lol.
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No you should be able to move them to sz6 in ncm.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 3 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 33
Japanese : 60 / 89
Americans : 50 / 70
Chinese : 8 / 10
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 6 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Summary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.
’ -
i have to move usas dd in 54, I attacked with it when we rolled. forgot what the hell i did, was in a panic.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 50 / 64
Russians : 27 / 33
Japanese : 59 / 89
Americans : 50 / 70
Chinese : 9 / 10
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 6 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for all this craziness. I should have just did what you said and roll in the forum for the sub, it made this totally confusing and made me forget what the hell I was doing.
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No worries. :-)
Intercept sbr in Moscow?
bmb vs 2 fig? -
lone bomber hugh… okay scramble!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the bombers have all died
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Italians
3 fighters moved from Southern Italy to Bryansk
2 armour moved from Romania to Ukraine
1 bomber moved from Southern France to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 aaGun, 1 artillery and 8 infantry moved from Southern France to Northern Italy
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 6 PUs (14 lost to blockades); end with 8 PUs total -
omg i am so retarded. my transports of usa… did not get moved. going to nerd rage for a second.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 fighter moved from Turkmenistan to Yunnan
2 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
???
Battle in New South Wales
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in New South Wales, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking Philippines from Japanese, taking New South Wales from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
ANZAC win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle StatisticsNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea ZoneTurn Complete - ANZAC
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 10 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 2 infantry
Dutch New Guinea : 1 flag, 2 fighters and 2 infantry
35 Sea Zone : 1 cruiser and 1 transport
26 Sea Zone : 1 destroyer
Egypt : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 33
Japanese : 55 / 89
Americans : 52 / 70
Chinese : 9 / 10
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 8
ANZAC : 8 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
How did you get a smiley in the middle of the turn report?
Feel free to move your trn of Johnston Islands. It not like their position affected Italy’s movement. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
76 Sea Zone : 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 33
Japanese : 55 / 89
Americans : 52 / 70
Chinese : 9 / 10
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 8
ANZAC : 8 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I totally missed your post while I did france, I kind of just accepted it and moved on. but yeah it is supposed to be in hawaii which was kind of the whole point of going back, I had everything done right, but I was too busy trying to figure out how to get carriers on japan waters. I had to moves your subs away then move my carriers in then edit add your subs back in, otherwise it would java error crash me out… which is why you have like 5 emails on kamikaze rolls lol. When I finally figured it out, I was like oh shnap! I got to do my non combat!
If you want you can edit it to hawaii. I kind of like accepted that I screwed up royally, lol.
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this is an intense game, your pacific is torture for me, I can’t do any us play in the atlantic other than chuck a few subs that way! this is madness!
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I’ll edit them to Hawaii when I do Germany. I may or may not have time to do it in the near future. If I forget feel free to do it when you do Russia…





